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八宫一月
ygopro-scripts
Commits
8576cb8c
Commit
8576cb8c
authored
Jun 13, 2018
by
DailyShana
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an implement of link material in hand
parent
fcc3fea6
Changes
2
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Showing
2 changed files
with
23 additions
and
5 deletions
+23
-5
constant.lua
constant.lua
+1
-0
utility.lua
utility.lua
+22
-5
No files found.
constant.lua
View file @
8576cb8c
...
@@ -531,6 +531,7 @@ EFFECT_ADD_LINK_CODE =354 --用作连接素材时的卡名
...
@@ -531,6 +531,7 @@ EFFECT_ADD_LINK_CODE =354 --用作连接素材时的卡名
EFFECT_ADD_LINK_SETCODE
=
355
--reserve
EFFECT_ADD_LINK_SETCODE
=
355
--reserve
EFFECT_ADD_LINK_ATTRIBUTE
=
356
--用作连接素材时的属性
EFFECT_ADD_LINK_ATTRIBUTE
=
356
--用作连接素材时的属性
EFFECT_ADD_LINK_RACE
=
357
--用作连接素材时的种族
EFFECT_ADD_LINK_RACE
=
357
--用作连接素材时的种族
EFFECT_EXTRA_LINK_MATERIAL
=
358
--手卡的连接素材
--下面是诱发效果的诱发事件、时点 (如果是TYPE_SINGLE则自己发生以下事件后触发,如果TYPE_FIELD则场上任何卡发生以下事件都触发)
--下面是诱发效果的诱发事件、时点 (如果是TYPE_SINGLE则自己发生以下事件后触发,如果TYPE_FIELD则场上任何卡发生以下事件都触发)
EVENT_STARTUP
=
1000
--游戏开始时
EVENT_STARTUP
=
1000
--游戏开始时
...
...
utility.lua
View file @
8576cb8c
...
@@ -1825,18 +1825,35 @@ function Auxiliary.AddLinkProcedure(c,f,min,max,gf)
...
@@ -1825,18 +1825,35 @@ function Auxiliary.AddLinkProcedure(c,f,min,max,gf)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
Auxiliary
.
LConditionFilter
(
c
,
f
,
lc
)
function
Auxiliary
.
LConditionFilter
(
c
,
f
,
lc
)
return
c
:
IsFaceup
()
and
c
:
IsCanBeLinkMaterial
(
lc
)
and
(
not
f
or
f
(
c
))
if
c
:
IsLocation
(
LOCATION_HAND
)
and
not
c
:
IsHasEffect
(
EFFECT_EXTRA_LINK_MATERIAL
)
then
return
false
end
if
c
:
IsLocation
(
LOCATION_MZONE
)
and
not
c
:
IsFaceup
()
then
return
false
end
return
c
:
IsCanBeLinkMaterial
(
lc
)
and
(
not
f
or
f
(
c
))
end
end
function
Auxiliary
.
GetLinkCount
(
c
)
function
Auxiliary
.
GetLinkCount
(
c
)
if
c
:
IsType
(
TYPE_LINK
)
and
c
:
GetLink
()
>
1
then
if
c
:
IsType
(
TYPE_LINK
)
and
c
:
GetLink
()
>
1
then
return
1
+
0x10000
*
c
:
GetLink
()
return
1
+
0x10000
*
c
:
GetLink
()
else
return
1
end
else
return
1
end
end
end
function
Auxiliary
.
LCheckOtherMaterial
(
c
,
mg
,
lc
)
local
le
=
c
:
IsHasEffect
(
EFFECT_EXTRA_LINK_MATERIAL
)
if
not
le
then
return
true
end
local
f
=
le
:
GetValue
()
return
f
(
nil
,
lc
,
mg
)
end
function
Auxiliary
.
LCheckMaterialCompatibility
(
sg
,
lc
)
for
tc
in
Auxiliary
.
Next
(
sg
)
do
local
mg
=
sg
:
Clone
()
mg
:
RemoveCard
(
tc
)
if
not
Auxiliary
.
LCheckOtherMaterial
(
tc
,
mg
,
lc
)
then
return
false
end
end
return
true
end
function
Auxiliary
.
LCheckRecursive
(
c
,
tp
,
sg
,
mg
,
lc
,
ct
,
minc
,
maxc
,
gf
)
function
Auxiliary
.
LCheckRecursive
(
c
,
tp
,
sg
,
mg
,
lc
,
ct
,
minc
,
maxc
,
gf
)
sg
:
AddCard
(
c
)
sg
:
AddCard
(
c
)
ct
=
ct
+
1
ct
=
ct
+
1
local
res
=
Auxiliary
.
LCheckGoal
(
tp
,
sg
,
lc
,
minc
,
ct
,
gf
)
local
res
=
Auxiliary
.
LCheckMaterialCompatibility
(
sg
,
lc
)
or
(
ct
<
maxc
and
mg
:
IsExists
(
Auxiliary
.
LCheckRecursive
,
1
,
sg
,
tp
,
sg
,
mg
,
lc
,
ct
,
minc
,
maxc
,
gf
))
and
(
Auxiliary
.
LCheckGoal
(
tp
,
sg
,
lc
,
minc
,
ct
,
gf
)
or
ct
<
maxc
and
mg
:
IsExists
(
Auxiliary
.
LCheckRecursive
,
1
,
sg
,
tp
,
sg
,
mg
,
lc
,
ct
,
minc
,
maxc
,
gf
))
sg
:
RemoveCard
(
c
)
sg
:
RemoveCard
(
c
)
ct
=
ct
-
1
ct
=
ct
-
1
return
res
return
res
...
@@ -1849,7 +1866,7 @@ function Auxiliary.LinkCondition(f,minc,maxc,gf)
...
@@ -1849,7 +1866,7 @@ function Auxiliary.LinkCondition(f,minc,maxc,gf)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
if
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsFaceup
()
then
return
false
end
if
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsFaceup
()
then
return
false
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
local
mg
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LConditionFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
f
,
c
)
local
mg
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LConditionFilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
nil
,
f
,
c
)
local
sg
=
Auxiliary
.
GetMustMaterialGroup
(
tp
,
EFFECT_MUST_BE_LMATERIAL
)
local
sg
=
Auxiliary
.
GetMustMaterialGroup
(
tp
,
EFFECT_MUST_BE_LMATERIAL
)
if
sg
:
IsExists
(
Auxiliary
.
MustMaterialCounterFilter
,
1
,
nil
,
mg
)
then
return
false
end
if
sg
:
IsExists
(
Auxiliary
.
MustMaterialCounterFilter
,
1
,
nil
,
mg
)
then
return
false
end
local
ct
=
sg
:
GetCount
()
local
ct
=
sg
:
GetCount
()
...
@@ -1860,7 +1877,7 @@ function Auxiliary.LinkCondition(f,minc,maxc,gf)
...
@@ -1860,7 +1877,7 @@ function Auxiliary.LinkCondition(f,minc,maxc,gf)
end
end
function
Auxiliary
.
LinkTarget
(
f
,
minc
,
maxc
,
gf
)
function
Auxiliary
.
LinkTarget
(
f
,
minc
,
maxc
,
gf
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
mg
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LConditionFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
f
,
c
)
local
mg
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
LConditionFilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
nil
,
f
,
c
)
local
bg
=
Auxiliary
.
GetMustMaterialGroup
(
tp
,
EFFECT_MUST_BE_LMATERIAL
)
local
bg
=
Auxiliary
.
GetMustMaterialGroup
(
tp
,
EFFECT_MUST_BE_LMATERIAL
)
if
#
bg
>
0
then
if
#
bg
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_LMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_LMATERIAL
)
...
...
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