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八宫一月
ygopro-scripts
Commits
ae655e09
Commit
ae655e09
authored
Sep 30, 2017
by
nekrozar
Committed by
mercury233
Sep 30, 2017
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
new card VJMP (#933)
parent
819847e7
Changes
3
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Showing
3 changed files
with
195 additions
and
0 deletions
+195
-0
c16428514.lua
c16428514.lua
+76
-0
c49930315.lua
c49930315.lua
+51
-0
c76029419.lua
c76029419.lua
+68
-0
No files found.
c16428514.lua
0 → 100644
View file @
ae655e09
--サブテラーの導師
function
c16428514
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
16428514
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_FLIP
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
16428514
)
e1
:
SetTarget
(
c16428514
.
thtg
)
e1
:
SetOperation
(
c16428514
.
thop
)
c
:
RegisterEffect
(
e1
)
--position
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
16428514
,
1
))
e2
:
SetCategory
(
CATEGORY_POSITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
16428515
)
e2
:
SetCondition
(
c16428514
.
setcon1
)
e2
:
SetTarget
(
c16428514
.
settg
)
e2
:
SetOperation
(
c16428514
.
setop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetHintTiming
(
0
,
0x1e0
)
e3
:
SetCondition
(
c16428514
.
setcon2
)
c
:
RegisterEffect
(
e3
)
end
function
c16428514
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xed
)
and
not
c
:
IsCode
(
16428514
)
and
c
:
IsAbleToHand
()
end
function
c16428514
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c16428514
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c16428514
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c16428514
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c16428514
.
setcfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xed
)
end
function
c16428514
.
setcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
c16428514
.
setcfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
e
:
GetHandler
())
end
function
c16428514
.
setcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c16428514
.
setcfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
e
:
GetHandler
())
end
function
c16428514
.
setfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
end
function
c16428514
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
~=
c
and
c16428514
.
setfilter
(
chkc
)
end
if
chk
==
0
then
return
c16428514
.
setfilter
(
c
)
and
Duel
.
IsExistingTarget
(
c16428514
.
setfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c16428514
.
setfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
c
)
g
:
AddCard
(
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
2
,
0
,
0
)
end
function
c16428514
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
g
=
Group
.
FromCards
(
c
,
tc
)
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
end
end
c49930315.lua
0 → 100644
View file @
ae655e09
--白棘鱏
function
c49930315
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
49930315
)
e1
:
SetCondition
(
c49930315
.
spcon
)
e1
:
SetOperation
(
c49930315
.
spop
)
c
:
RegisterEffect
(
e1
)
--tuner
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
49930315
,
0
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
49930316
)
e2
:
SetCondition
(
c49930315
.
tncon
)
e2
:
SetOperation
(
c49930315
.
tnop
)
c
:
RegisterEffect
(
e2
)
end
function
c49930315
.
cfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
end
function
c49930315
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c49930315
.
cfilter
,
c
:
GetControler
(),
LOCATION_HAND
,
0
,
1
,
c
)
end
function
c49930315
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c49930315
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
c
)
Duel
.
SendtoGrave
(
g
,
REASON_DISCARD
+
REASON_COST
)
end
function
c49930315
.
tncon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_GRAVE
)
end
function
c49930315
.
tnop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_ADD_TYPE
)
e1
:
SetValue
(
TYPE_TUNER
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
end
end
c76029419.lua
0 → 100644
View file @
ae655e09
--DDD超視王ゼロ・マクスウェル
function
c76029419
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--defdown
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
76029419
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
76029419
)
e1
:
SetTarget
(
c76029419
.
deftg
)
e1
:
SetOperation
(
c76029419
.
defop
)
c
:
RegisterEffect
(
e1
)
--defdown
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
76029419
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
e2
:
SetCondition
(
c76029419
.
defcon2
)
e2
:
SetOperation
(
c76029419
.
defop2
)
c
:
RegisterEffect
(
e2
)
--pierce
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_PIERCE
)
c
:
RegisterEffect
(
e3
)
--no damage
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
end
function
c76029419
.
deftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
nzdef
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
nzdef
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
aux
.
nzdef
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
function
c76029419
.
defop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_DEFENSE_FINAL
)
e1
:
SetValue
(
0
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
function
c76029419
.
defcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttackTarget
()
e
:
SetLabelObject
(
tc
)
return
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
and
tc
and
tc
:
IsPosition
(
POS_FACEUP_DEFENSE
)
and
tc
:
GetDefense
()
>
0
end
function
c76029419
.
defop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToBattle
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_DEFENSE_FINAL
)
e1
:
SetValue
(
0
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_DAMAGE
)
tc
:
RegisterEffect
(
e1
)
end
end
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