Commit 5172f5eb authored by mercury233's avatar mercury233

add script YA06

parent 6c3910d9
--GO-DDD神零王ゼロゴッド・レイジ
function c40227329.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--avoid damage
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetRange(LOCATION_PZONE)
e1:SetTargetRange(1,0)
e1:SetCondition(c40227329.damcon)
e1:SetValue(c40227329.damval)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_NO_EFFECT_DAMAGE)
c:RegisterEffect(e2)
--get effect
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(40227329,3))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCost(c40227329.effcost)
e3:SetCondition(c40227329.effcon)
e3:SetOperation(c40227329.effop)
c:RegisterEffect(e3)
--attack
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_ATKCHANGE)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_ATTACK_ANNOUNCE)
e4:SetCondition(c40227329.atkcon)
e4:SetOperation(c40227329.atkop)
c:RegisterEffect(e4)
--
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e5:SetValue(1)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e6:SetValue(1)
c:RegisterEffect(e6)
--reduce tribute
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(40227329,4))
e7:SetType(EFFECT_TYPE_FIELD)
e7:SetTargetRange(LOCATION_HAND,0)
e7:SetCode(EFFECT_SUMMON_PROC)
e7:SetRange(LOCATION_PZONE)
e7:SetCountLimit(1,40227329)
e7:SetCondition(c40227329.ntcon)
e7:SetTarget(c40227329.nttg)
c:RegisterEffect(e7)
end
function c40227329.damcon(e)
return Duel.GetFlagEffect(tp,40227329)==0
end
function c40227329.damval(e,re,val,r,rp,rc)
local c=e:GetHandler()
if bit.band(r,REASON_EFFECT)~=0 and c:GetFlagEffect(40227329)==0 then
Duel.RegisterFlagEffect(tp,40227329,RESET_PHASE+PHASE_END,0,1)
return 0
end
return val
end
function c40227329.ntcon(e,c,minc)
if c==nil then return true end
return minc==0 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c40227329.nttg(e,c)
return c:IsLevelAbove(5) and c:IsSetCard(0xaf)
end
function c40227329.effcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,nil,1,e:GetHandler()) end
local g=Duel.SelectReleaseGroup(tp,nil,1,1,e:GetHandler())
Duel.Release(g,REASON_COST)
end
function c40227329.effcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return not (c:IsHasEffect(EFFECT_DIRECT_ATTACK) and Duel.GetFlagEffect(tp,40227330)>0 and Duel.GetFlagEffect(tp,40227331)>0)
end
function c40227329.effop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local off=1
local ops={}
local opval={}
if not c:IsHasEffect(EFFECT_DIRECT_ATTACK) and Duel.IsAbleToEnterBP() then
ops[off]=aux.Stringid(40227329,0)
opval[off-1]=1
off=off+1
end
if Duel.GetFlagEffect(tp,40227330)==0 then
ops[off]=aux.Stringid(40227329,1)
opval[off-1]=2
off=off+1
end
if Duel.GetFlagEffect(tp,40227331)==0 then
ops[off]=aux.Stringid(40227329,2)
opval[off-1]=3
off=off+1
end
if off==1 then return end
local op=Duel.SelectOption(tp,table.unpack(ops))
if opval[op]==1 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
elseif opval[op]==2 then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(0,1)
e2:SetValue(c40227329.aclimit1)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
Duel.RegisterFlagEffect(tp,40227330,RESET_PHASE+PHASE_END,0,1)
elseif opval[op]==3 then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetTargetRange(0,1)
e3:SetValue(c40227329.aclimit2)
e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp)
Duel.RegisterFlagEffect(tp,40227331,RESET_PHASE+PHASE_END,0,1)
end
end
function c40227329.aclimit1(e,re,tp)
return re:GetActivateLocation()==LOCATION_SZONE
end
function c40227329.aclimit2(e,re,tp)
return re:GetActivateLocation()==LOCATION_GRAVE or re:GetActivateLocation()==LOCATION_HAND
end
function c40227329.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(1-tp)<=4000
end
function c40227329.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local lp=Duel.GetLP(1-tp)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
e1:SetValue(lp)
c:RegisterEffect(e1)
end
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