Commit 2b4a4d44 authored by Tianchenglipu's avatar Tianchenglipu

Update c42880485.lua

parent 8c4b3ad0
--超重輝将ヒス-E --超重輝将ヒス-E
function c42880485.initial_effect(c) function c42880485.initial_effect(c)
--pendulum summon --pendulum summon
aux.AddPendulumProcedure(c) aux.EnablePendulumAttribute(c)
--Activate --splimit
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_PZONE)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetTargetRange(1,0)
e1:SetCondition(c42880485.splimcon)
e1:SetTarget(c42880485.splimit)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--splimit --level
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_PZONE) e2:SetRange(LOCATION_PZONE)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE) e2:SetCountLimit(1)
e2:SetTargetRange(1,0) e2:SetTarget(c42880485.lvtg)
e2:SetCondition(c42880485.splimcon) e2:SetOperation(c42880485.lvop)
e2:SetTarget(c42880485.splimit)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--level --pos
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetCategory(CATEGORY_POSITION)
e3:SetRange(LOCATION_PZONE) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetCountLimit(1) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e3:SetTarget(c42880485.lvtg) e3:SetTarget(c42880485.postg)
e3:SetOperation(c42880485.lvop) e3:SetOperation(c42880485.posop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--pos local e4=e3:Clone()
local e4=Effect.CreateEffect(c) e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetCategory(CATEGORY_POSITION)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e4:SetTarget(c42880485.postg)
e4:SetOperation(c42880485.posop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e5)
--normal summon with 1 tribute --normal summon with 1 tribute
local e6=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(42880485,0)) e5:SetDescription(aux.Stringid(42880485,0))
e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e6:SetType(EFFECT_TYPE_SINGLE) e5:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_SUMMON_PROC) e5:SetCode(EFFECT_SUMMON_PROC)
e6:SetCondition(c42880485.otcon) e5:SetCondition(c42880485.otcon)
e6:SetOperation(c42880485.otop) e5:SetOperation(c42880485.otop)
e6:SetValue(SUMMON_TYPE_ADVANCE) e5:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e6) c:RegisterEffect(e6)
local e7=e6:Clone()
e7:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e7)
-- --
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE)
e7:SetCode(EFFECT_DEFENCE_ATTACK)
e7:SetValue(1)
c:RegisterEffect(e7)
--add setcode
local e8=Effect.CreateEffect(c) local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE) e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetCode(EFFECT_DEFENCE_ATTACK) e8:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e8:SetValue(1) e8:SetCode(EFFECT_ADD_SETCODE)
e8:SetValue(0x9a)
c:RegisterEffect(e8) c:RegisterEffect(e8)
--add setcode
local e9=Effect.CreateEffect(c)
e9:SetType(EFFECT_TYPE_SINGLE)
e9:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e9:SetCode(EFFECT_ADD_SETCODE)
e9:SetValue(0x9a)
c:RegisterEffect(e9)
end end
function c42880485.splimcon(e) function c42880485.splimcon(e)
return not e:GetHandler():IsForbidden() return not e:GetHandler():IsForbidden()
......
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