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八宫一月
ygopro-scripts
Commits
84907a06
Commit
84907a06
authored
Sep 08, 2018
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
new cards EP18 + 18SP
parent
ddc0f327
Changes
3
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3 changed files
with
235 additions
and
0 deletions
+235
-0
c37414347.lua
c37414347.lua
+99
-0
c64635042.lua
c64635042.lua
+56
-0
c91420202.lua
c91420202.lua
+80
-0
No files found.
c37414347.lua
0 → 100644
View file @
84907a06
--F.A.シャイニングスターGT
function
c37414347
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x4a
)
--link summon
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkRace
,
RACE_MACHINE
),
2
,
2
)
--atk up
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
c37414347
.
atkval
)
c
:
RegisterEffect
(
e1
)
--avoid damage
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_NO_BATTLE_DAMAGE
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--counter
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e0
:
SetCode
(
EVENT_CHAINING
)
e0
:
SetRange
(
LOCATION_MZONE
)
e0
:
SetOperation
(
aux
.
chainreg
)
c
:
RegisterEffect
(
e0
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
37414347
,
0
))
e4
:
SetCategory
(
CATEGORY_COUNTER
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e4
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCondition
(
c37414347
.
ctcon
)
e4
:
SetTarget
(
c37414347
.
cttg
)
e4
:
SetOperation
(
c37414347
.
ctop
)
c
:
RegisterEffect
(
e4
)
--negate
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
37414347
,
1
))
e5
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetCode
(
EVENT_CHAINING
)
e5
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
,
37414347
)
e5
:
SetCondition
(
c37414347
.
discon
)
e5
:
SetCost
(
c37414347
.
discost
)
e5
:
SetTarget
(
c37414347
.
distg
)
e5
:
SetOperation
(
c37414347
.
disop
)
c
:
RegisterEffect
(
e5
)
end
function
c37414347
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x107
)
and
c
:
GetLevel
()
>=
0
end
function
c37414347
.
atkval
(
e
,
c
)
local
lg
=
c
:
GetLinkedGroup
():
Filter
(
c37414347
.
atkfilter
,
nil
)
return
lg
:
GetSum
(
Card
.
GetLevel
)
*
300
end
function
c37414347
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
re
:
GetHandler
():
IsSetCard
(
0x107
)
and
e
:
GetHandler
():
GetFlagEffect
(
1
)
>
0
end
function
c37414347
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x4a
)
end
function
c37414347
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
c
:
AddCounter
(
0x4a
,
1
)
end
end
function
c37414347
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
ep
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
c37414347
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
1
,
0x4a
,
1
,
REASON_COST
)
end
Duel
.
RemoveCounter
(
tp
,
1
,
1
,
0x4a
,
1
,
REASON_COST
)
end
function
c37414347
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
c37414347
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
c64635042.lua
0 → 100644
View file @
84907a06
--デーモンの招来
--Beckoned Skull Archfiend
--Scripted by Eerie Code
function
c64635042
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
--code
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
70781052
)
c
:
RegisterEffect
(
e1
)
--cannot be target
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
70781052
))
e2
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCondition
(
c64635042
.
spcon
)
e3
:
SetTarget
(
c64635042
.
sptg
)
e3
:
SetOperation
(
c64635042
.
spop
)
c
:
RegisterEffect
(
e3
)
end
function
c64635042
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
and
rp
==
1
-
tp
and
c
:
GetPreviousControler
()
==
tp
end
function
c64635042
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
70781052
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c64635042
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c64635042
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
c64635042
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c64635042
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
c91420202.lua
0 → 100644
View file @
84907a06
--アドヴェンデット・セイヴァー
function
c91420202
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkRace
,
RACE_ZOMBIE
),
2
,
2
)
--code
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetCode
(
EFFECT_CHANGE_CODE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
4388680
)
c
:
RegisterEffect
(
e1
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
91420202
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
,
91420202
)
e2
:
SetTarget
(
c91420202
.
thtg
)
e2
:
SetOperation
(
c91420202
.
thop
)
c
:
RegisterEffect
(
e2
)
--atk
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
91420202
,
1
))
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
91420203
)
e3
:
SetCondition
(
c91420202
.
atkcon
)
e3
:
SetCost
(
c91420202
.
atkcost
)
e3
:
SetOperation
(
c91420202
.
atkop
)
c
:
RegisterEffect
(
e3
)
end
function
c91420202
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x106
)
and
c
:
IsAbleToHand
()
end
function
c91420202
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c91420202
.
thfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c91420202
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectTarget
(
tp
,
c91420202
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
sg
,
sg
:
GetCount
(),
0
,
0
)
end
function
c91420202
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
function
c91420202
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
return
c
:
IsRelateToBattle
()
and
bc
and
bc
:
IsFaceup
()
and
bc
:
IsRelateToBattle
()
end
function
c91420202
.
atkcfilter
(
c
)
return
c
:
IsRace
(
RACE_ZOMBIE
)
and
c
:
IsAbleToGraveAsCost
()
end
function
c91420202
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c91420202
.
atkcfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c91420202
.
atkcfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
e
:
SetLabel
(
tc
:
GetLevel
())
end
function
c91420202
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
local
ct
=
e
:
GetLabel
()
*
200
if
c
:
IsFaceup
()
and
c
:
IsRelateToBattle
()
and
bc
:
IsFaceup
()
and
bc
:
IsRelateToBattle
()
and
ct
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
ct
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
bc
:
RegisterEffect
(
e1
)
end
end
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