Commit 4d94b4cd authored by mallu11's avatar mallu11 Committed by GitHub

fix 無限泡影 (#1463)

parent 8834148e
...@@ -17,14 +17,11 @@ function c10045474.initial_effect(c) ...@@ -17,14 +17,11 @@ function c10045474.initial_effect(c)
e2:SetCondition(c10045474.handcon) e2:SetCondition(c10045474.handcon)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c10045474.disfilter(c)
return c:IsFaceup() and not c:IsDisabled() and c:IsType(TYPE_EFFECT)
end
function c10045474.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c10045474.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c10045474.disfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and aux.disfilter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(c10045474.disfilter,tp,0,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingTarget(aux.disfilter1,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c10045474.disfilter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_MZONE,1,1,nil)
end end
function c10045474.activate(e,tp,eg,ep,ev,re,r,rp) function c10045474.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
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