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八宫一月
ygopro-scripts
Commits
a6d417bd
Commit
a6d417bd
authored
Dec 17, 2018
by
nanahira
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
merge all common ritual procs
parent
4d3dd59a
Changes
7
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Inline
Side-by-side
Showing
7 changed files
with
79 additions
and
416 deletions
+79
-416
c14735698.lua
c14735698.lua
+3
-78
c21105106.lua
c21105106.lua
+4
-39
c45410988.lua
c45410988.lua
+2
-65
c73055622.lua
c73055622.lua
+4
-64
c94666032.lua
c94666032.lua
+4
-69
c97211663.lua
c97211663.lua
+3
-70
utility.lua
utility.lua
+59
-31
No files found.
c14735698.lua
View file @
a6d417bd
--影霊衣の降魔鏡
--影霊衣の降魔鏡
function
c14735698
.
initial_effect
(
c
)
function
c14735698
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
aux
.
AddRitualProcEqual2
(
c
,
c14735698
.
filter
,
nil
,
c14735698
.
filter
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
14735698
)
e1
:
SetCountLimit
(
1
,
14735698
)
e1
:
SetTarget
(
c14735698
.
target
)
e1
:
SetOperation
(
c14735698
.
activate
)
c
:
RegisterEffect
(
e1
)
--search
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
...
@@ -20,77 +14,8 @@ function c14735698.initial_effect(c)
...
@@ -20,77 +14,8 @@ function c14735698.initial_effect(c)
e2
:
SetOperation
(
c14735698
.
thop
)
e2
:
SetOperation
(
c14735698
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c14735698
.
filter
(
c
,
e
,
tp
,
m1
,
m2
,
ft
)
function
c14735698
.
filter
(
c
)
if
not
c
:
IsSetCard
(
0xb4
)
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
return
c
:
IsSetCard
(
0xb4
)
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
mg
:
Merge
(
m2
)
if
c
:
IsCode
(
21105106
)
then
return
c
:
ritual_custom_condition
(
mg
,
ft
)
end
if
c
.
mat_filter
then
mg
=
mg
:
Filter
(
c
.
mat_filter
,
nil
)
end
if
ft
>
0
then
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
1
,
99
,
c
)
else
return
ft
>-
1
and
mg
:
IsExists
(
c14735698
.
mfilterf
,
1
,
nil
,
tp
,
mg
,
c
)
end
end
function
c14735698
.
mfilterf
(
c
,
tp
,
mg
,
rc
)
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
Duel
.
SetSelectedCard
(
c
)
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
0
,
99
,
rc
)
else
return
false
end
end
function
c14735698
.
mfilter
(
c
)
return
c
:
GetLevel
()
>
0
and
c
:
IsSetCard
(
0xb4
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
end
function
c14735698
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c14735698
.
mfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
Duel
.
IsExistingMatchingCard
(
c14735698
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
mg2
,
ft
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
tp
,
LOCATION_GRAVE
)
end
function
c14735698
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c14735698
.
mfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c14735698
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg1
,
mg2
,
ft
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
local
mg
=
mg1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
mg
:
Merge
(
mg2
)
if
tc
:
IsCode
(
21105106
)
then
tc
:
ritual_custom_operation
(
mg
)
local
mat
=
tc
:
GetMaterial
()
Duel
.
ReleaseRitualMaterial
(
mat
)
else
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
nil
)
end
local
mat
=
nil
if
ft
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
SelectWithSumEqual
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
1
,
99
,
tc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
FilterSelect
(
tp
,
c14735698
.
mfilterf
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat2
=
mg
:
SelectWithSumEqual
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
0
,
99
,
tc
)
mat
:
Merge
(
mat2
)
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
end
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
end
function
c14735698
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c14735698
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
...
...
c21105106.lua
View file @
a6d417bd
...
@@ -31,8 +31,8 @@ end
...
@@ -31,8 +31,8 @@ end
function
c21105106
.
splimit
(
e
,
se
,
sp
,
st
)
function
c21105106
.
splimit
(
e
,
se
,
sp
,
st
)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
and
bit
.
band
(
st
,
SUMMON_TYPE_RITUAL
)
==
SUMMON_TYPE_RITUAL
return
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
and
bit
.
band
(
st
,
SUMMON_TYPE_RITUAL
)
==
SUMMON_TYPE_RITUAL
end
end
function
c21105106
.
mat_filter
(
c
)
function
c21105106
.
mat_filter
(
c
,
tp
)
return
false
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsControler
(
tp
)
end
end
function
c21105106
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c21105106
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
...
@@ -90,41 +90,6 @@ function c21105106.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -90,41 +90,6 @@ function c21105106.rmop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
aux
.
ExceptThisCard
(
e
))
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
aux
.
ExceptThisCard
(
e
))
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
c21105106
.
filter
(
c
,
tp
)
function
c21105106
.
mat_group_check
(
g
)
return
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
return
g
:
GetClassCount
(
Card
.
GetRace
)
==
3
end
function
c21105106
.
ritual_custom_condition
(
c
,
mg
,
ft
,
greater
)
--ft is kept for compatablity
local
tp
=
c
:
GetControler
()
local
g
=
mg
:
Filter
(
c21105106
.
filter
,
c
,
tp
)
local
sg
=
Group
.
CreateGroup
()
return
g
:
IsExists
(
c21105106
.
rselect
,
1
,
nil
,
tp
,
sg
,
g
,
c
,
greater
)
end
function
c21105106
.
rselect
(
c
,
tp
,
sg
,
mg
,
rc
,
greater
)
sg
:
AddCard
(
c
)
local
res
=#
sg
==
3
and
c21105106
.
rgoal
(
tp
,
sg
,
rc
,
greater
)
or
#
sg
<
3
and
mg
:
IsExists
(
c21105106
.
rselect
,
1
,
sg
,
tp
,
sg
,
mg
,
rc
,
greater
)
sg
:
RemoveCard
(
c
)
return
res
end
function
c21105106
.
rgoal
(
tp
,
sg
,
rc
,
greater
)
if
not
(
#
sg
==
3
and
Duel
.
GetMZoneCount
(
tp
,
sg
,
tp
)
>
0
and
sg
:
GetClassCount
(
Card
.
GetRace
)
==
3
)
then
return
false
end
if
greater
then
Duel
.
SetSelectedCard
(
sg
)
return
sg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
rc
)
else
return
sg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
3
,
3
,
rc
)
end
end
function
c21105106
.
ritual_custom_operation
(
c
,
mg1
,
greater
)
local
tp
=
c
:
GetControler
()
local
lv
=
c
:
GetLevel
()
local
mg
=
mg1
:
Filter
(
c21105106
.
filter
,
c
,
tp
)
local
sg
=
Group
.
CreateGroup
()
while
#
sg
<
3
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
mg
:
FilterSelect
(
tp
,
c21105106
.
rselect
,
1
,
1
,
sg
,
tp
,
sg
,
mg
,
c
,
greater
)
sg
:
Merge
(
g
)
end
c
:
SetMaterial
(
sg
)
end
end
c45410988.lua
View file @
a6d417bd
--レッドアイズ・トランスマイグレーション
--レッドアイズ・トランスマイグレーション
function
c45410988
.
initial_effect
(
c
)
function
c45410988
.
initial_effect
(
c
)
--activate
aux
.
AddRitualProcGreaterCode
(
c
,
19025379
,
nil
,
c45410988
.
mfilter
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c45410988
.
target
)
e1
:
SetOperation
(
c45410988
.
activate
)
c
:
RegisterEffect
(
e1
)
end
c45410988
.
fit_monster
=
{
19025379
}
function
c45410988
.
filter
(
c
,
e
,
tp
,
m1
,
m2
,
ft
)
if
not
c
:
IsCode
(
19025379
)
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
mg
:
Merge
(
m2
)
if
ft
>
0
then
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
8
,
c
)
else
return
mg
:
IsExists
(
c45410988
.
mfilterf
,
1
,
nil
,
tp
,
mg
,
c
)
end
end
function
c45410988
.
mfilterf
(
c
,
tp
,
mg
,
rc
)
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
Duel
.
SetSelectedCard
(
c
)
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
8
,
rc
)
else
return
false
end
end
end
function
c45410988
.
mfilter
(
c
)
function
c45410988
.
mfilter
(
c
)
return
c
:
GetLevel
()
>
0
and
c
:
IsSetCard
(
0x3b
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
return
c
:
IsSetCard
(
0x3b
)
end
function
c45410988
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c45410988
.
mfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c45410988
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
mg2
,
ft
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
tp
,
LOCATION_GRAVE
)
end
function
c45410988
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c45410988
.
mfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c45410988
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg1
,
mg2
,
ft
)
local
tc
=
g
:
GetFirst
()
if
tc
then
local
mg
=
mg1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
mg
:
Merge
(
mg2
)
local
mat
=
nil
if
ft
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
8
,
tc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
FilterSelect
(
tp
,
c45410988
.
mfilterf
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat2
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
8
,
tc
)
mat
:
Merge
(
mat2
)
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
end
c73055622.lua
View file @
a6d417bd
--霊魂の降神
--霊魂の降神
function
c73055622
.
initial_effect
(
c
)
function
c73055622
.
initial_effect
(
c
)
--Activate
aux
.
AddRitualProcUltimate
(
c
,
c73055622
.
filter
,
Card
.
GetLevel
,
"Greater"
,
nil
,
c73055622
.
mfilter
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c73055622
.
target
)
e1
:
SetOperation
(
c73055622
.
activate
)
c
:
RegisterEffect
(
e1
)
end
end
c73055622
.
fit_monster
=
{
25415052
,
52900000
}
c73055622
.
fit_monster
=
{
25415052
,
52900000
}
function
c73055622
.
filter
(
c
,
e
,
tp
,
m1
,
m2
,
ft
)
function
c73055622
.
filter
(
c
)
if
not
c
:
IsCode
(
25415052
,
52900000
)
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
return
c
:
IsCode
(
25415052
,
52900000
)
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
mg
:
Merge
(
m2
)
if
ft
>
0
then
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
c
)
else
return
mg
:
IsExists
(
c73055622
.
mfilterf
,
1
,
nil
,
tp
,
mg
,
c
)
end
end
function
c73055622
.
mfilterf
(
c
,
tp
,
mg
,
rc
)
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
Duel
.
SetSelectedCard
(
c
)
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
rc
)
else
return
false
end
end
end
function
c73055622
.
mfilter
(
c
)
function
c73055622
.
mfilter
(
c
)
return
c
:
GetLevel
()
>
0
and
c
:
IsType
(
TYPE_SPIRIT
)
and
c
:
IsAbleToRemove
()
return
c
:
IsType
(
TYPE_SPIRIT
)
end
function
c73055622
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c73055622
.
mfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c73055622
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
mg2
,
ft
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
tp
,
LOCATION_GRAVE
)
end
function
c73055622
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c73055622
.
mfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c73055622
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg1
,
mg2
,
ft
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
local
mg
=
mg1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
mg
:
Merge
(
mg2
)
local
mat
=
nil
if
ft
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
tc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
FilterSelect
(
tp
,
c73055622
.
mfilterf
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat2
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
tc
)
mat
:
Merge
(
mat2
)
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
end
c94666032.lua
View file @
a6d417bd
--リヴェンデット・ボーン
--リヴェンデット・ボーン
function
c94666032
.
initial_effect
(
c
)
function
c94666032
.
initial_effect
(
c
)
--activate
aux
.
AddRitualProcUltimate
(
c
,
c94666032
.
filter
,
Card
.
GetLevel
,
"Greater"
,
nil
,
c94666032
.
mfilter
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c94666032
.
target
)
e1
:
SetOperation
(
c94666032
.
activate
)
c
:
RegisterEffect
(
e1
)
--destroy replace
--destroy replace
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
@@ -19,69 +12,11 @@ function c94666032.initial_effect(c)
...
@@ -19,69 +12,11 @@ function c94666032.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c94666032
.
card_code_list
=
{
4388680
}
c94666032
.
card_code_list
=
{
4388680
}
function
c94666032
.
filter
(
c
,
e
,
tp
,
m1
,
m2
,
ft
)
function
c94666032
.
filter
(
c
)
if
not
c
:
IsSetCard
(
0x106
)
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
return
c
:
IsSetCard
(
0x106
)
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
mg
:
Merge
(
m2
)
if
c
.
mat_filter
then
mg
=
mg
:
Filter
(
c
.
mat_filter
,
nil
)
end
if
mg
:
IsContains
(
c
)
then
mg
:
RemoveCard
(
c
)
end
if
ft
>
0
then
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
c
)
else
return
mg
:
IsExists
(
c94666032
.
mfilterf
,
1
,
nil
,
tp
,
mg
,
c
)
end
end
function
c94666032
.
mfilterf
(
c
,
tp
,
mg
,
rc
)
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
Duel
.
SetSelectedCard
(
c
)
return
mg
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
rc
)
else
return
false
end
end
end
function
c94666032
.
mfilter
(
c
)
function
c94666032
.
mfilter
(
c
)
return
c
:
GetLevel
()
>
0
and
c
:
IsRace
(
RACE_ZOMBIE
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
return
c
:
IsRace
(
RACE_ZOMBIE
)
end
function
c94666032
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c94666032
.
mfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c94666032
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
mg2
,
ft
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
tp
,
LOCATION_GRAVE
)
end
function
c94666032
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c94666032
.
mfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c94666032
.
filter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg1
,
mg2
,
ft
)
local
tc
=
g
:
GetFirst
()
if
tc
then
local
mg
=
mg1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
mg
:
Merge
(
mg2
)
if
mg
:
IsContains
(
tc
)
then
mg
:
RemoveCard
(
tc
)
end
local
mat
=
nil
if
ft
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
tc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
FilterSelect
(
tp
,
c94666032
.
mfilterf
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat2
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
tc
)
mat
:
Merge
(
mat2
)
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
end
function
c94666032
.
repfilter
(
c
,
tp
)
function
c94666032
.
repfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsCode
(
4388680
)
return
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsCode
(
4388680
)
...
...
c97211663.lua
View file @
a6d417bd
--影霊衣の反魂術
--影霊衣の反魂術
function
c97211663
.
initial_effect
(
c
)
function
c97211663
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
aux
.
AddRitualProcEqual2
(
c
,
c97211663
.
filter
,
LOCATION_HAND
+
LOCATION_GRAVE
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
97211663
)
e1
:
SetCountLimit
(
1
,
97211663
)
e1
:
SetTarget
(
c97211663
.
target
)
e1
:
SetOperation
(
c97211663
.
activate
)
c
:
RegisterEffect
(
e1
)
--search
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
...
@@ -20,69 +14,8 @@ function c97211663.initial_effect(c)
...
@@ -20,69 +14,8 @@ function c97211663.initial_effect(c)
e2
:
SetOperation
(
c97211663
.
thop
)
e2
:
SetOperation
(
c97211663
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c97211663
.
filter
(
c
,
e
,
tp
,
m
,
ft
)
function
c97211663
.
filter
(
c
)
if
not
c
:
IsSetCard
(
0xb4
)
or
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
return
c
:
IsSetCard
(
0xb4
)
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
if
c
:
IsCode
(
21105106
)
then
return
c
:
ritual_custom_condition
(
mg
,
ft
)
end
if
c
.
mat_filter
then
mg
=
mg
:
Filter
(
c
.
mat_filter
,
nil
)
end
if
ft
>
0
then
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
c
:
GetLevel
(),
1
,
99
,
c
)
else
return
ft
>-
1
and
mg
:
IsExists
(
c97211663
.
mfilterf
,
1
,
nil
,
tp
,
mg
,
c
)
end
end
function
c97211663
.
mfilterf
(
c
,
tp
,
mg
,
rc
)
if
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
GetSequence
()
<
5
then
Duel
.
SetSelectedCard
(
c
)
return
mg
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
rc
:
GetLevel
(),
0
,
99
,
rc
)
else
return
false
end
end
function
c97211663
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
return
Duel
.
IsExistingMatchingCard
(
c97211663
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
c97211663
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c97211663
.
filter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg
,
ft
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
tc
:
IsCode
(
21105106
)
then
tc
:
ritual_custom_operation
(
mg
)
local
mat
=
tc
:
GetMaterial
()
Duel
.
ReleaseRitualMaterial
(
mat
)
else
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
nil
)
end
local
mat
=
nil
if
ft
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
SelectWithSumEqual
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
1
,
99
,
tc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
mat
=
mg
:
FilterSelect
(
tp
,
c97211663
.
mfilterf
,
1
,
1
,
nil
,
tp
,
mg
,
tc
)
Duel
.
SetSelectedCard
(
mat
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat2
=
mg
:
SelectWithSumEqual
(
tp
,
Card
.
GetRitualLevel
,
tc
:
GetLevel
(),
0
,
99
,
tc
)
mat
:
Merge
(
mat2
)
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
end
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
end
function
c97211663
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c97211663
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
...
...
utility.lua
View file @
a6d417bd
...
@@ -1379,46 +1379,74 @@ function Auxiliary.FShaddollOperation(attr)
...
@@ -1379,46 +1379,74 @@ function Auxiliary.FShaddollOperation(attr)
Duel
.
SetFusionMaterial
(
g
)
Duel
.
SetFusionMaterial
(
g
)
end
end
end
end
function
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
level_function
,
greater_or_equal
)
function
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
)
summon_location
=
summon_location
or
LOCATION_HAND
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
Auxiliary
.
RitualUltimateTarget
(
filter
,
level_function
,
greater_or_equal
))
e1
:
SetTarget
(
Auxiliary
.
RitualUltimateTarget
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
))
e1
:
SetOperation
(
Auxiliary
.
RitualUltimateOperation
(
filter
,
level_function
,
greater_or_equal
))
e1
:
SetOperation
(
Auxiliary
.
RitualUltimateOperation
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
))
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
return
e1
end
end
function
Auxiliary
.
Ritual
GreaterCheck
(
g
,
tp
,
c
,
lv
)
function
Auxiliary
.
Ritual
CheckGreater
(
g
,
c
,
lv
)
Duel
.
SetSelectedCard
(
g
)
Duel
.
SetSelectedCard
(
g
)
return
g
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
lv
,
c
)
and
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
return
g
:
CheckWithSumGreater
(
Card
.
GetRitualLevel
,
lv
,
c
)
end
end
function
Auxiliary
.
Ritual
EqualCheck
(
g
,
tp
,
c
,
lv
)
function
Auxiliary
.
Ritual
CheckEqual
(
g
,
c
,
lv
)
return
g
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
lv
,
#
g
,
#
g
,
c
)
and
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
return
g
:
CheckWithSumEqual
(
Card
.
GetRitualLevel
,
lv
,
#
g
,
#
g
,
c
)
end
end
function
Auxiliary
.
RitualUltimateFilter
(
c
,
filter
,
e
,
tp
,
m
,
level_function
,
greater_or_equal
)
function
Auxiliary
.
RitualCheck
(
g
,
tp
,
c
,
lv
,
greater_or_equal
)
if
(
filter
and
not
filter
(
c
))
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
return
Auxiliary
[
"RitualCheck"
..
greater_or_equal
](
g
,
c
,
lv
)
and
Duel
.
GetMZoneCount
(
tp
,
g
,
tp
)
>
0
and
(
not
c
.
mat_group_check
or
c
.
mat_group_check
(
g
,
tp
))
local
mg
=
m
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
return
mg
:
CheckSubGroup
(
Auxiliary
[
"Ritual"
..
greater_or_equal
..
"Check"
],
1
,
63
,
tp
,
c
,
level_function
(
c
))
end
end
function
Auxiliary
.
RitualUltimateTarget
(
filter
,
level_function
,
greater_or_equal
)
function
Auxiliary
.
RitualUltimateFilter
(
c
,
filter
,
e
,
tp
,
m1
,
m2
,
level_function
,
greater_or_equal
)
if
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
(
filter
and
not
filter
(
c
))
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
then
return
false
end
local
mg
=
m1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
c
,
c
)
if
m2
then
mg
:
Merge
(
m2
)
end
if
c
.
mat_filter
then
mg
=
mg
:
Filter
(
c
.
mat_filter
,
nil
)
end
return
mg
:
CheckSubGroup
(
Auxiliary
.
RitualCheck
,
1
,
63
,
tp
,
c
,
level_function
(
c
),
greater_or_equal
)
end
function
Auxiliary
.
RitualExtraFilter
(
c
,
f
)
return
c
:
GetLevel
()
>
0
and
f
(
c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
end
function
Auxiliary
.
RitualUltimateTarget
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
filter
,
e
,
tp
,
mg
,
level_function
,
greater_or_equal
)
local
exg
=
nil
if
grave_filter
then
exg
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
RitualExtraFilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
grave_filter
)
end
return
Duel
.
IsExistingMatchingCard
(
Auxiliary
.
RitualUltimateFilter
,
tp
,
summon_location
,
0
,
1
,
nil
,
filter
,
e
,
tp
,
mg
,
exg
,
level_function
,
greater_or_equal
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
summon_location
)
end
end
end
end
function
Auxiliary
.
RitualUltimateOperation
(
filter
,
level_function
,
greater_or_equal
)
function
Auxiliary
.
RitualUltimateOperation
(
filter
,
level_function
,
greater_or_equal
,
summon_location
,
grave_filter
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
exg
=
nil
if
grave_filter
then
exg
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
RitualExtraFilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
grave_filter
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
Auxiliary
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
filter
,
e
,
tp
,
m
g
,
level_function
,
greater_or_equal
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
Auxiliary
.
NecroValleyFilter
(
Auxiliary
.
RitualUltimateFilter
),
tp
,
summon_location
,
0
,
1
,
1
,
nil
,
filter
,
e
,
tp
,
mg
,
ex
g
,
level_function
,
greater_or_equal
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
tc
then
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
exg
then
mg
:
Merge
(
exg
)
end
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
Auxiliary
[
"Ritual"
..
greater_or_equal
..
"Check"
],
false
,
1
,
63
,
tp
,
tc
,
level_function
(
tc
)
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
Auxiliary
.
RitualCheck
,
false
,
1
,
63
,
tp
,
tc
,
level_function
(
tc
),
greater_or_equal
)
tc
:
SetMaterial
(
mat
)
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
@@ -1428,44 +1456,44 @@ function Auxiliary.RitualUltimateOperation(filter,level_function,greater_or_equa
...
@@ -1428,44 +1456,44 @@ function Auxiliary.RitualUltimateOperation(filter,level_function,greater_or_equa
end
end
end
end
--Ritual Summon, geq fixed lv
--Ritual Summon, geq fixed lv
function
Auxiliary
.
AddRitualProcGreater
(
c
,
filter
)
function
Auxiliary
.
AddRitualProcGreater
(
c
,
filter
,
summon_location
,
grave_filter
)
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetOriginalLevel
,
"Greater"
)
return
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetOriginalLevel
,
"Greater"
,
summon_location
,
grave_filter
)
end
end
function
Auxiliary
.
AddRitualProcGreaterCode
(
c
,
code1
)
function
Auxiliary
.
AddRitualProcGreaterCode
(
c
,
code1
,
summon_location
,
grave_filter
)
if
not
c
:
IsStatus
(
STATUS_COPYING_EFFECT
)
and
c
.
fit_monster
==
nil
then
if
not
c
:
IsStatus
(
STATUS_COPYING_EFFECT
)
and
c
.
fit_monster
==
nil
then
local
mt
=
getmetatable
(
c
)
local
mt
=
getmetatable
(
c
)
mt
.
fit_monster
=
{
code1
}
mt
.
fit_monster
=
{
code1
}
end
end
Auxiliary
.
AddRitualProcGreater
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
)
)
return
Auxiliary
.
AddRitualProcGreater
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
),
summon_location
,
grave_filter
)
end
end
--Ritual Summon, equal to fixed lv
--Ritual Summon, equal to fixed lv
function
Auxiliary
.
AddRitualProcEqual
(
c
,
filter
)
function
Auxiliary
.
AddRitualProcEqual
(
c
,
filter
,
summon_location
,
grave_filter
)
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetOriginalLevel
,
"Equal"
)
return
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetOriginalLevel
,
"Equal"
,
summon_location
,
grave_filter
)
end
end
function
Auxiliary
.
AddRitualProcEqualCode
(
c
,
code1
)
function
Auxiliary
.
AddRitualProcEqualCode
(
c
,
code1
,
summon_location
,
grave_filter
)
if
not
c
:
IsStatus
(
STATUS_COPYING_EFFECT
)
and
c
.
fit_monster
==
nil
then
if
not
c
:
IsStatus
(
STATUS_COPYING_EFFECT
)
and
c
.
fit_monster
==
nil
then
local
mt
=
getmetatable
(
c
)
local
mt
=
getmetatable
(
c
)
mt
.
fit_monster
=
{
code1
}
mt
.
fit_monster
=
{
code1
}
end
end
Auxiliary
.
AddRitualProcEqual
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
)
)
return
Auxiliary
.
AddRitualProcEqual
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
),
summon_location
,
grave_filter
)
end
end
--Ritual Summon, equal to monster lv
--Ritual Summon, equal to monster lv
function
Auxiliary
.
AddRitualProcEqual2
(
c
,
filter
)
function
Auxiliary
.
AddRitualProcEqual2
(
c
,
filter
,
summon_location
,
grave_filter
)
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetLevel
,
"Equal"
)
return
Auxiliary
.
AddRitualProcUltimate
(
c
,
filter
,
Card
.
GetLevel
,
"Equal"
,
summon_location
,
grave_filter
)
end
end
function
Auxiliary
.
AddRitualProcEqual2Code
(
c
,
code1
)
function
Auxiliary
.
AddRitualProcEqual2Code
(
c
,
code1
,
summon_location
,
grave_filter
)
if
not
c
:
IsStatus
(
STATUS_COPYING_EFFECT
)
and
c
.
fit_monster
==
nil
then
if
not
c
:
IsStatus
(
STATUS_COPYING_EFFECT
)
and
c
.
fit_monster
==
nil
then
local
mt
=
getmetatable
(
c
)
local
mt
=
getmetatable
(
c
)
mt
.
fit_monster
=
{
code1
}
mt
.
fit_monster
=
{
code1
}
end
end
Auxiliary
.
AddRitualProcEqual2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
)
)
return
Auxiliary
.
AddRitualProcEqual2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
),
summon_location
,
grave_filter
)
end
end
function
Auxiliary
.
AddRitualProcEqual2Code2
(
c
,
code1
,
code2
)
function
Auxiliary
.
AddRitualProcEqual2Code2
(
c
,
code1
,
code2
,
summon_location
,
grave_filter
)
if
not
c
:
IsStatus
(
STATUS_COPYING_EFFECT
)
and
c
.
fit_monster
==
nil
then
if
not
c
:
IsStatus
(
STATUS_COPYING_EFFECT
)
and
c
.
fit_monster
==
nil
then
local
mt
=
getmetatable
(
c
)
local
mt
=
getmetatable
(
c
)
mt
.
fit_monster
=
{
code1
,
code2
}
mt
.
fit_monster
=
{
code1
,
code2
}
end
end
Auxiliary
.
AddRitualProcEqual2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
,
code2
)
)
return
Auxiliary
.
AddRitualProcEqual2
(
c
,
Auxiliary
.
FilterBoolFunction
(
Card
.
IsCode
,
code1
,
code2
),
summon_location
,
grave_filter
)
end
end
--add procedure to Pendulum monster, also allows registeration of activation effect
--add procedure to Pendulum monster, also allows registeration of activation effect
function
Auxiliary
.
EnablePendulumAttribute
(
c
,
reg
)
function
Auxiliary
.
EnablePendulumAttribute
(
c
,
reg
)
...
...
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