Commit 4d67b5ed authored by mercury233's avatar mercury233 Committed by DailyShana

fix Shooting Star Dragon (#547)

parent 4de8d409
...@@ -95,11 +95,10 @@ function c24696097.datg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -95,11 +95,10 @@ function c24696097.datg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function c24696097.daop(e,tp,eg,ep,ev,re,r,rp) function c24696097.daop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) and Duel.Remove(c,POS_FACEUP,REASON_EFFECT)~=0 then
Duel.Remove(c,POS_FACEUP,REASON_EFFECT) Duel.NegateAttack()
c:RegisterFlagEffect(24696097,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,0)
end end
Duel.NegateAttack()
c:RegisterFlagEffect(24696097,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,0)
end end
function c24696097.sumtg(e,tp,eg,ep,ev,re,r,rp,chk) function c24696097.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
......
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