Commit dabe4493 authored by salix5's avatar salix5

fix

parent c0d5188e
...@@ -43,20 +43,20 @@ function c19254117.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,20 +43,20 @@ function c19254117.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_DEFENCE_FINAL) e1:SetCode(EFFECT_SET_DEFENCE_FINAL)
e1:SetValue(tc:GetDefence()*2) e1:SetValue(tc:GetDefence()*2)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DRAW)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
--def to 0 --def to 0
tc:RegisterFlagEffect(19254117,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1) tc:RegisterFlagEffect(19254117,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_DRAW,0,1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(19254117,2)) e2:SetDescription(aux.Stringid(19254117,2))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCode(EVENT_TURN_END)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetLabelObject(tc) e2:SetLabelObject(tc)
e2:SetCondition(c19254117.ddcon) e2:SetCondition(c19254117.ddcon)
e2:SetOperation(c19254117.ddop) e2:SetOperation(c19254117.ddop)
e2:SetReset(RESET_PHASE+PHASE_END) e2:SetReset(RESET_PHASE+PHASE_DRAW)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
end end
end end
...@@ -72,6 +72,7 @@ function c19254117.ddop(e,tp,eg,ep,ev,re,r,rp) ...@@ -72,6 +72,7 @@ function c19254117.ddop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(0) e1:SetValue(0)
e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
tc:ResetFlagEffect(19254117)
end end
function c19254117.tgcon(e,tp,eg,ep,ev,re,r,rp) function c19254117.tgcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp return Duel.GetTurnPlayer()~=tp
......
...@@ -200,8 +200,8 @@ CHAININFO_CHAIN_ID =0x800 --连锁ID ...@@ -200,8 +200,8 @@ CHAININFO_CHAIN_ID =0x800 --连锁ID
CHAININFO_TYPE =0x1000 --连锁类型 CHAININFO_TYPE =0x1000 --连锁类型
CHAININFO_EXTTYPE =0x2000 --连锁额外类型 CHAININFO_EXTTYPE =0x2000 --连锁额外类型
--========== Reset ========== --重置条件(注意:重置条件可以多个相加) --========== Reset ========== --重置条件(注意:重置条件可以多个相加)
RESET_SELF_TURN =0x10000000 --自己回合结束重置 RESET_SELF_TURN =0x10000000 --自己回合的階段重置
RESET_OPPO_TURN =0x20000000 --对方回合结束重置 RESET_OPPO_TURN =0x20000000 --对方回合的階段重置
RESET_PHASE =0x40000000 --阶段结束重置(一般和上面那些阶段配合使用) RESET_PHASE =0x40000000 --阶段结束重置(一般和上面那些阶段配合使用)
RESET_CHAIN =0x80000000 --连锁结束重置 RESET_CHAIN =0x80000000 --连锁结束重置
RESET_EVENT =0x1000 --指定的條件下重置(一般和下面这些事件配合使用) RESET_EVENT =0x1000 --指定的條件下重置(一般和下面这些事件配合使用)
......
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