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八宫一月
ygopro-scripts
Commits
c4f5f892
Commit
c4f5f892
authored
May 06, 2019
by
nekrozar
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix & update trap monster
parent
f8076f54
Changes
17
Hide whitespace changes
Inline
Side-by-side
Showing
17 changed files
with
282 additions
and
261 deletions
+282
-261
c13955608.lua
c13955608.lua
+11
-12
c20960340.lua
c20960340.lua
+13
-13
c23626223.lua
c23626223.lua
+27
-26
c26905245.lua
c26905245.lua
+11
-9
c27062594.lua
c27062594.lua
+15
-16
c3129635.lua
c3129635.lua
+16
-13
c42237854.lua
c42237854.lua
+15
-11
c43959432.lua
c43959432.lua
+25
-24
c4904633.lua
c4904633.lua
+12
-7
c49514333.lua
c49514333.lua
+17
-15
c54297661.lua
c54297661.lua
+14
-11
c55838342.lua
c55838342.lua
+13
-15
c70406920.lua
c70406920.lua
+16
-14
c79852326.lua
c79852326.lua
+14
-16
c86885905.lua
c86885905.lua
+25
-22
c90440725.lua
c90440725.lua
+25
-27
c97232518.lua
c97232518.lua
+13
-10
No files found.
c13955608.lua
View file @
c4f5f892
...
...
@@ -8,6 +8,15 @@ function c13955608.initial_effect(c)
e1
:
SetTarget
(
c13955608
.
target
)
e1
:
SetOperation
(
c13955608
.
activate
)
c
:
RegisterEffect
(
e1
)
--update attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
3000
)
e2
:
SetCondition
(
c13955608
.
atkcon
)
c
:
RegisterEffect
(
e2
)
end
function
c13955608
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -20,18 +29,7 @@ function c13955608.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
13955608
,
0
,
0x21
,
0
,
2000
,
4
,
RACE_MACHINE
,
ATTRIBUTE_EARTH
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_TRAP
+
TYPE_EFFECT
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_DEFENSE
)
--update attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
3000
)
e1
:
SetCondition
(
c13955608
.
atkcon
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_DEFENSE
)
end
function
c13955608
.
cfilter
(
c
,
code
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
code
)
...
...
@@ -41,4 +39,5 @@ function c13955608.atkcon(e)
return
Duel
.
IsExistingMatchingCard
(
c13955608
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
41172955
)
and
Duel
.
IsExistingMatchingCard
(
c13955608
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
86445415
)
and
Duel
.
IsExistingMatchingCard
(
c13955608
.
cfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
13839120
)
and
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
c20960340.lua
View file @
c4f5f892
...
...
@@ -9,6 +9,16 @@ function c20960340.initial_effect(c)
e1
:
SetTarget
(
c20960340
.
target
)
e1
:
SetOperation
(
c20960340
.
activate
)
c
:
RegisterEffect
(
e1
)
--damage
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
20960340
,
0
))
e2
:
SetCategory
(
CATEGORY_DAMAGE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_BATTLED
)
e2
:
SetCondition
(
c20960340
.
damcon
)
e2
:
SetTarget
(
c20960340
.
damtg
)
e2
:
SetOperation
(
c20960340
.
damop
)
c
:
RegisterEffect
(
e2
)
end
function
c20960340
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
nil
...
...
@@ -27,24 +37,13 @@ function c20960340.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
20960340
,
0
,
0x21
,
atk
,
0
,
4
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_TRAP
+
TYPE_EFFECT
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_ATTACK
)
Duel
.
SpecialSummonStep
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_ATTACK
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
--damage
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
20960340
,
0
))
e2
:
SetCategory
(
CATEGORY_DAMAGE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_BATTLED
)
e2
:
SetCondition
(
c20960340
.
damcon
)
e2
:
SetTarget
(
c20960340
.
damtg
)
e2
:
SetOperation
(
c20960340
.
damop
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
,
true
)
Duel
.
SpecialSummonComplete
()
local
at
=
Duel
.
GetAttacker
()
if
at
and
at
:
IsAttackable
()
and
at
:
IsFaceup
()
and
not
at
:
IsImmuneToEffect
(
e
)
and
not
at
:
IsStatus
(
STATUS_ATTACK_CANCELED
)
then
...
...
@@ -53,7 +52,8 @@ function c20960340.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c20960340
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
local
c
=
e
:
GetHandler
()
return
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c20960340
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
c23626223.lua
View file @
c4f5f892
...
...
@@ -8,6 +8,27 @@ function c23626223.initial_effect(c)
e1
:
SetTarget
(
c23626223
.
target
)
e1
:
SetOperation
(
c23626223
.
activate
)
c
:
RegisterEffect
(
e1
)
--cannot be target
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
c23626223
.
tgcon
)
e2
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e2
)
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
23626223
,
0
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
c23626223
.
descon
)
e3
:
SetTarget
(
c23626223
.
destg
)
e3
:
SetOperation
(
c23626223
.
desop
)
c
:
RegisterEffect
(
e3
)
end
function
c23626223
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -20,42 +41,22 @@ function c23626223.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
23626223
,
0
,
0x21
,
0
,
2500
,
7
,
RACE_ROCK
,
ATTRIBUTE_EARTH
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
--monster effects
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
c23626223
.
tgcon
)
e1
:
SetValue
(
aux
.
tgoval
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
23626223
,
0
))
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
c23626223
.
descon
)
e2
:
SetTarget
(
c23626223
.
destg
)
e2
:
SetOperation
(
c23626223
.
desop
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
function
c23626223
.
tgfilter
(
c
)
return
c
:
IsFaceup
()
and
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_TRAP
)
~=
0
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
c23626223
.
tgcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c23626223
.
tgfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
local
c
=
e
:
GetHandler
()
return
Duel
.
IsExistingMatchingCard
(
c23626223
.
tgfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
c
)
and
c
:
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c23626223
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
GetPreviousControler
()
==
tp
end
function
c23626223
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
c23626223
.
cfilter
,
1
,
nil
,
tp
)
local
c
=
e
:
GetHandler
()
return
c
:
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
and
not
eg
:
IsContains
(
c
)
and
eg
:
IsExists
(
c23626223
.
cfilter
,
1
,
nil
,
tp
)
end
function
c23626223
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
end
...
...
c26905245.lua
View file @
c4f5f892
...
...
@@ -9,9 +9,15 @@ function c26905245.initial_effect(c)
e1
:
SetTarget
(
c26905245
.
target
)
e1
:
SetOperation
(
c26905245
.
activate
)
c
:
RegisterEffect
(
e1
)
--cannot attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e2
:
SetCondition
(
c26905245
.
atkcon
)
c
:
RegisterEffect
(
e2
)
end
function
c26905245
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
26905245
,
0
,
0x21
,
0
,
3000
,
10
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
...
...
@@ -21,12 +27,8 @@ function c26905245.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
26905245
,
0
,
0x21
,
0
,
3000
,
10
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_DEFENSE
)
--cannot attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_DEFENSE
)
end
function
c26905245
.
atkcon
(
e
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
c27062594.lua
View file @
c4f5f892
...
...
@@ -9,6 +9,19 @@ function c27062594.initial_effect(c)
e1
:
SetTarget
(
c27062594
.
target
)
e1
:
SetOperation
(
c27062594
.
activate
)
c
:
RegisterEffect
(
e1
)
--damage
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
27062594
,
0
))
e2
:
SetCategory
(
CATEGORY_DAMAGE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
SetCondition
(
c27062594
.
damcon
)
e2
:
SetCost
(
c27062594
.
damcost
)
e2
:
SetTarget
(
c27062594
.
damtg
)
e2
:
SetOperation
(
c27062594
.
damop
)
c
:
RegisterEffect
(
e2
)
end
function
c27062594
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
nil
...
...
@@ -26,24 +39,10 @@ function c27062594.activate(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsRelateToEffect
(
e
)
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
27062594
,
0
,
0x21
,
0
,
0
,
1
,
RACE_FIEND
,
ATTRIBUTE_LIGHT
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
27062594
,
0
))
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetCondition
(
c27062594
.
damcon
)
e1
:
SetCost
(
c27062594
.
damcost
)
e1
:
SetTarget
(
c27062594
.
damtg
)
e1
:
SetOperation
(
c27062594
.
damop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
function
c27062594
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
and
Duel
.
GetTurnPlayer
()
==
tp
end
function
c27062594
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x107f
)
and
c
:
IsAbleToRemoveAsCost
()
...
...
c3129635.lua
View file @
c4f5f892
...
...
@@ -9,9 +9,20 @@ function c3129635.initial_effect(c)
e1
:
SetTarget
(
c3129635
.
target
)
e1
:
SetOperation
(
c3129635
.
activate
)
c
:
RegisterEffect
(
e1
)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
3129635
,
0
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_BATTLED
)
e2
:
SetCondition
(
c3129635
.
descon
)
e2
:
SetTarget
(
c3129635
.
destg
)
e2
:
SetOperation
(
c3129635
.
desop
)
c
:
RegisterEffect
(
e2
)
end
function
c3129635
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
3129635
,
0
,
0x21
,
1800
,
1000
,
4
,
RACE_ROCK
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
...
...
@@ -21,18 +32,10 @@ function c3129635.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
3129635
,
0
,
0x21
,
1800
,
1000
,
4
,
RACE_ROCK
,
ATTRIBUTE_DARK
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
3129635
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_BATTLED
)
e1
:
SetTarget
(
c3129635
.
destg
)
e1
:
SetOperation
(
c3129635
.
desop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
function
c3129635
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c3129635
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
a
=
Duel
.
GetAttacker
()
...
...
c42237854.lua
View file @
c4f5f892
...
...
@@ -9,12 +9,22 @@ function c42237854.initial_effect(c)
e1
:
SetTarget
(
c42237854
.
target
)
e1
:
SetOperation
(
c42237854
.
activate
)
c
:
RegisterEffect
(
e1
)
--atk
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e0
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e0
:
SetRange
(
LOCATION_MZONE
)
e0
:
SetCondition
(
c42237854
.
condition
)
e0
:
SetValue
(
c42237854
.
atkval
)
c
:
RegisterEffect
(
e0
)
--atk limit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetCondition
(
c42237854
.
condition
)
e2
:
SetValue
(
c42237854
.
atlimit
)
c
:
RegisterEffect
(
e2
)
--cannot be target
...
...
@@ -24,6 +34,7 @@ function c42237854.initial_effect(c)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetCondition
(
c42237854
.
condition
)
e3
:
SetTarget
(
c42237854
.
tgtg
)
e3
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e3
)
...
...
@@ -52,17 +63,7 @@ function c42237854.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
42237854
,
0
,
0x21
,
0
,
0
,
4
,
RACE_MACHINE
,
ATTRIBUTE_EARTH
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c42237854
.
atkval
)
c
:
RegisterEffect
(
e1
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
c42237854
.
tgfilter
,
nil
,
e
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
g
:
GetCount
()
<=
0
or
ft
<=
0
then
return
end
...
...
@@ -91,6 +92,9 @@ function c42237854.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
EquipComplete
()
end
end
function
c42237854
.
condition
(
e
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c42237854
.
atkval
(
e
,
c
)
local
atk
=
0
local
g
=
c
:
GetEquipGroup
()
...
...
c43959432.lua
View file @
c4f5f892
...
...
@@ -9,6 +9,25 @@ function c43959432.initial_effect(c)
e1
:
SetTarget
(
c43959432
.
target
)
e1
:
SetOperation
(
c43959432
.
activate
)
c
:
RegisterEffect
(
e1
)
--position
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e2
:
SetCondition
(
c43959432
.
poscon
)
e2
:
SetOperation
(
c43959432
.
posop
)
c
:
RegisterEffect
(
e2
)
--atk
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
c43959432
.
atkcon
)
e3
:
SetValue
(
c43959432
.
atkval
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e4
)
end
function
c43959432
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
4
)
...
...
@@ -30,29 +49,7 @@ function c43959432.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
43959432
,
0
,
0x21
,
1000
,
1000
,
4
,
RACE_ROCK
,
ATTRIBUTE_EARTH
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
--position
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e1
:
SetCondition
(
c43959432
.
poscon
)
e1
:
SetOperation
(
c43959432
.
posop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
c43959432
.
atkval
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
,
true
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e3
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
Duel
.
BreakEffect
()
...
...
@@ -69,7 +66,8 @@ function c43959432.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c43959432
.
poscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
()
==
Duel
.
GetAttacker
()
and
e
:
GetHandler
():
IsRelateToBattle
()
local
c
=
e
:
GetHandler
()
return
c
:
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
and
c
==
Duel
.
GetAttacker
()
and
c
:
IsRelateToBattle
()
end
function
c43959432
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -77,6 +75,9 @@ function c43959432.posop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
)
end
end
function
c43959432
.
atkcon
(
e
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c43959432
.
atkval
(
e
,
c
)
local
tc
=
e
:
GetLabelObject
()
if
not
tc
or
tc
:
GetEquipTarget
()
~=
c
then
return
0
end
...
...
c4904633.lua
View file @
c4f5f892
...
...
@@ -9,6 +9,14 @@ function c4904633.initial_effect(c)
e1
:
SetTarget
(
c4904633
.
target
)
e1
:
SetOperation
(
c4904633
.
activate
)
c
:
RegisterEffect
(
e1
)
--attribute substitute
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e0
:
SetCode
(
4904633
)
e0
:
SetRange
(
LOCATION_MZONE
)
e0
:
SetCondition
(
c4904633
.
condition
)
c
:
RegisterEffect
(
e0
)
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
4904633
,
0
))
...
...
@@ -32,13 +40,10 @@ function c4904633.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
4904633
,
0
,
0x21
,
1450
,
1950
,
9
,
RACE_SPELLCASTER
,
ATTRIBUTE_DARK
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
4904633
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
function
c4904633
.
condition
(
e
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c4904633
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_EFFECT
)
...
...
c49514333.lua
View file @
c4f5f892
...
...
@@ -9,12 +9,21 @@ function c49514333.initial_effect(c)
e1
:
SetTarget
(
c49514333
.
target
)
e1
:
SetOperation
(
c49514333
.
activate
)
c
:
RegisterEffect
(
e1
)
--send replace
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_SEND_REPLACE
)
e2
:
SetCondition
(
c49514333
.
repcon
)
e2
:
SetTarget
(
c49514333
.
reptg
)
e2
:
SetValue
(
c49514333
.
repval
)
c
:
RegisterEffect
(
e2
)
local
g
=
Group
.
CreateGroup
()
g
:
KeepAlive
()
e
1
:
SetLabelObject
(
g
)
e
2
:
SetLabelObject
(
g
)
end
function
c49514333
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
49514333
,
0
,
0x21
,
1000
,
1800
,
4
,
RACE_ROCK
,
ATTRIBUTE_LIGHT
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
...
...
@@ -24,17 +33,10 @@ function c49514333.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
49514333
,
0
,
0x21
,
1000
,
1800
,
4
,
RACE_ROCK
,
ATTRIBUTE_LIGHT
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_SEND_REPLACE
)
e1
:
SetTarget
(
c49514333
.
reptg
)
e1
:
SetValue
(
c49514333
.
repval
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetLabelObject
(
e
)
c
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
function
c49514333
.
repcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c49514333
.
repfilter
(
c
,
tp
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
and
c
:
GetDestination
()
==
LOCATION_GRAVE
and
c
:
GetLeaveFieldDest
()
==
0
and
c
:
IsReason
(
REASON_DESTROY
)
...
...
@@ -46,7 +48,7 @@ function c49514333.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
return
count
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>=
count
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
49514333
,
0
))
then
local
container
=
e
:
GetLabelObject
()
:
GetLabelObject
()
local
container
=
e
:
GetLabelObject
()
container
:
Clear
()
local
g
=
eg
:
Filter
(
c49514333
.
repfilter
,
e
:
GetHandler
(),
tp
)
local
tc
=
g
:
GetFirst
()
...
...
@@ -61,5 +63,5 @@ function c49514333.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
return
false
end
function
c49514333
.
repval
(
e
,
c
)
return
e
:
GetLabelObject
():
GetLabelObject
():
IsContains
(
c
)
return
e
:
GetLabelObject
():
IsContains
(
c
)
end
c54297661.lua
View file @
c4f5f892
...
...
@@ -10,6 +10,16 @@ function c54297661.initial_effect(c)
e1
:
SetTarget
(
c54297661
.
target
)
e1
:
SetOperation
(
c54297661
.
activate
)
c
:
RegisterEffect
(
e1
)
--damage
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
54297661
,
0
))
e2
:
SetCategory
(
CATEGORY_DAMAGE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCondition
(
c54297661
.
damcon
)
e2
:
SetTarget
(
c54297661
.
damtg
)
e2
:
SetOperation
(
c54297661
.
damop
)
c
:
RegisterEffect
(
e2
)
end
function
c54297661
.
mzfilter
(
c
,
tp
)
return
c
:
GetSequence
()
<
5
...
...
@@ -56,7 +66,7 @@ function c54297661.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
54297661
,
0
,
0x21
,
atk
,
def
,
4
,
RACE_SPELLCASTER
,
ATTRIBUTE_DARK
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
if
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_ATTACK
)
then
if
Duel
.
SpecialSummonStep
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_ATTACK
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK
)
...
...
@@ -67,19 +77,12 @@ function c54297661.activate(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCode
(
EFFECT_SET_DEFENSE
)
e2
:
SetValue
(
def
)
c
:
RegisterEffect
(
e2
)
--damage
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
54297661
,
0
))
e3
:
SetCategory
(
CATEGORY_DAMAGE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetTarget
(
c54297661
.
damtg
)
e3
:
SetOperation
(
c54297661
.
damop
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e3
,
true
)
end
Duel
.
SpecialSummonComplete
()
end
function
c54297661
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c54297661
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
dam
=
e
:
GetHandler
():
GetAttack
()
...
...
c55838342.lua
View file @
c4f5f892
...
...
@@ -9,9 +9,20 @@ function c55838342.initial_effect(c)
e1
:
SetTarget
(
c55838342
.
target
)
e1
:
SetOperation
(
c55838342
.
activate
)
c
:
RegisterEffect
(
e1
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
55838342
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCondition
(
c55838342
.
thcon
)
e2
:
SetTarget
(
c55838342
.
thtg
)
e2
:
SetOperation
(
c55838342
.
thop
)
c
:
RegisterEffect
(
e2
)
end
function
c55838342
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
55838342
,
0
,
0x21
,
300
,
2100
,
2
,
RACE_INSECT
,
ATTRIBUTE_EARTH
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
...
...
@@ -21,20 +32,7 @@ function c55838342.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
55838342
,
0
,
0x21
,
300
,
2100
,
2
,
RACE_INSECT
,
ATTRIBUTE_EARTH
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
55838342
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCondition
(
c55838342
.
thcon
)
e1
:
SetTarget
(
c55838342
.
thtg
)
e1
:
SetOperation
(
c55838342
.
thop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
function
c55838342
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
c70406920.lua
View file @
c4f5f892
...
...
@@ -10,6 +10,17 @@ function c70406920.initial_effect(c)
e1
:
SetTarget
(
c70406920
.
target
)
e1
:
SetOperation
(
c70406920
.
activate
)
c
:
RegisterEffect
(
e1
)
--atkup
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
70406920
,
0
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c70406920
.
atkcon
)
e2
:
SetCost
(
c70406920
.
atkcost
)
e2
:
SetOperation
(
c70406920
.
atkop
)
c
:
RegisterEffect
(
e2
)
end
function
c70406920
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SUMMON
)
==
0
and
Duel
.
GetActivityCount
(
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
...
...
@@ -34,7 +45,7 @@ function c70406920.sumlimit(e,c,sump,sumtype,sumpos,targetp,se)
return
e
:
GetLabelObject
()
~=
se
end
function
c70406920
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
70406920
,
0
,
0x21
,
1000
,
1000
,
4
,
RACE_MACHINE
,
ATTRIBUTE_EARTH
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
...
...
@@ -44,19 +55,10 @@ function c70406920.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
70406920
,
0
,
0x21
,
1000
,
1000
,
4
,
RACE_MACHINE
,
ATTRIBUTE_EARTH
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
--atkup
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
70406920
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCost
(
c70406920
.
atkcost
)
e1
:
SetOperation
(
c70406920
.
atkop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
function
c70406920
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c70406920
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
Card
.
IsRace
,
1
,
e
:
GetHandler
(),
RACE_MACHINE
)
end
...
...
c79852326.lua
View file @
c4f5f892
...
...
@@ -9,9 +9,19 @@ function c79852326.initial_effect(c)
e1
:
SetTarget
(
c79852326
.
target
)
e1
:
SetOperation
(
c79852326
.
activate
)
c
:
RegisterEffect
(
e1
)
--damage
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
79852326
,
0
))
e2
:
SetCategory
(
CATEGORY_DAMAGE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetCondition
(
c79852326
.
damcon
)
e2
:
SetTarget
(
c79852326
.
damtg
)
e2
:
SetOperation
(
c79852326
.
damop
)
c
:
RegisterEffect
(
e2
)
end
function
c79852326
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
79852326
,
0
,
0x21
,
1800
,
500
,
4
,
RACE_ZOMBIE
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
...
...
@@ -21,22 +31,11 @@ function c79852326.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
79852326
,
0
,
0x21
,
1800
,
500
,
4
,
RACE_ZOMBIE
,
ATTRIBUTE_DARK
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_DEFENSE
)
--damage
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
79852326
,
0
))
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_LEAVE_FIELD
)
e1
:
SetCondition
(
c79852326
.
damcon
)
e1
:
SetTarget
(
c79852326
.
damtg
)
e1
:
SetOperation
(
c79852326
.
damop
)
e1
:
SetReset
(
RESET_EVENT
+
RESET_OVERLAY
+
RESET_TOFIELD
)
c
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP_DEFENSE
)
end
function
c79852326
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_BATTLE
)
local
c
=
e
:
GetHandler
()
return
c
:
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
and
c
:
IsReason
(
REASON_BATTLE
)
end
function
c79852326
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
@@ -50,5 +49,4 @@ end
function
c79852326
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
e
:
Reset
()
end
c86885905.lua
View file @
c4f5f892
...
...
@@ -8,6 +8,27 @@ function c86885905.initial_effect(c)
e1
:
SetTarget
(
c86885905
.
target
)
e1
:
SetOperation
(
c86885905
.
activate
)
c
:
RegisterEffect
(
e1
)
--untargetable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetTargetRange
(
LOCATION_ONFIELD
,
0
)
e2
:
SetCondition
(
c86885905
.
condition
)
e2
:
SetTarget
(
c86885905
.
etarget
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--indestructable
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_ONFIELD
,
0
)
e3
:
SetCondition
(
c86885905
.
condition
)
e3
:
SetTarget
(
c86885905
.
etarget
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
end
function
c86885905
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -20,28 +41,10 @@ function c86885905.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
86885905
,
0x103
,
0x21
,
1400
,
1800
,
4
,
RACE_SPELLCASTER
,
ATTRIBUTE_LIGHT
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_TRAP
+
TYPE_EFFECT
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
--untargetable
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
LOCATION_ONFIELD
,
0
)
e1
:
SetTarget
(
c86885905
.
etarget
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_ONFIELD
,
0
)
e2
:
SetTarget
(
c86885905
.
etarget
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
function
c86885905
.
condition
(
e
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c86885905
.
etarget
(
e
,
c
)
return
c
:
IsSetCard
(
0x103
)
and
c
:
IsType
(
TYPE_TRAP
)
and
c
~=
e
:
GetHandler
()
...
...
c90440725.lua
View file @
c4f5f892
...
...
@@ -10,13 +10,32 @@ function c90440725.initial_effect(c)
e1
:
SetTarget
(
c90440725
.
target
)
e1
:
SetOperation
(
c90440725
.
activate
)
c
:
RegisterEffect
(
e1
)
--attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
c90440725
.
atkcon
)
e2
:
SetOperation
(
c90440725
.
atkop
)
c
:
RegisterEffect
(
e2
)
--turn set
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
90440725
,
0
))
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
c90440725
.
setcon
)
e3
:
SetTarget
(
c90440725
.
settg
)
e3
:
SetOperation
(
c90440725
.
setop
)
c
:
RegisterEffect
(
e3
)
end
function
c90440725
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
and
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
end
function
c90440725
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
90440725
,
0
,
0x21
,
-
2
,
-
2
,
4
,
RACE_MACHINE
,
ATTRIBUTE_EARTH
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
...
...
@@ -26,32 +45,11 @@ function c90440725.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
90440725
,
0
,
0x21
,
-
2
,
-
2
,
4
,
RACE_MACHINE
,
ATTRIBUTE_EARTH
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
--cannot attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
c90440725
.
atkcon
)
e1
:
SetOperation
(
c90440725
.
atkop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
--turn set
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
90440725
,
0
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c90440725
.
setcon
)
e2
:
SetTarget
(
c90440725
.
settg
)
e2
:
SetOperation
(
c90440725
.
setop
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
function
c90440725
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
and
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
c
end
function
c90440725
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -69,10 +67,10 @@ function c90440725.atkop(e,tp,eg,ep,ev,re,r,rp)
c
:
RegisterEffect
(
e1
)
end
function
c90440725
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
and
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
function
c90440725
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanTurnSet
()
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c90440725
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
c97232518.lua
View file @
c4f5f892
...
...
@@ -8,6 +8,15 @@ function c97232518.initial_effect(c)
e1
:
SetTarget
(
c97232518
.
target
)
e1
:
SetOperation
(
c97232518
.
activate
)
c
:
RegisterEffect
(
e1
)
--indestructable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
1
)
e2
:
SetCondition
(
c97232518
.
indcon
)
c
:
RegisterEffect
(
e2
)
end
function
c97232518
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -20,14 +29,8 @@ function c97232518.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
97232518
,
0
,
0x21
,
1900
,
0
,
5
,
RACE_THUNDER
,
ATTRIBUTE_LIGHT
)
then
return
end
c
:
AddMonsterAttribute
(
TYPE_EFFECT
+
TYPE_TRAP
)
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
,
true
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
function
c97232518
.
indcon
(
e
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
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