Commit 26be974c authored by mercury233's avatar mercury233

add cards JF20

parent 1be53544
--闇味鍋パーティー
function c24181936.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--attack select
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(24181936,0))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,24181936)
e2:SetCondition(c24181936.atkcon1)
e2:SetTarget(c24181936.atktg1)
e2:SetOperation(c24181936.atkop1)
c:RegisterEffect(e2)
end
function c24181936.atkcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c24181936.atktg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil)
end
function c24181936.atkop1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if tc:GetFlagEffect(24181936)==0 then
tc:RegisterFlagEffect(24181936,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetCondition(c24181936.atkcon2)
e3:SetOperation(c24181936.atkop2)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
function c24181936.atkcon2(e,tp,eg,ep,ev,re,r,rp)
local ag=eg:GetFirst():GetAttackableTarget()
local at=e:GetHandler():GetBattleTarget()
return at~=nil and ag:IsExists(aux.TRUE,1,at)
end
function c24181936.atkop2(e,tp,eg,ep,ev,re,r,rp)
local ag=eg:GetFirst():GetAttackableTarget()
local at=e:GetHandler():GetBattleTarget()
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_ATTACKTARGET)
local g=ag:Select(1-tp,1,1,at)
local tc=g:GetFirst()
if tc then
Duel.ChangeAttackTarget(tc)
end
end
--眩月龍セレグレア
function c29303524.initial_effect(c)
--summon & set with no tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(29303524,0))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(c29303524.ntcon)
e1:SetOperation(c29303524.ntop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--control
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(29303524,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_CONTROL)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,29303524)
e3:SetHintTiming(0,TIMING_MAIN_END)
e3:SetCondition(c29303524.ctcon)
e3:SetTarget(c29303524.cttg)
e3:SetOperation(c29303524.ctop)
c:RegisterEffect(e3)
end
function c29303524.ntcon(e,c,minc)
if c==nil then return true end
return minc==0 and c:IsLevelAbove(5) and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c29303524.ntop(e,tp,eg,ep,ev,re,r,rp,c)
--change base attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+0xff0000)
e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetValue(1500)
c:RegisterEffect(e1)
end
function c29303524.ctcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c29303524.ctfilter(c,atk)
return c:IsFaceup() and c:IsAttackBelow(atk) and c:IsControlerCanBeChanged(true)
end
function c29303524.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
local atk=c:GetAttack()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c29303524.ctfilter(chkc,atk) end
if chk==0 then return c:IsAbleToHand()
and Duel.GetMZoneCount(tp,c,tp,LOCATION_REASON_CONTROL)>0
and Duel.IsExistingTarget(c29303524.ctfilter,tp,0,LOCATION_MZONE,1,nil,atk) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,c29303524.ctfilter,tp,0,LOCATION_MZONE,1,1,nil,atk)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function c29303524.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0
and c:IsLocation(LOCATION_HAND) and tc:IsRelateToEffect(e) then
Duel.GetControl(tc,tp,PHASE_END,1)
end
end
--捲怒重来
function c51686645.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetCondition(c51686645.condition)
e1:SetCost(c51686645.cost)
e1:SetTarget(c51686645.target)
e1:SetOperation(c51686645.activate)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(51686645,0))
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,51686645)
e2:SetCondition(c51686645.drcon)
e2:SetTarget(c51686645.drtg)
e2:SetOperation(c51686645.drop)
c:RegisterEffect(e2)
end
function c51686645.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function c51686645.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local c=e:GetHandler()
local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_REMAIN_FIELD)
e1:SetProperty(EFFECT_FLAG_OATH+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_CHAIN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_CHAIN_DISABLED)
e2:SetOperation(c51686645.tgop)
e2:SetLabel(cid)
e2:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e2,tp)
end
function c51686645.tgop(e,tp,eg,ep,ev,re,r,rp)
local cid=Duel.GetChainInfo(ev,CHAININFO_CHAIN_ID)
if cid~=e:GetLabel() then return end
if e:GetOwner():IsRelateToChain(ev) then
e:GetOwner():CancelToGrave(false)
end
end
function c51686645.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsFaceup() end
if chk==0 then return e:IsHasType(EFFECT_TYPE_ACTIVATE)
and Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
e:GetHandler():RegisterFlagEffect(51686645,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end
function c51686645.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsLocation(LOCATION_SZONE) then return end
if not c:IsRelateToEffect(e) or c:IsStatus(STATUS_LEAVE_CONFIRMED) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsControler(1-tp) then
Duel.Equip(tp,c,tc)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetValue(c51686645.eqlimit)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(500)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e3)
else
c:CancelToGrave(false)
end
end
function c51686645.eqlimit(e,c)
return c:IsControler(e:GetOwnerPlayer())
end
function c51686645.drcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_LOST_TARGET)
and not e:GetHandler():GetPreviousEquipTarget():IsLocation(LOCATION_ONFIELD+LOCATION_OVERLAY)
end
function c51686645.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
if e:GetHandler():GetFlagEffect(51686645)>0 then
e:SetLabel(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
else
e:SetLabel(0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
end
function c51686645.drop(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==1 then
if Duel.Draw(tp,2,REASON_EFFECT)~=0 then
Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)
end
else
Duel.Draw(tp,1,REASON_EFFECT)
end
end
--生きる偲びのシルキィ
function c55702233.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(55702233,0))
e1:SetCategory(CATEGORY_POSITION+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,55702233)
e1:SetTarget(c55702233.sptg)
e1:SetOperation(c55702233.spop)
c:RegisterEffect(e1)
end
function c55702233.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(Card.IsCanTurnSet,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(Card.IsCanTurnSet,tp,0,LOCATION_MZONE,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g1=Duel.SelectTarget(tp,Card.IsCanTurnSet,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local g2=Duel.SelectTarget(tp,Card.IsCanTurnSet,tp,0,LOCATION_MZONE,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g1,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c55702233.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 and Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)~=0 then
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
end
--驀進装甲ライノセイバー
function c82197831.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(82197831,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,82197831)
e1:SetCost(c82197831.atkcost)
e1:SetOperation(c82197831.atkop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(82197831,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,82197832)
e2:SetCondition(c82197831.spcon)
e2:SetCost(c82197831.spcost)
e2:SetTarget(c82197831.sptg)
e2:SetOperation(c82197831.spop)
c:RegisterEffect(e2)
end
function c82197831.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
local ct=Duel.DiscardHand(tp,Card.IsDiscardable,1,60,REASON_COST+REASON_DISCARD)
e:SetLabel(ct)
end
function c82197831.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local atk=e:GetLabel()*700
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
function c82197831.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c82197831.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() end
Duel.SendtoGrave(c,REASON_COST)
end
function c82197831.spfilter(c,e,tp)
return not c:IsCode(82197831) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c82197831.gcheck(sg)
return sg:GetSum(Card.GetLevel)<=7
end
function c82197831.fselect(g,tp,c)
return g:CheckWithSumEqual(Card.GetLevel,7,g:GetCount(),g:GetCount()) and Duel.GetMZoneCount(tp,c)>=g:GetCount()
end
function c82197831.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c82197831.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
local ft=math.min((Duel.GetLocationCount(tp,LOCATION_MZONE)),g:GetCount())
if chk==0 then
if ft<=0 then return false end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
aux.GCheckAdditional=c82197831.gcheck
local res=g:CheckSubGroup(c82197831.fselect,1,ft,tp,e:GetHandler())
aux.GCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c82197831.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c82197831.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
local ft=math.min((Duel.GetLocationCount(tp,LOCATION_MZONE)),g:GetCount())
if ft<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
aux.GCheckAdditional=c82197831.gcheck
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:SelectSubGroup(tp,c82197831.fselect,false,1,ft,tp,nil)
aux.GCheckAdditional=nil
if sg then
local tc=sg:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true)
tc=sg:GetNext()
end
Duel.SpecialSummonComplete()
end
end
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