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八宫一月
ygopro-scripts
Commits
14a89637
Commit
14a89637
authored
Jan 03, 2020
by
DailyShana
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
battle damage become 0
parent
a285f39f
Changes
6
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
11 additions
and
50 deletions
+11
-50
c46710683.lua
c46710683.lua
+2
-10
c60953118.lua
c60953118.lua
+1
-1
c68819554.lua
c68819554.lua
+2
-10
c7714344.lua
c7714344.lua
+2
-10
c91407982.lua
c91407982.lua
+3
-13
c91665064.lua
c91665064.lua
+1
-6
No files found.
c46710683.lua
View file @
14a89637
...
@@ -15,17 +15,9 @@ end
...
@@ -15,17 +15,9 @@ end
function
c46710683
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c46710683
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
e1
:
SetValue
(
c46710683
.
damval
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
46710683
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c46710683
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
local
tp
=
e
:
GetHandlerPlayer
()
if
Duel
.
GetFlagEffect
(
tp
,
46710683
)
==
0
or
bit
.
band
(
r
,
REASON_BATTLE
)
==
0
then
return
val
end
Duel
.
ResetFlagEffect
(
tp
,
46710683
)
return
0
end
end
c60953118.lua
View file @
14a89637
...
@@ -40,7 +40,7 @@ function c60953118.damop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -40,7 +40,7 @@ function c60953118.damop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e1
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
_CAL
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c60953118
.
cointg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c60953118
.
cointg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c68819554.lua
View file @
14a89637
...
@@ -60,19 +60,11 @@ end
...
@@ -60,19 +60,11 @@ end
function
c68819554
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c68819554
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_
CHANG
E_DAMAGE
)
e1
:
SetCode
(
EFFECT_
AVOID_BATTL
E_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
c68819554
.
damval
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
68819554
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c68819554
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
local
tp
=
e
:
GetHandlerPlayer
()
if
Duel
.
GetFlagEffect
(
tp
,
68819554
)
==
0
or
bit
.
band
(
r
,
REASON_BATTLE
)
==
0
then
return
val
end
Duel
.
ResetFlagEffect
(
tp
,
68819554
)
return
0
end
end
function
c68819554
.
thfilter
(
c
)
function
c68819554
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xc6
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
68819554
)
return
c
:
IsSetCard
(
0xc6
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
68819554
)
...
...
c7714344.lua
View file @
14a89637
...
@@ -72,17 +72,9 @@ end
...
@@ -72,17 +72,9 @@ end
function
c7714344
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c7714344
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
e1
:
SetValue
(
c7714344
.
damval
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
7714345
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c7714344
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
local
tp
=
e
:
GetHandlerPlayer
()
if
Duel
.
GetFlagEffect
(
tp
,
7714345
)
==
0
or
bit
.
band
(
r
,
REASON_BATTLE
)
==
0
then
return
val
end
Duel
.
ResetFlagEffect
(
tp
,
7714345
)
return
0
end
end
c91407982.lua
View file @
14a89637
...
@@ -61,21 +61,11 @@ function c91407982.damcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -61,21 +61,11 @@ function c91407982.damcon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
c91407982
.
cfilter
,
1
,
nil
,
1
-
tp
)
return
eg
:
IsExists
(
c91407982
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
end
function
c91407982
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c91407982
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
e1
:
SetValue
(
c91407982
.
damval
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
91407982
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
function
c91407982
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
local
tp
=
e
:
GetHandlerPlayer
()
if
Duel
.
GetFlagEffect
(
tp
,
91407982
)
==
0
or
bit
.
band
(
r
,
REASON_BATTLE
)
==
0
then
return
val
end
Duel
.
ResetFlagEffect
(
tp
,
91407982
)
return
0
end
end
c91665064.lua
View file @
14a89637
...
@@ -21,10 +21,9 @@ end
...
@@ -21,10 +21,9 @@ end
function
c91665064
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c91665064
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_
CHANG
E_DAMAGE
)
e1
:
SetCode
(
EFFECT_
AVOID_BATTL
E_DAMAGE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetValue
(
c91665064
.
damval
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
...
@@ -36,7 +35,3 @@ function c91665064.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -36,7 +35,3 @@ function c91665064.activate(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
1
)
e2
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
end
function
c91665064
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
if
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
then
return
0
end
return
val
end
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