Commit 4923bb4d authored by salix5's avatar salix5

fix: string id of BLVO

parent e6f03739
......@@ -19,7 +19,7 @@ function c20216608.initial_effect(c)
c:RegisterEffect(e2)
--redraw (effect)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(20216608,0))
e3:SetDescription(aux.Stringid(20216608,1))
e3:SetCategory(CATEGORY_TOGRAVE+CATEGORY_TODECK+CATEGORY_DRAW)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DRAW)
......
......@@ -30,6 +30,7 @@ function c284224.initial_effect(c)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(284224,1))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING)
......
......@@ -18,6 +18,7 @@ function c37491810.initial_effect(c)
e1:SetOperation(c37491810.despop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(37491810,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
......
......@@ -3,7 +3,7 @@ function c75901113.initial_effect(c)
c:EnableReviveLimit()
--todeck
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(75901113,1))
e1:SetDescription(aux.Stringid(75901113,0))
e1:SetCategory(CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_START)
......
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