Commit a880d269 authored by mercury233's avatar mercury233

update some strings to use HINTMSG_XMATERIAL

parent 00857941
......@@ -65,7 +65,7 @@ function c11510448.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(11510448,2))
Duel.SelectTarget(tp,c11510448.filter1,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(11510448,3))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g=Duel.SelectTarget(tp,c11510448.filter2,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
......
......@@ -51,7 +51,7 @@ function c1825445.mtop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) or tc:IsImmuneToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(1825445,1))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g=Duel.SelectMatchingCard(tp,c1825445.filter2,tp,LOCATION_MZONE,0,1,1,tc,e)
if g:GetCount()>0 then
local og=g:GetFirst():GetOverlayGroup()
......
......@@ -39,7 +39,7 @@ end
function c18678554.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(18678554,2))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g=Duel.SelectMatchingCard(tp,c18678554.matfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,tc)
if g:GetCount()>0 then
Duel.Overlay(tc,g)
......
......@@ -83,7 +83,7 @@ function c60954556.xyztg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c60954556.xyzfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c60954556.xyzfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(60954556,2))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g=Duel.SelectTarget(tp,c60954556.xyzfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
......
......@@ -51,7 +51,7 @@ function c62541668.rmop(e,tp,eg,ep,ev,re,r,rp)
local og=Duel.GetOperatedGroup():Filter(Card.IsLocation,nil,LOCATION_REMOVED)
if og:GetCount()>0 then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(62541668,2))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local sg=og:Select(tp,1,1,nil)
Duel.Overlay(e:GetHandler(),sg)
end
......
......@@ -47,7 +47,7 @@ function c69073023.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and Duel.IsExistingTarget(c69073023.matfilter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c69073023.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(69073023,1))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
Duel.SelectTarget(tp,c69073023.matfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
......
......@@ -67,7 +67,7 @@ function c93854893.op(e,tp,eg,ep,ev,re,r,rp)
end
else
if c:IsFacedown() or not c:IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(93854893,3))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g=Duel.SelectMatchingCard(tp,c93854893.ofilter,tp,LOCATION_REMOVED,0,1,1,nil)
if g:GetCount()>0 then
Duel.Overlay(c,g)
......
......@@ -51,7 +51,7 @@ function c98918572.xyztg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(98918572,1))
local g1=Duel.SelectTarget(tp,c98918572.xyzfilter,tp,LOCATION_MZONE,0,1,1,nil)
e:SetLabelObject(g1:GetFirst())
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(98918572,2))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g2=Duel.SelectTarget(tp,c98918572.xyzfilter,tp,LOCATION_MZONE,0,1,1,g1:GetFirst())
end
function c98918572.xyzop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -694,9 +694,9 @@ HINTMSG_TODECK =507 --请选择要返回卡组的卡
HINTMSG_SUMMON =508 --请选择要召唤的卡
HINTMSG_SPSUMMON =509 --请选择要特殊召唤的卡
HINTMSG_SET =510 --请选择要盖放的卡
HINTMSG_FMATERIAL =511 --请选择融合召唤的素材
HINTMSG_SMATERIAL =512 --请选择同调召唤的素材
HINTMSG_XMATERIAL =513 --请选择超量召唤的素材
HINTMSG_FMATERIAL =511 --请选择要作为融合素材的卡
HINTMSG_SMATERIAL =512 --请选择要作为同调素材的卡
HINTMSG_XMATERIAL =513 --请选择要作为超量素材的卡
HINTMSG_FACEUP =514 --请选择表侧表示的卡
HINTMSG_FACEDOWN =515 --请选择里侧表示的卡
HINTMSG_ATTACK =516 --请选择攻击表示的怪兽
......@@ -716,7 +716,7 @@ HINTMSG_SELF =529 --请选择自己的卡
HINTMSG_OPPO =530 --请选择对方的卡
HINTMSG_TRIBUTE =531 --请选择上级召唤用需要解放的怪兽
HINTMSG_DEATTACHFROM =532 --请选择要取除超量素材的怪兽
HINTMSG_LMATERIAL =533 --请选择连接召唤的素材
HINTMSG_LMATERIAL =533 --请选择要作为连接素材的卡
HINTMSG_ATTACKTARGET =549 --请选择攻击的对象
HINTMSG_EFFECT =550 --请选择要发动的效果
HINTMSG_TARGET =551 --请选择效果的对象
......
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