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八宫一月
ygopro-scripts
Commits
d6bbd7a4
Commit
d6bbd7a4
authored
Jul 18, 2018
by
DailyShana
Browse files
Options
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Plain Diff
fix #1077
aux.Stringid(7986397,0): whether send 1 "Vendread" monster from your Deck to the GY
parent
d12bd90f
Changes
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c7986397.lua
c7986397.lua
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c7986397.lua
View file @
d6bbd7a4
...
@@ -17,13 +17,10 @@ function c7986397.filter(c,e,tp,m,ft)
...
@@ -17,13 +17,10 @@ function c7986397.filter(c,e,tp,m,ft)
if
not
c
:
IsSetCard
(
0x106
)
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
if
not
c
:
IsSetCard
(
0x106
)
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
if
c
.
mat_filter
then
mg
=
mg
:
Filter
(
c
.
mat_filter
,
nil
)
end
local
dg
=
Duel
.
GetMatchingGroup
(
c7986397
.
dfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
dg
=
Duel
.
GetMatchingGroup
(
c7986397
.
dfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
ft
>
0
then
if
ft
>
0
then
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
1
,
99
,
c
)
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
1
,
99
,
c
)
or
dg
:
IsExists
(
c7986397
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
c
,
c
:
GetLevel
()
)
or
dg
:
IsExists
(
c7986397
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
c
)
else
else
return
ft
>-
1
and
mg
:
IsExists
(
c7986397
.
mfilterf
,
1
,
nil
,
tp
,
mg
,
dg
,
c
)
return
ft
>-
1
and
mg
:
IsExists
(
c7986397
.
mfilterf
,
1
,
nil
,
tp
,
mg
,
dg
,
c
)
end
end
...
@@ -32,25 +29,12 @@ function c7986397.mfilterf(c,tp,mg,dg,rc)
...
@@ -32,25 +29,12 @@ function c7986397.mfilterf(c,tp,mg,dg,rc)
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
Duel
.
SetSelectedCard
(
c
)
Duel
.
SetSelectedCard
(
c
)
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
0
,
99
,
rc
)
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
0
,
99
,
rc
)
or
dg
:
IsExists
(
c7986397
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
rc
,
rc
:
GetLevel
()
-
c
:
GetRitualLevel
(
rc
)
)
or
dg
:
IsExists
(
c7986397
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
rc
,
c
)
else
return
false
end
else
return
false
end
end
end
function
c7986397
.
dlvfilter
(
c
,
tp
,
mg
,
rc
,
lv
)
function
c7986397
.
dlvfilter
(
c
,
tp
,
mg
,
rc
,
mc
)
local
lv2
=
lv
-
c
:
GetRitualLevel
(
rc
)
Duel
.
SetSelectedCard
(
Group
.
FromCards
(
c
,
mc
))
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
lv2
,
0
,
99
,
rc
)
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
0
,
99
,
rc
)
end
function
c7986397
.
selcheck
(
c
,
mg1
,
dg
,
mat1
,
rc
)
local
mat
=
mat1
:
Clone
()
local
mg
=
mg1
:
Clone
()
mat
:
AddCard
(
c
)
if
c
:
IsLocation
(
LOCATION_DECK
)
then
mg
:
Sub
(
dg
)
else
mg
:
RemoveCard
(
c
)
end
local
sum
=
mat
:
GetSum
(
Card
.
GetRitualLevel
,
rc
)
local
lv
=
rc
:
GetLevel
()
-
sum
return
rc
:
IsLevelAbove
(
sum
)
and
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
lv
,
0
,
99
,
rc
)
end
end
function
c7986397
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c7986397
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
...
@@ -61,43 +45,49 @@ function c7986397.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -61,43 +45,49 @@ function c7986397.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
end
function
c7986397
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c7986397
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
m
g
=
Duel
.
GetRitualMaterial
(
tp
)
local
m
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c7986397
.
filter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
m
g
,
ft
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c7986397
.
filter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
m
,
ft
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
tc
then
if
tc
then
local
mat
,
dmat
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
local
dg
=
Duel
.
GetMatchingGroup
(
c7986397
.
dfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
dg
=
Duel
.
GetMatchingGroup
(
c7986397
.
dfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
mg
:
Merge
(
dg
)
if
ft
>
0
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
dg
:
IsExists
(
c7986397
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
tc
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
7986397
,
0
))
then
if
tc
.
mat_filter
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
nil
)
dmat
=
dg
:
FilterSelect
(
tp
,
c7986397
.
dlvfilter
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
end
Duel
.
SetSelectedCard
(
dmat
)
local
mat
=
Group
.
CreateGroup
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
lv
=
tc
:
GetLevel
()
mat
=
mg
:
SelectWithSumEqual
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
0
,
99
,
tc
)
if
ft
<=
0
then
mat
:
Merge
(
dmat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
else
local
mat2
=
mg
:
FilterSelect
(
tp
,
c7986397
.
mfilterf
,
1
,
1
,
nil
,
tp
,
mg
,
dg
,
tc
):
GetFirst
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
lv
=
lv
-
mat2
:
GetRitualLevel
(
tc
)
mat
=
mg
:
SelectWithSumEqual
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
1
,
99
,
tc
)
mat
:
AddCard
(
mat2
)
end
mg
:
RemoveCard
(
mat2
)
else
end
while
lv
~=
0
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
tg
=
mg
:
FilterSelect
(
tp
,
c7986397
.
selcheck
,
1
,
1
,
nil
,
mg
,
dg
,
mat
,
tc
):
GetFirst
()
mat
=
mg
:
FilterSelect
(
tp
,
c7986397
.
mfilterf
,
1
,
1
,
nil
,
tp
,
mg
,
dg
,
tc
)
mat
:
AddCard
(
tg
)
if
dg
:
IsExists
(
c7986397
.
dlvfilter
,
1
,
nil
,
tp
,
mg
,
tc
,
mat
:
GetFirst
())
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
7986397
,
0
))
then
if
tg
:
IsLocation
(
LOCATION_DECK
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
mg
:
Sub
(
dg
)
dmat
=
dg
:
FilterSelect
(
tp
,
c7986397
.
dlvfilter
,
1
,
1
,
nil
,
tp
,
mg
,
tc
,
mat
:
GetFirst
())
mat
:
Merge
(
dmat
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat2
=
mg
:
SelectWithSumEqual
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
0
,
99
,
tc
)
mat
:
Merge
(
mat2
)
else
else
mg
:
RemoveCard
(
tg
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat2
=
mg
:
SelectWithSumEqual
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
0
,
99
,
tc
)
mat
:
Merge
(
mat2
)
end
end
lv
=
lv
-
tg
:
GetRitualLevel
(
tc
)
end
end
tc
:
SetMaterial
(
mat
)
tc
:
SetMaterial
(
mat
)
local
mat3
=
mat
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
if
dmat
then
if
mat3
then
mat
:
Sub
(
dmat
)
mat
:
Sub
(
mat3
)
Duel
.
SendtoGrave
(
dmat
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_RITUAL
)
Duel
.
SendtoGrave
(
mat3
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_RITUAL
)
end
end
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
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