Commit 74a6cd85 authored by nanahira's avatar nanahira

new Cards LEHD+YA

parent d72f7d74
--The Phantom Knights of Rusty Bardiche
function c26692769.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkAttribute,ATTRIBUTE_DARK),2)
c:EnableReviveLimit()
--to grave
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,26692769)
e1:SetTarget(c26692769.target)
e1:SetOperation(c26692769.operation)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DESTROY)
e2:SetDescription(aux.Stringid(26692769,0))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,26692770)
e2:SetCondition(c26692769.descon)
e2:SetTarget(c26692769.destg)
e2:SetOperation(c26692769.desop)
c:RegisterEffect(e2)
--cannot link material
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e3:SetValue(1)
c:RegisterEffect(e3)
end
function c26692769.tgfilter(c,tp)
return c:IsSetCard(0x10db) and c:IsAbleToGrave() and c:IsType(TYPE_MONSTER)
and Duel.IsExistingMatchingCard(c26692769.setfilter,tp,LOCATION_DECK,0,1,c)
end
function c26692769.setfilter(c)
return c:IsSetCard(0xdb) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function c26692769.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c26692769.tgfilter,tp,LOCATION_DECK,0,1,nil,tp)
and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c26692769.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c26692769.tgfilter,tp,LOCATION_DECK,0,1,1,nil,tp)
if #g>0 and Duel.SendtoGrave(g,REASON_EFFECT)>0 and Duel.IsExistingMatchingCard(c26692769.setfilter,tp,LOCATION_DECK,0,1,nil) then
local tc=Duel.SelectMatchingCard(tp,c26692769.setfilter,tp,LOCATION_DECK,0,1,1,nil):GetFirst()
if tc then
Duel.BreakEffect()
Duel.SSet(tp,tc)
Duel.ConfirmCards(1-tp,tc)
end
end
end
function c26692769.descfilter(c,lg)
return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsAttribute(ATTRIBUTE_DARK) and lg:IsContains(c)
end
function c26692769.descon(e,tp,eg,ep,ev,re,r,rp)
local lg=e:GetHandler():GetLinkedGroup()
return eg:IsExists(c26692769.descfilter,1,nil,lg)
end
function c26692769.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,PLAYER_ALL,LOCATION_ONFIELD)
end
function c26692769.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--Xtra HERO Dread Decimator
function c63813056.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x8),2)
c:EnableReviveLimit()
--atk
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(c63813056.atktg)
e1:SetValue(c63813056.atkval)
c:RegisterEffect(e1)
--pierce
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_PIERCE)
c:RegisterEffect(e2)
end
function c63813056.atktg(e,c)
return (c==e:GetHandler() or (e:GetHandler():GetLinkedGroup():IsContains(c) and c:IsSetCard(0x8) and c:IsFaceup()))
end
function c63813056.atkfilter(c)
return c:IsSetCard(0x8) and c:IsType(TYPE_MONSTER)
end
function c63813056.atkval(e,c)
return Duel.GetMatchingGroup(c63813056.atkfilter,e:GetHandlerPlayer(),LOCATION_GRAVE,0,nil):GetClassCount(Card.GetCode)*100
end
--時械神祖ヴルガータ
function c67508932.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--indes
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
c:RegisterEffect(e3)
--banish
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(67508932,0))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_DAMAGE_STEP_END)
e4:SetCondition(c67508932.rmcond)
e4:SetTarget(c67508932.rmtg)
e4:SetOperation(c67508932.rmop)
c:RegisterEffect(e4)
--special summon
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(67508932,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e5:SetCode(EVENT_PHASE+PHASE_END)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCondition(c67508932.spcon)
e5:SetTarget(c67508932.sptg)
e5:SetOperation(c67508932.spop)
c:RegisterEffect(e5)
end
function c67508932.rmcond(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonLocation()&LOCATION_EXTRA==LOCATION_EXTRA
end
function c67508932.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,LOCATION_MZONE,1-tp)
end
function c67508932.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_MZONE,nil)
if Duel.Remove(g,0,REASON_EFFECT)>0 then
local og=Duel.GetOperatedGroup()
for oc in aux.Next(og) do
oc:RegisterFlagEffect(67508932,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,c:GetFieldID())
end
c:RegisterFlagEffect(67508933,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PRE_BATTLE_DAMAGE)
e1:SetCondition(c67508932.dcon)
e1:SetOperation(c67508932.dop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c67508932.dcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function c67508932.dop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1)
e1:SetValue(c67508932.val)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c67508932.val(e,re,dam,r,rp,rc)
if bit.band(r,REASON_BATTLE)~=0 then
return dam/2
else return dam end
end
function c67508932.spfilter(c,e,tp)
return c:GetFlagEffectLabel(67508932)==e:GetHandler():GetFieldID()
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c67508932.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(67508933)>0
end
function c67508932.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(c67508932.spfilter,tp,0,LOCATION_REMOVED,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,#g,tp,LOCATION_REMOVED)
end
function c67508932.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local tg=Duel.GetMatchingGroup(c67508932.spfilter,tp,0,LOCATION_REMOVED,nil,e,tp)
if ft<=0 or #tg==0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=tg:Select(tp,ft,ft,nil)
if #g>0 then
Duel.SpecialSummon(g,0,tp,1-tp,false,false,POS_FACEUP)
end
end
--Gullveig of the Nordic Ascendant
function c90207654.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,c90207654.matfilter,1,1)
--banish and summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(90207654,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,90207654)
e1:SetCondition(c90207654.spcon)
e1:SetTarget(c90207654.sptg)
e1:SetOperation(c90207654.spop)
c:RegisterEffect(e1)
--cannot be target
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e2:SetCondition(c90207654.tgcon)
e2:SetTarget(c90207654.tgtg)
e2:SetValue(aux.tgoval)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c90207654.tgcon)
e3:SetValue(aux.imval1)
c:RegisterEffect(e3)
end
function c90207654.matfilter(c)
return c:IsLinkSetCard(0x42) and c:IsLevelBelow(5)
end
function c90207654.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c90207654.rmfilter(c,tp)
return Duel.GetMZoneCount(tp,c)>0
end
function c90207654.spfilter(c,e,tp)
return c:IsSetCard(0x42) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c90207654.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_HAND+LOCATION_ONFIELD,0,nil)
if chk==0 then return Duel.IsExistingMatchingCard(c90207654.rmfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,nil,tp)
and Duel.IsExistingMatchingCard(c90207654.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c90207654.fselect(c,tp,rg,sg,e)
sg:AddCard(c)
local res=c90207654.fgoal(tp,sg,e) or rg:IsExists(c90207654.fselect,1,sg,tp,rg,sg,e)
sg:RemoveCard(c)
return res
end
function c90207654.fgoal(tp,sg,e)
local ct=#sg
return ct>0 and ct<=3 and Duel.GetMZoneCount(tp,sg)>=ct
and Duel.IsExistingMatchingCard(c90207654.spfilter,tp,LOCATION_DECK,0,ct,nil,e,tp)
end
function c90207654.spop(e,tp,eg,ep,ev,re,r,rp)
local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_HAND+LOCATION_ONFIELD,0,nil)
local sg=Group.CreateGroup()
local min=1
for i=0,2 do
local cg=rg:Filter(c90207654.fselect,sg,tp,rg,sg,e)
if #cg==0 then break end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=cg:Select(tp,min,1,nil)
if #g==0 then break end
sg:Merge(g)
min=0
end
if #sg>0 and Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)~=0 then
local ct=#(Duel.GetOperatedGroup())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,c90207654.spfilter,tp,LOCATION_DECK,0,ct,ct,nil,e,tp)
Duel.SpecialSummon(tg,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c90207654.splimit)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e2:SetCode(EFFECT_CANNOT_SUMMON)
e2:SetReset(RESET_PHASE+PHASE_END)
e2:SetTargetRange(1,0)
Duel.RegisterEffect(e2,tp)
local e3=e2:Clone()
e3:SetCode(EFFECT_CANNOT_MSET)
Duel.RegisterEffect(e3,tp)
end
function c90207654.splimit(e,c)
return not c:IsSetCard(0x4b)
end
function c90207654.tgfilter(c)
return c:IsFaceup() and c:IsSetCard(0x4b)
end
function c90207654.tgcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetLinkedGroup():IsExists(c90207654.tgfilter,1,nil)
end
function c90207654.tgtg(e,c)
return c90207654.tgfilter(c) and e:GetHandler():GetLinkedGroup():IsContains(c)
end
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