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八宫一月
ygopro-scripts
Commits
1f99c4d7
Commit
1f99c4d7
authored
May 15, 2016
by
salix5
Browse files
Options
Browse Files
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Plain Diff
Duel.ChangeAttackTarget()
parent
fc320357
Changes
5
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Showing
5 changed files
with
36 additions
and
47 deletions
+36
-47
c19153634.lua
c19153634.lua
+4
-19
c20436034.lua
c20436034.lua
+16
-6
c8687195.lua
c8687195.lua
+2
-1
c92854392.lua
c92854392.lua
+8
-19
constant.lua
constant.lua
+6
-2
No files found.
c19153634.lua
View file @
1f99c4d7
...
@@ -2,25 +2,10 @@
...
@@ -2,25 +2,10 @@
function
c19153634
.
initial_effect
(
c
)
function
c19153634
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
E
VENT_ATTACK_ANNOUNCE
)
e1
:
SetCode
(
E
FFECT_PATRICIAN_OF_DARKNESS
)
e1
:
Set
Condition
(
c19153634
.
condition
)
e1
:
Set
Property
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
Set
Operation
(
c19153634
.
operation
)
e1
:
Set
TargetRange
(
0
,
1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c19153634
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
~=
Duel
.
GetTurnPlayer
()
end
function
c19153634
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ats
=
eg
:
GetFirst
():
GetAttackableTarget
()
local
at
=
Duel
.
GetAttackTarget
()
if
ats
:
GetCount
()
==
0
or
(
at
and
ats
:
GetCount
()
==
1
)
then
return
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
19153634
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
19153634
,
1
))
local
g
=
ats
:
Select
(
tp
,
1
,
1
,
at
)
Duel
.
Hint
(
HINT_CARD
,
0
,
19153634
)
Duel
.
HintSelection
(
g
)
Duel
.
ChangeAttackTarget
(
g
:
GetFirst
())
end
end
c20436034.lua
View file @
1f99c4d7
...
@@ -21,15 +21,22 @@ function c20436034.initial_effect(c)
...
@@ -21,15 +21,22 @@ function c20436034.initial_effect(c)
--
--
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetType
(
EFFECT_TYPE_EQUIP
)
e4
:
SetCode
(
EFFECT_
AUTO
_BE_ATTACKED
)
e4
:
SetCode
(
EFFECT_
ONLY
_BE_ATTACKED
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--equip limit
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e5
:
SetCode
(
EFFECT_ONLY_ATTACK_MONSTER
)
e5
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetValue
(
c20436034
.
eqlimit
)
e5
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e5
:
SetCondition
(
c20436034
.
atkcon
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
--equip limit
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
)
e6
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e6
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e6
:
SetValue
(
c20436034
.
eqlimit
)
c
:
RegisterEffect
(
e6
)
end
end
function
c20436034
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c20436034
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsFaceup
()
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsFaceup
()
end
...
@@ -47,3 +54,6 @@ end
...
@@ -47,3 +54,6 @@ end
function
c20436034
.
eqlimit
(
e
,
c
)
function
c20436034
.
eqlimit
(
e
,
c
)
return
e
:
GetHandlerPlayer
()
==
c
:
GetControler
()
return
e
:
GetHandlerPlayer
()
==
c
:
GetControler
()
end
end
function
c20436034
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetEquipTarget
~=
nil
end
c8687195.lua
View file @
1f99c4d7
...
@@ -26,7 +26,8 @@ function c8687195.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -26,7 +26,8 @@ function c8687195.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
c8687195
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c8687195
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
a
=
Duel
.
GetAttacker
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
C
hangeAttackTarget
(
tc
)
Duel
.
C
alculateDamage
(
a
,
tc
)
end
end
end
end
c92854392.lua
View file @
1f99c4d7
...
@@ -22,29 +22,18 @@ function c92854392.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -22,29 +22,18 @@ function c92854392.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
c92854392
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c92854392
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
ChangeAttackTarget
(
tc
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_
CANNOT_DIRECT_ATTACK
)
e1
:
SetCode
(
EFFECT_
MUST_ATTACK_MONSTER
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetCode
(
EFFECT_MUST_ATTACK
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
e2
:
SetCode
(
EFFECT_MUST_BE_ATTACKED
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
+
RESET_EVENT
+
0x1fc0000
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
tc
:
RegisterEffect
(
e2
,
true
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
Duel
.
ChangeAttackTarget
(
tc
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
c92854392
.
attg
)
e3
:
SetValue
(
1
)
e3
:
SetLabel
(
tc
:
GetRealFieldID
())
e3
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
end
end
function
c92854392
.
attg
(
e
,
c
)
return
c
:
GetRealFieldID
()
~=
e
:
GetLabel
()
end
constant.lua
View file @
1f99c4d7
...
@@ -416,8 +416,8 @@ EFFECT_MUST_ATTACK =191 --必须攻击
...
@@ -416,8 +416,8 @@ EFFECT_MUST_ATTACK =191 --必须攻击
EFFECT_FIRST_ATTACK
=
192
--必须第一个攻击
EFFECT_FIRST_ATTACK
=
192
--必须第一个攻击
EFFECT_ATTACK_ALL
=
193
--可以攻击所有怪兽
EFFECT_ATTACK_ALL
=
193
--可以攻击所有怪兽
EFFECT_EXTRA_ATTACK
=
194
--增加攻击次数
EFFECT_EXTRA_ATTACK
=
194
--增加攻击次数
EFFECT_MUST_BE_ATTACKED
=
195
--必须攻击
(那只怪兽)
EFFECT_MUST_BE_ATTACKED
=
195
--必须攻击
此卡
EFFECT_
AUTO_BE_ATTACKED
=
196
--只能攻击(那只怪兽)
EFFECT_
ONLY_BE_ATTACKED
=
196
--只能攻击此卡
EFFECT_ATTACK_DISABLED
=
197
--攻击無效(Duel.NegateAttack())
EFFECT_ATTACK_DISABLED
=
197
--攻击無效(Duel.NegateAttack())
EFFECT_NO_BATTLE_DAMAGE
=
200
--不会给对方造成战斗伤害
EFFECT_NO_BATTLE_DAMAGE
=
200
--不会给对方造成战斗伤害
EFFECT_AVOID_BATTLE_DAMAGE
=
201
--不会对自己造成战斗伤害
EFFECT_AVOID_BATTLE_DAMAGE
=
201
--不会对自己造成战斗伤害
...
@@ -482,6 +482,10 @@ EFFECT_DISCARD_COST_CHANGE =338 --反制陷阱捨棄手牌的代價改變(解
...
@@ -482,6 +482,10 @@ EFFECT_DISCARD_COST_CHANGE =338 --反制陷阱捨棄手牌的代價改變(解
EFFECT_HAND_SYNCHRO
=
339
--用手牌的怪獸當作同步素材
EFFECT_HAND_SYNCHRO
=
339
--用手牌的怪獸當作同步素材
EFFECT_ADD_FUSION_CODE
=
340
--作为融合素材时可以当作某一卡名(融合识别)
EFFECT_ADD_FUSION_CODE
=
340
--作为融合素材时可以当作某一卡名(融合识别)
EFFECT_ADD_FUSION_SETCODE
=
341
--作为融合素材时可以当作某一字段(魔玩具改造)
EFFECT_ADD_FUSION_SETCODE
=
341
--作为融合素材时可以当作某一字段(魔玩具改造)
EFFECT_RISE_TO_FULL_HEIGHT
=
342
--
EFFECT_ONLY_ATTACK_MONSTER
=
343
--
EFFECT_MUST_ATTACK_MONSTER
=
344
--
EFFECT_PATRICIAN_OF_DARKNESS
=
345
--
--下面是诱发效果的诱发事件、时点 (如果是TYPE_SINGLE则自己发生以下事件后触发,如果TYPE_FIELD则场上任何卡发生以下事件都触发)
--下面是诱发效果的诱发事件、时点 (如果是TYPE_SINGLE则自己发生以下事件后触发,如果TYPE_FIELD则场上任何卡发生以下事件都触发)
EVENT_STARTUP
=
1000
--游戏开始时
EVENT_STARTUP
=
1000
--游戏开始时
...
...
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