Commit cb54f7a5 authored by mercury233's avatar mercury233 Committed by DailyShana

fix

parent 483e73e4
...@@ -3,6 +3,7 @@ function c10321588.initial_effect(c) ...@@ -3,6 +3,7 @@ function c10321588.initial_effect(c)
-- --
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10321588,0)) e1:SetDescription(aux.Stringid(10321588,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
......
...@@ -6,7 +6,7 @@ function c10406322.initial_effect(c) ...@@ -6,7 +6,7 @@ function c10406322.initial_effect(c)
--announce --announce
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10406322,0)) e1:SetDescription(aux.Stringid(10406322,0))
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1) e1:SetCountLimit(1)
......
...@@ -14,6 +14,7 @@ function c10530913.initial_effect(c) ...@@ -14,6 +14,7 @@ function c10530913.initial_effect(c)
--deck check --deck check
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(10530913,1)) e2:SetDescription(aux.Stringid(10530913,1))
e2:SetCategory(CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1) e2:SetCountLimit(1)
......
...@@ -3,6 +3,7 @@ function c11682713.initial_effect(c) ...@@ -3,6 +3,7 @@ function c11682713.initial_effect(c)
--deck check --deck check
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(11682713,0)) e1:SetDescription(aux.Stringid(11682713,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DESTROYING) e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetCondition(aux.bdogcon) e1:SetCondition(aux.bdogcon)
......
...@@ -26,7 +26,7 @@ function c12247206.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -26,7 +26,7 @@ function c12247206.target(e,tp,eg,ep,ev,re,r,rp,chk)
end end
tc:CreateEffectRelation(e) tc:CreateEffectRelation(e)
local g=Duel.GetMatchingGroup(c12247206.filter,tp,0x13,0,nil,tc,e,tp) local g=Duel.GetMatchingGroup(c12247206.filter,tp,0x13,0,nil,tc,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),PLAYER_ALL,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),PLAYER_ALL,0x13)
end end
function c12247206.filter(c,tc,e,tp) function c12247206.filter(c,tc,e,tp)
return c12247206.nfilter(c,tc) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c12247206.nfilter(c,tc) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......
...@@ -3,6 +3,7 @@ function c13093792.initial_effect(c) ...@@ -3,6 +3,7 @@ function c13093792.initial_effect(c)
-- --
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(13093792,0)) e1:SetDescription(aux.Stringid(13093792,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c1372887.initial_effect(c) function c1372887.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,1372887+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,1372887+EFFECT_COUNT_CODE_OATH)
......
...@@ -11,6 +11,7 @@ function c1409474.initial_effect(c) ...@@ -11,6 +11,7 @@ function c1409474.initial_effect(c)
--guess --guess
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1409474,0)) e2:SetDescription(aux.Stringid(1409474,0))
e2:SetCategory(CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,1409474) e2:SetCountLimit(1,1409474)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c15381252.initial_effect(c) function c15381252.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCode(EVENT_BATTLE_DAMAGE)
e1:SetCountLimit(1,15381252+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,15381252+EFFECT_COUNT_CODE_OATH)
......
...@@ -14,6 +14,7 @@ function c15521027.initial_effect(c) ...@@ -14,6 +14,7 @@ function c15521027.initial_effect(c)
--tohand --tohand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(15521027,1)) e2:SetDescription(aux.Stringid(15521027,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1) e2:SetCountLimit(1)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c1637760.initial_effect(c) function c1637760.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SPSUMMON) e1:SetCode(EVENT_SPSUMMON)
e1:SetCondition(c1637760.condition) e1:SetCondition(c1637760.condition)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c16435215.initial_effect(c) function c16435215.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_HANDES) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_HANDES+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c16435215.condition) e1:SetCondition(c16435215.condition)
......
...@@ -11,6 +11,7 @@ function c17141718.initial_effect(c) ...@@ -11,6 +11,7 @@ function c17141718.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--shuffle --shuffle
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCode(EVENT_SUMMON_SUCCESS)
......
...@@ -20,7 +20,7 @@ function c18631392.initial_effect(c) ...@@ -20,7 +20,7 @@ function c18631392.initial_effect(c)
--announce 3 cards --announce 3 cards
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(18631392,0)) e3:SetDescription(aux.Stringid(18631392,0))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_TOGRAVE+CATEGORY_ATKCHANGE) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES+CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1) e3:SetCountLimit(1)
......
...@@ -16,6 +16,7 @@ function c18716735.initial_effect(c) ...@@ -16,6 +16,7 @@ function c18716735.initial_effect(c)
--to hand --to hand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(18716735,1)) e2:SetDescription(aux.Stringid(18716735,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_DESTROYED) e2:SetCode(EVENT_DESTROYED)
......
...@@ -3,6 +3,7 @@ function c20579538.initial_effect(c) ...@@ -3,6 +3,7 @@ function c20579538.initial_effect(c)
--deck check --deck check
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(20579538,0)) e1:SetDescription(aux.Stringid(20579538,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,20579538) e1:SetCountLimit(1,20579538)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c20590784.initial_effect(c) function c20590784.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_DRAW+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCountLimit(1,20590784+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,20590784+EFFECT_COUNT_CODE_OATH)
......
...@@ -7,7 +7,7 @@ function c22796548.initial_effect(c) ...@@ -7,7 +7,7 @@ function c22796548.initial_effect(c)
--announce --announce
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(22796548,0)) e2:SetDescription(aux.Stringid(22796548,0))
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1) e2:SetCountLimit(1)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c23927567.initial_effect(c) function c23927567.initial_effect(c)
--flip --flip
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetOperation(c23927567.operation) e1:SetOperation(c23927567.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c24140059.initial_effect(c) function c24140059.initial_effect(c)
--flip --flip
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetOperation(c24140059.operation) e1:SetOperation(c24140059.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -3,6 +3,7 @@ function c25824484.initial_effect(c) ...@@ -3,6 +3,7 @@ function c25824484.initial_effect(c)
--deck check --deck check
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(25824484,0)) e1:SetDescription(aux.Stringid(25824484,0))
e1:SetCategory(CATEGORY_DRAW+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1) e1:SetCountLimit(1)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c26285788.initial_effect(c) function c26285788.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,26285788+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,26285788+EFFECT_COUNT_CODE_OATH)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c27995943.initial_effect(c) function c27995943.initial_effect(c)
--tohand --tohand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c29735721.initial_effect(c) function c29735721.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING) e1:SetCode(EVENT_CHAINING)
e1:SetCondition(c29735721.condition) e1:SetCondition(c29735721.condition)
......
...@@ -6,7 +6,7 @@ function c30086349.initial_effect(c) ...@@ -6,7 +6,7 @@ function c30086349.initial_effect(c)
--damage --damage
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30086349,0)) e1:SetDescription(aux.Stringid(30086349,0))
e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c30127518.initial_effect(c) function c30127518.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetTarget(c30127518.target) e1:SetTarget(c30127518.target)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c31000575.initial_effect(c) function c31000575.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c31000575.target) e1:SetTarget(c31000575.target)
......
...@@ -37,7 +37,7 @@ end ...@@ -37,7 +37,7 @@ end
function c31247589.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c31247589.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c31247589.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c31247589.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end end
function c31247589.spop(e,tp,eg,ep,ev,re,r,rp) function c31247589.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c32362575.initial_effect(c) function c32362575.initial_effect(c)
--flip --flip
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetOperation(c32362575.operation) e1:SetOperation(c32362575.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c33611061.initial_effect(c) function c33611061.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_HANDES) e1:SetCategory(CATEGORY_TODECK+CATEGORY_HANDES+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,33611061+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,33611061+EFFECT_COUNT_CODE_OATH)
......
...@@ -6,7 +6,7 @@ function c33909817.initial_effect(c) ...@@ -6,7 +6,7 @@ function c33909817.initial_effect(c)
--tohand --tohand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(33909817,0)) e1:SetDescription(aux.Stringid(33909817,0))
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,33909817) e1:SetCountLimit(1,33909817)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c34124316.initial_effect(c) function c34124316.initial_effect(c)
--flip --flip
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetTarget(c34124316.target) e1:SetTarget(c34124316.target)
e1:SetOperation(c34124316.operation) e1:SetOperation(c34124316.operation)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c35037880.initial_effect(c) function c35037880.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_RECOVER) e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_RECOVER+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_DAMAGE) e1:SetCode(EVENT_DAMAGE)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c35480699.initial_effect(c) function c35480699.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION) e1:SetCategory(CATEGORY_POSITION+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,0x1e0) e1:SetHintTiming(0,0x1e0)
......
...@@ -3,7 +3,7 @@ function c36046926.initial_effect(c) ...@@ -3,7 +3,7 @@ function c36046926.initial_effect(c)
--deck --deck
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(36046926,0)) e1:SetDescription(aux.Stringid(36046926,0))
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c39238953.initial_effect(c) function c39238953.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(c39238953.cost) e1:SetCost(c39238953.cost)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c39913299.initial_effect(c) function c39913299.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,39913299+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,39913299+EFFECT_COUNT_CODE_OATH)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c40933924.initial_effect(c) function c40933924.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(40933924,0)) e1:SetDescription(aux.Stringid(40933924,0))
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCode(EVENT_BATTLE_DAMAGE)
e1:SetCondition(c40933924.condition) e1:SetCondition(c40933924.condition)
......
...@@ -35,7 +35,7 @@ function c42143067.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -35,7 +35,7 @@ function c42143067.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.SelectMatchingCard(tp,c42143067.cfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c42143067.cfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
e:SetLabelObject(g:GetFirst()) e:SetLabelObject(g:GetFirst())
Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD) Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end end
function c42143067.spop(e,tp,eg,ep,ev,re,r,rp) function c42143067.spop(e,tp,eg,ep,ev,re,r,rp)
local gc=e:GetLabelObject() local gc=e:GetLabelObject()
......
...@@ -11,7 +11,7 @@ function c42421606.initial_effect(c) ...@@ -11,7 +11,7 @@ function c42421606.initial_effect(c)
-- --
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(42421606,0)) e2:SetDescription(aux.Stringid(42421606,0))
e2:SetCategory(CATEGORY_DICE) e2:SetCategory(CATEGORY_DICE+CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1) e2:SetCountLimit(1)
......
...@@ -3,7 +3,7 @@ function c45118716.initial_effect(c) ...@@ -3,7 +3,7 @@ function c45118716.initial_effect(c)
--todeck --todeck
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(45118716,0)) e1:SetDescription(aux.Stringid(45118716,0))
e1:SetCategory(CATEGORY_TODECK) e1:SetCategory(CATEGORY_DECKDES+CATEGORY_TODECK)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCode(EVENT_ATTACK_ANNOUNCE)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c45948430.initial_effect(c) function c45948430.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,45948430+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,45948430+EFFECT_COUNT_CODE_OATH)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c46052429.initial_effect(c) function c46052429.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c46052429.target) e1:SetTarget(c46052429.target)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c46448938.initial_effect(c) function c46448938.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,46448938+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,46448938+EFFECT_COUNT_CODE_OATH)
......
...@@ -3,6 +3,7 @@ function c47077318.initial_effect(c) ...@@ -3,6 +3,7 @@ function c47077318.initial_effect(c)
--deck check --deck check
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(47077318,0)) e1:SetDescription(aux.Stringid(47077318,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_TO_GRAVE) e1:SetCode(EVENT_TO_GRAVE)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c47222536.initial_effect(c) function c47222536.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,47222536) e1:SetCountLimit(1,47222536)
......
...@@ -13,7 +13,7 @@ function c47611119.initial_effect(c) ...@@ -13,7 +13,7 @@ function c47611119.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--damage --damage
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DAMAGE) e2:SetCategory(CATEGORY_DAMAGE+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
......
...@@ -3,6 +3,7 @@ function c47741109.initial_effect(c) ...@@ -3,6 +3,7 @@ function c47741109.initial_effect(c)
--tograve --tograve
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(47741109,0)) e1:SetDescription(aux.Stringid(47741109,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE) e1:SetCode(EVENT_TO_GRAVE)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DELAY)
......
...@@ -2,11 +2,12 @@ ...@@ -2,11 +2,12 @@
function c48539234.initial_effect(c) function c48539234.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_DRAW) e1:SetCode(EVENT_DRAW)
e1:SetCondition(c48539234.condition) e1:SetCondition(c48539234.condition)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--recover --draw
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c48653261.initial_effect(c) function c48653261.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
......
...@@ -69,7 +69,7 @@ end ...@@ -69,7 +69,7 @@ end
function c51028231.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c51028231.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c51028231.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c51028231.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end end
function c51028231.spop(e,tp,eg,ep,ev,re,r,rp) function c51028231.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c54591086.initial_effect(c) function c54591086.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetLabel(0) e1:SetLabel(0)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c60728397.initial_effect(c) function c60728397.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_DECKDES)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c60743819.initial_effect(c) function c60743819.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c60990740.initial_effect(c) function c60990740.initial_effect(c)
--sset --sset
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_GRAVE) e1:SetRange(LOCATION_GRAVE)
......
...@@ -14,7 +14,7 @@ function c61307542.initial_effect(c) ...@@ -14,7 +14,7 @@ function c61307542.initial_effect(c)
--reveal --reveal
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(61307542,0)) e2:SetDescription(aux.Stringid(61307542,0))
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE) e2:SetCode(EVENT_TO_GRAVE)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c6172122.initial_effect(c) function c6172122.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,6172122+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,6172122+EFFECT_COUNT_CODE_OATH)
......
...@@ -11,7 +11,7 @@ function c62017867.initial_effect(c) ...@@ -11,7 +11,7 @@ function c62017867.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--atk --atk
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_ATTACK_ANNOUNCE) e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
......
...@@ -3,6 +3,7 @@ function c62434031.initial_effect(c) ...@@ -3,6 +3,7 @@ function c62434031.initial_effect(c)
--deck check --deck check
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(62434031,0)) e1:SetDescription(aux.Stringid(62434031,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
......
...@@ -3,6 +3,7 @@ function c63257623.initial_effect(c) ...@@ -3,6 +3,7 @@ function c63257623.initial_effect(c)
--deck check --deck check
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(63257623,0)) e1:SetDescription(aux.Stringid(63257623,0))
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
......
--リチュア・ノエリア --リチュア・ノエリア
function c63942761.initial_effect(c) function c63942761.initial_effect(c)
--to hand --to grave
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(63942761,0)) e1:SetDescription(aux.Stringid(63942761,0))
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c63942761.target) e1:SetTarget(c63942761.target)
......
...@@ -14,6 +14,7 @@ function c65472618.initial_effect(c) ...@@ -14,6 +14,7 @@ function c65472618.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--to hand --to hand
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED) e3:SetCode(EVENT_DESTROYED)
e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DELAY)
......
...@@ -3,7 +3,7 @@ function c66399675.initial_effect(c) ...@@ -3,7 +3,7 @@ function c66399675.initial_effect(c)
--to hand --to hand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(66399675,0)) e1:SetDescription(aux.Stringid(66399675,0))
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetOperation(c66399675.operation) e1:SetOperation(c66399675.operation)
......
...@@ -17,6 +17,7 @@ function c70222318.initial_effect(c) ...@@ -17,6 +17,7 @@ function c70222318.initial_effect(c)
--deck check --deck check
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(70222318,3)) e3:SetDescription(aux.Stringid(70222318,3))
e3:SetCategory(CATEGORY_DECKDES)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetRange(LOCATION_FZONE) e3:SetRange(LOCATION_FZONE)
e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetCode(EVENT_PHASE+PHASE_END)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c7076131.initial_effect(c) function c7076131.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
......
...@@ -3,7 +3,7 @@ function c72403299.initial_effect(c) ...@@ -3,7 +3,7 @@ function c72403299.initial_effect(c)
--announce --announce
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(72403299,0)) e1:SetDescription(aux.Stringid(72403299,0))
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1) e1:SetCountLimit(1)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c72648577.initial_effect(c) function c72648577.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TODECK+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c72648577.target) e1:SetTarget(c72648577.target)
......
...@@ -3,7 +3,7 @@ function c73136204.initial_effect(c) ...@@ -3,7 +3,7 @@ function c73136204.initial_effect(c)
--deck --deck
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(73136204,0)) e1:SetDescription(aux.Stringid(73136204,0))
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1) e1:SetCountLimit(1)
......
...@@ -13,7 +13,7 @@ function c73271204.initial_effect(c) ...@@ -13,7 +13,7 @@ function c73271204.initial_effect(c)
--mill --mill
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(73271204,1)) e2:SetDescription(aux.Stringid(73271204,1))
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE) e2:SetCode(EVENT_TO_GRAVE)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c75014062.initial_effect(c) function c75014062.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_COUNTER) e1:SetCategory(CATEGORY_COUNTER+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c75141056.initial_effect(c) function c75141056.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
......
...@@ -6,6 +6,7 @@ function c75840616.initial_effect(c) ...@@ -6,6 +6,7 @@ function c75840616.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--search --search
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DECKDES)
e1:SetDescription(aux.Stringid(75840616,0)) e1:SetDescription(aux.Stringid(75840616,0))
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1) e1:SetCountLimit(1)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c7617253.initial_effect(c) function c7617253.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCode(EVENT_ATTACK_ANNOUNCE)
......
...@@ -9,7 +9,7 @@ function c76895648.initial_effect(c) ...@@ -9,7 +9,7 @@ function c76895648.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(76895648,0)) e2:SetDescription(aux.Stringid(76895648,0))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DRAW)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY) e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1) e2:SetCountLimit(1)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c78053598.initial_effect(c) function c78053598.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c78053598.target) e1:SetTarget(c78053598.target)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c81172176.initial_effect(c) function c81172176.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_COIN+CATEGORY_REMOVE+CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_COIN+CATEGORY_REMOVE+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c81172176.target) e1:SetTarget(c81172176.target)
......
...@@ -3,7 +3,7 @@ function c82099401.initial_effect(c) ...@@ -3,7 +3,7 @@ function c82099401.initial_effect(c)
--flip --flip
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(82099401,0)) e1:SetDescription(aux.Stringid(82099401,0))
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
e1:SetOperation(c82099401.operation) e1:SetOperation(c82099401.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c82257940.initial_effect(c) function c82257940.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c82257940.target) e1:SetTarget(c82257940.target)
......
...@@ -96,7 +96,7 @@ end ...@@ -96,7 +96,7 @@ end
function c82321037.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) function c82321037.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c82321037.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c82321037.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end end
function c82321037.spop2(e,tp,eg,ep,ev,re,r,rp) function c82321037.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c82340056.initial_effect(c) function c82340056.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(c82340056.condition) e1:SetCondition(c82340056.condition)
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
function c82760689.initial_effect(c) function c82760689.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetOperation(c82760689.activate) e1:SetOperation(c82760689.activate)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c90075978.initial_effect(c) function c90075978.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION+CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_POSITION+CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,0x1e0) e1:SetHintTiming(0,0x1e0)
......
...@@ -8,8 +8,9 @@ function c90434926.initial_effect(c) ...@@ -8,8 +8,9 @@ function c90434926.initial_effect(c)
--draw --draw
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(90434926,0)) e2:SetDescription(aux.Stringid(90434926,0))
e2:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DRAW)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(CATEGORY_TOGRAVE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DRAW) e2:SetCode(EVENT_DRAW)
e2:SetCondition(c90434926.drcon) e2:SetCondition(c90434926.drcon)
e2:SetCost(c90434926.drcost) e2:SetCost(c90434926.drcost)
......
...@@ -11,7 +11,7 @@ function c91110378.initial_effect(c) ...@@ -11,7 +11,7 @@ function c91110378.initial_effect(c)
--spsummon --spsummon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(91110378,0)) e2:SetDescription(aux.Stringid(91110378,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCode(EVENT_SUMMON_SUCCESS)
......
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
function c9113513.initial_effect(c) function c9113513.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c9113513.condition) e1:SetCondition(c9113513.condition)
......
...@@ -15,7 +15,7 @@ function c95239444.initial_effect(c) ...@@ -15,7 +15,7 @@ function c95239444.initial_effect(c)
--tograve --tograve
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(95239444,1)) e2:SetDescription(aux.Stringid(95239444,1))
e2:SetCategory(CATEGORY_TOGRAVE) e2:SetCategory(CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
......
...@@ -3,7 +3,7 @@ function c99429730.initial_effect(c) ...@@ -3,7 +3,7 @@ function c99429730.initial_effect(c)
--deck --deck
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(99429730,0)) e1:SetDescription(aux.Stringid(99429730,0))
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
......
...@@ -3,7 +3,7 @@ function c99641328.initial_effect(c) ...@@ -3,7 +3,7 @@ function c99641328.initial_effect(c)
--deck --deck
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(99641328,0)) e1:SetDescription(aux.Stringid(99641328,0))
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FLIP) e1:SetCode(EVENT_FLIP)
......
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