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八宫一月
ygopro-scripts
Commits
a5a06bb2
Commit
a5a06bb2
authored
Jun 26, 2019
by
nekrozar
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
https://github.com/Fluorohydride/ygopro-scripts/pull/587
parent
51baf54e
Changes
7
Hide whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
56 additions
and
107 deletions
+56
-107
c20409757.lua
c20409757.lua
+7
-17
c40583194.lua
c40583194.lua
+10
-13
c44790889.lua
c44790889.lua
+10
-17
c58569561.lua
c58569561.lua
+8
-22
c83274244.lua
c83274244.lua
+7
-11
c83370323.lua
c83370323.lua
+7
-10
c94415058.lua
c94415058.lua
+7
-17
No files found.
c20409757.lua
View file @
a5a06bb2
...
...
@@ -12,15 +12,14 @@ function c20409757.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--actlimit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetTargetRange
(
0
,
1
)
e2
:
SetValue
(
c20409757
.
aclimit
)
e2
:
SetCondition
(
c20409757
.
actcon
)
e2
:
SetOperation
(
c20409757
.
actop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
c
:
RegisterEffect
(
e3
)
--scale
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -47,21 +46,12 @@ end
function
c20409757
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
end
function
c20409757
.
actcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c20409757
.
actcon
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsControler
(
1
-
tp
)
then
tc
=
Duel
.
GetAttackTarget
()
end
return
tc
and
tc
:
IsControler
(
tp
)
and
tc
:
IsType
(
TYPE_PENDULUM
)
end
function
c20409757
.
actop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
c20409757
.
aclimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c20409757
.
aclimit
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
...
...
c40583194.lua
View file @
a5a06bb2
...
...
@@ -26,23 +26,20 @@ function c40583194.operation(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetOperation
(
c40583194
.
atkop
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SELECT_EFFECT_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
0
,
0xff
)
e1
:
SetValue
(
c40583194
.
etarget
)
e1
:
SetCondition
(
c40583194
.
limcon
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
end
function
c40583194
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetOwner
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SELECT_EFFECT_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetTargetRange
(
0
,
0xff
)
e1
:
SetValue
(
c40583194
.
etarget
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c40583194
.
etarget
(
e
,
re
,
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_MZONE
))
end
function
c40583194
.
limcon
(
e
)
return
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
end
c44790889.lua
View file @
a5a06bb2
...
...
@@ -10,10 +10,13 @@ function c44790889.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--actlimit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetCondition
(
c44790889
.
atkcon
)
e2
:
SetOperation
(
c44790889
.
atkop
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
1
)
e2
:
SetValue
(
c44790889
.
aclimit
)
e2
:
SetCondition
(
c44790889
.
actcon
)
c
:
RegisterEffect
(
e2
)
end
function
c44790889
.
ntcon
(
e
,
c
,
minc
)
...
...
@@ -22,20 +25,10 @@ function c44790889.ntcon(e,c,minc)
and
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
LOCATION_ONFIELD
,
0
,
nil
)
==
0
and
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
0
,
LOCATION_ONFIELD
,
nil
)
>
0
end
function
c44790889
.
a
tkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttackTarget
()
~=
nil
function
c44790889
.
a
ctcon
(
e
)
return
Duel
.
GetAttack
er
()
==
e
:
GetHandler
()
and
Duel
.
GetAttack
Target
()
~=
nil
and
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
end
function
c44790889
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
c44790889
.
aclimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c44790889
.
aclimit
(
e
,
re
,
tp
)
return
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
\ No newline at end of file
end
c58569561.lua
View file @
a5a06bb2
...
...
@@ -2,11 +2,13 @@
function
c58569561
.
initial_effect
(
c
)
--active limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
E
VENT_ATTACK_ANNOUNC
E
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
E
FFECT_CANNOT_ACTIVAT
E
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
c58569561
.
actcon
)
e1
:
SetOperation
(
c58569561
.
actop
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetCondition
(
c58569561
.
accon
)
e1
:
SetValue
(
c58569561
.
actlimit
)
c
:
RegisterEffect
(
e1
)
--position change
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -21,26 +23,10 @@ function c58569561.initial_effect(c)
e2
:
SetOperation
(
c58569561
.
posop
)
c
:
RegisterEffect
(
e2
)
end
function
c58569561
.
actcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ac
=
Duel
.
GetAttacker
()
return
ac
and
ac
:
IsControler
(
tp
)
and
ac
:
IsRace
(
RACE_PLANT
)
end
function
c58569561
.
actop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetCondition
(
c58569561
.
accon
)
e1
:
SetValue
(
c58569561
.
actlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_DAMAGE
)
c
:
RegisterEffect
(
e1
)
end
function
c58569561
.
accon
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetLP
(
tp
)
>
Duel
.
GetLP
(
1
-
tp
)
local
ac
=
Duel
.
GetAttacker
()
return
Duel
.
GetLP
(
tp
)
>
Duel
.
GetLP
(
1
-
tp
)
and
ac
and
ac
:
IsControler
(
tp
)
and
ac
:
IsRace
(
RACE_PLANT
)
end
function
c58569561
.
actlimit
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
...
...
c83274244.lua
View file @
a5a06bb2
...
...
@@ -11,9 +11,11 @@ function c83274244.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetOperation
(
c83274244
.
atop
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
c83274244
.
negcon
)
e2
:
SetOperation
(
c83274244
.
negop
)
c
:
RegisterEffect
(
e2
)
end
function
c83274244
.
ntcon
(
e
,
c
,
minc
)
...
...
@@ -31,14 +33,8 @@ function c83274244.ntop(e,tp,eg,ep,ev,re,r,rp,c)
e1
:
SetValue
(
1800
)
c
:
RegisterEffect
(
e1
)
end
function
c83274244
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetOperation
(
c83274244
.
negop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_DAMAGE
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
function
c83274244
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
end
function
c83274244
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
loc
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
...
...
c83370323.lua
View file @
a5a06bb2
...
...
@@ -21,25 +21,22 @@ function c83370323.op(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
sync
=
c
:
GetReasonCard
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetOperation
(
c83370323
.
atkop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
sync
:
RegisterEffect
(
e1
,
true
)
end
function
c83370323
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
c83370323
.
aclimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e1
:
SetCondition
(
c83370323
.
actcon
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
sync
:
RegisterEffect
(
e1
,
true
)
end
function
c83370323
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
function
c83370323
.
actcon
(
e
)
return
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
end
function
c83370323
.
synlimit
(
e
,
c
)
if
not
c
then
return
false
end
return
not
c
:
IsRace
(
RACE_WARRIOR
)
...
...
c94415058.lua
View file @
a5a06bb2
...
...
@@ -4,15 +4,14 @@ function c94415058.initial_effect(c)
aux
.
EnablePendulumAttribute
(
c
)
--actlimit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetTargetRange
(
0
,
1
)
e2
:
SetValue
(
c94415058
.
aclimit
)
e2
:
SetCondition
(
c94415058
.
actcon
)
e2
:
SetOperation
(
c94415058
.
actop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
c
:
RegisterEffect
(
e3
)
--scale
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -38,21 +37,12 @@ function c94415058.initial_effect(c)
e6
:
SetOperation
(
c94415058
.
spop
)
c
:
RegisterEffect
(
e6
)
end
function
c94415058
.
actcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c94415058
.
actcon
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsControler
(
1
-
tp
)
then
tc
=
Duel
.
GetAttackTarget
()
end
return
tc
and
tc
:
IsControler
(
tp
)
and
tc
:
IsType
(
TYPE_PENDULUM
)
end
function
c94415058
.
actop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
c94415058
.
aclimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c94415058
.
aclimit
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_SPELL
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
...
...
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