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八宫一月
ygopro-scripts
Commits
233f315f
Commit
233f315f
authored
Sep 11, 2017
by
EerieCode
Committed by
mercury233
Sep 11, 2017
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Plain Diff
Fixed "Subterror Nemesis Warrior" (#926)
parent
8e9b856c
Changes
1
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1 changed file
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18 additions
and
15 deletions
+18
-15
c16719140.lua
c16719140.lua
+18
-15
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c16719140.lua
View file @
233f315f
--
Subterror Nemesis Warrior
--
サブテラーの戦士
function
c16719140
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -30,18 +30,15 @@ function c16719140.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetLabel
(
100
)
if
chk
==
0
then
return
true
end
end
function
c16719140
.
rfilter
(
c
)
return
c
:
GetOriginalLevel
()
>
0
end
function
c16719140
.
costfilter
(
c
,
e
,
tp
,
mg
,
rlv
)
if
not
(
c
:
IsLevelAbove
(
0
)
and
c
:
IsSetCard
(
0xed
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
and
(
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN
)))
then
return
false
end
local
lv
=
c
:
GetLevel
()
-
rlv
return
lv
>
0
and
c
:
IsSetCard
(
0xed
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
and
(
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
))
and
mg
:
CheckWithSumGreater
(
Card
.
GetOriginalLevel
,
lv
)
return
mg
:
GetCount
()
>
0
and
(
lv
<=
0
or
mg
:
CheckWithSumGreater
(
Card
.
GetOriginalLevel
,
lv
))
end
function
c16719140
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
mg
=
Duel
.
GetReleaseGroup
(
tp
):
Filter
(
c16719140
.
rfilter
,
nil
)
local
mg
=
Duel
.
GetReleaseGroup
(
tp
):
Filter
(
Card
.
IsLevelAbove
,
nil
,
1
)
if
chk
==
0
then
if
e
:
GetLabel
()
~=
100
then
return
false
end
e
:
SetLabel
(
0
)
...
...
@@ -63,20 +60,26 @@ function c16719140.spop1(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<-
1
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
mg
=
Duel
.
GetReleaseGroup
(
tp
):
Filter
(
c16719140
.
rfilter
,
nil
)
local
mg
=
Duel
.
GetReleaseGroup
(
tp
):
Filter
(
Card
.
IsLevelAbove
,
nil
,
1
)
if
not
mg
:
IsContains
(
c
)
then
return
end
mg
:
RemoveCard
(
c
)
if
mg
:
GetCount
()
==
0
then
return
end
local
spos
=
0
if
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
then
spos
=
spos
+
POS_FACEUP_DEFENSE
end
if
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN
_DEFENSE
)
then
spos
=
spos
+
POS_FACEDOWN_DEFENSE
end
if
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
then
spos
=
spos
+
POS_FACEUP_DEFENSE
end
if
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN
)
then
spos
=
spos
+
POS_FACEDOWN_DEFENSE
end
if
spos
~=
0
then
local
g
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetOriginalLevel
,
tc
:
GetLevel
()
-
c
:
GetOriginalLevel
())
local
lv
=
tc
:
GetLevel
()
-
c
:
GetOriginalLevel
()
local
g
=
Group
.
CreateGroup
()
if
lv
<=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
g
=
mg
:
Select
(
tp
,
1
,
1
,
nil
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
g
=
mg
:
SelectWithSumGreater
(
tp
,
Card
.
GetOriginalLevel
,
lv
)
end
g
:
AddCard
(
c
)
if
g
:
GetCount
()
>=
2
and
Duel
.
Release
(
g
,
REASON_EFFECT
)
~=
0
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
spos
)
if
tc
:
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
end
end
...
...
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