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八宫一月
ygopro-scripts
Commits
1008ab21
Commit
1008ab21
authored
May 08, 2019
by
salix5
Browse files
Options
Browse Files
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Email Patches
Plain Diff
Card.IsOriginalCodeRule()
parent
53a2b666
Changes
9
Hide whitespace changes
Inline
Side-by-side
Showing
9 changed files
with
19 additions
and
23 deletions
+19
-23
c10000040.lua
c10000040.lua
+1
-2
c11163040.lua
c11163040.lua
+2
-2
c20513882.lua
c20513882.lua
+1
-2
c24224830.lua
c24224830.lua
+6
-8
c41803903.lua
c41803903.lua
+2
-1
c7403341.lua
c7403341.lua
+1
-1
c8608979.lua
c8608979.lua
+1
-1
c9581215.lua
c9581215.lua
+3
-4
constant.lua
constant.lua
+2
-2
No files found.
c10000040.lua
View file @
1008ab21
...
@@ -31,8 +31,7 @@ function c10000040.initial_effect(c)
...
@@ -31,8 +31,7 @@ function c10000040.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c10000040
.
spfilter
(
c
,
code
)
function
c10000040
.
spfilter
(
c
,
code
)
local
code1
,
code2
=
c
:
GetOriginalCodeRule
()
return
c
:
IsOriginalCodeRule
(
code
)
return
code1
==
code
or
code2
==
code
end
end
function
c10000040
.
spcon
(
e
,
c
)
function
c10000040
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
...
...
c11163040.lua
View file @
1008ab21
...
@@ -50,11 +50,11 @@ function c11163040.filter(c,e,tp)
...
@@ -50,11 +50,11 @@ function c11163040.filter(c,e,tp)
and
Duel
.
IsExistingMatchingCard
(
c11163040
.
chkfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
c
:
GetControler
(),
c
:
GetOriginalCodeRule
())
and
Duel
.
IsExistingMatchingCard
(
c11163040
.
chkfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
c
:
GetControler
(),
c
:
GetOriginalCodeRule
())
end
end
function
c11163040
.
chkfilter
(
c
,
e
,
tp
,
cc
,
code
)
function
c11163040
.
chkfilter
(
c
,
e
,
tp
,
cc
,
code
)
return
c
:
IsSetCard
(
0xd3
)
and
c
:
GetOriginalCodeRule
()
~=
code
and
return
c
:
IsSetCard
(
0xd3
)
and
not
c
:
IsOriginalCodeRule
(
code
)
and
not
c
:
IsHasEffect
(
EFFECT_REVIVE_LIMIT
)
and
Duel
.
IsPlayerCanSpecialSummon
(
tp
,
0
,
POS_FACEUP
,
cc
,
c
)
not
c
:
IsHasEffect
(
EFFECT_REVIVE_LIMIT
)
and
Duel
.
IsPlayerCanSpecialSummon
(
tp
,
0
,
POS_FACEUP
,
cc
,
c
)
end
end
function
c11163040
.
spfilter
(
c
,
e
,
tp
,
cc
,
code
)
function
c11163040
.
spfilter
(
c
,
e
,
tp
,
cc
,
code
)
return
c
:
IsSetCard
(
0xd3
)
and
c
:
GetOriginalCodeRule
()
~=
code
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
cc
)
return
c
:
IsSetCard
(
0xd3
)
and
not
c
:
IsOriginalCodeRule
(
code
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
cc
)
end
end
function
c11163040
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c11163040
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c11163040
.
filter
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c11163040
.
filter
(
chkc
,
e
,
tp
)
end
...
...
c20513882.lua
View file @
1008ab21
...
@@ -20,12 +20,11 @@ function c20513882.cfilter(c,tp)
...
@@ -20,12 +20,11 @@ function c20513882.cfilter(c,tp)
and
Duel
.
IsExistingMatchingCard
(
c20513882
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
)
and
Duel
.
IsExistingMatchingCard
(
c20513882
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
)
end
end
function
c20513882
.
thfilter
(
c
,
tc
)
function
c20513882
.
thfilter
(
c
,
tc
)
local
code1
,
code2
=
tc
:
GetOriginalCode
()
return
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
GetOriginalLevel
()
==
tc
:
GetOriginalLevel
()
and
c
:
GetOriginalLevel
()
==
tc
:
GetOriginalLevel
()
and
c
:
GetOriginalRace
()
==
tc
:
GetOriginalRace
()
and
c
:
GetOriginalRace
()
==
tc
:
GetOriginalRace
()
and
c
:
GetOriginalAttribute
()
==
tc
:
GetOriginalAttribute
()
and
c
:
GetOriginalAttribute
()
==
tc
:
GetOriginalAttribute
()
and
c
:
GetOriginalCode
()
~=
code1
and
c
:
GetOriginalCode
()
~=
code2
and
not
c
:
IsOriginalCodeRule
(
tc
:
GetOriginalCodeRule
())
and
c
:
IsAbleToHand
()
and
c
:
IsAbleToHand
()
end
end
function
c20513882
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c20513882
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c24224830.lua
View file @
1008ab21
...
@@ -29,7 +29,7 @@ function c24224830.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -29,7 +29,7 @@ function c24224830.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e1
:
SetTarget
(
c24224830
.
distg
)
e1
:
SetTarget
(
c24224830
.
distg
)
e1
:
SetLabel
(
tc
:
GetOriginalCode
()
)
e1
:
SetLabel
Object
(
tc
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
@@ -37,20 +37,18 @@ function c24224830.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,20 +37,18 @@ function c24224830.activate(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e2
:
SetCondition
(
c24224830
.
discon
)
e2
:
SetCondition
(
c24224830
.
discon
)
e2
:
SetOperation
(
c24224830
.
disop
)
e2
:
SetOperation
(
c24224830
.
disop
)
e2
:
SetLabel
(
tc
:
GetOriginalCode
()
)
e2
:
SetLabel
Object
(
tc
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
function
c24224830
.
distg
(
e
,
c
)
function
c24224830
.
distg
(
e
,
c
)
local
code
=
e
:
GetLabel
()
local
tc
=
e
:
GetLabelObject
()
local
code1
,
code2
=
c
:
GetOriginalCodeRule
()
return
c
:
IsOriginalCodeRule
(
tc
:
GetOriginalCodeRule
())
return
code1
==
code
or
code2
==
code
end
end
function
c24224830
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24224830
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
code
=
e
:
GetLabel
()
local
tc
=
e
:
GetLabelObject
()
local
code1
,
code2
=
re
:
GetHandler
():
GetOriginalCodeRule
()
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetHandler
():
IsOriginalCodeRule
(
tc
:
GetOriginalCodeRule
())
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
(
code1
==
code
or
code2
==
code
)
end
end
function
c24224830
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24224830
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateEffect
(
ev
)
Duel
.
NegateEffect
(
ev
)
...
...
c41803903.lua
View file @
1008ab21
...
@@ -25,7 +25,8 @@ function c41803903.thfilter(c,e,tp)
...
@@ -25,7 +25,8 @@ function c41803903.thfilter(c,e,tp)
end
end
function
c41803903
.
spfilter
(
c
,
e
,
tp
,
hc
)
function
c41803903
.
spfilter
(
c
,
e
,
tp
,
hc
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsSetCard
(
0x10ec
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsSetCard
(
0x10ec
)
and
c
:
GetOriginalCode
()
~=
hc
:
GetOriginalCode
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
not
c
:
IsOriginalCodeRule
(
hc
:
GetOriginalCodeRule
())
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
hc
,
c
)
>
0
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
hc
,
c
)
>
0
end
end
function
c41803903
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c41803903
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
c7403341.lua
View file @
1008ab21
...
@@ -42,5 +42,5 @@ end
...
@@ -42,5 +42,5 @@ end
function
c7403341
.
aclimit
(
e
,
re
,
tp
)
function
c7403341
.
aclimit
(
e
,
re
,
tp
)
local
c
=
re
:
GetHandler
()
local
c
=
re
:
GetHandler
()
local
tc
=
e
:
GetLabelObject
()
local
tc
=
e
:
GetLabelObject
()
return
c
:
GetOriginalCode
()
==
tc
:
GetOriginalCode
(
)
and
not
c
:
IsImmuneToEffect
(
e
)
return
c
:
IsOriginalCodeRule
(
tc
:
GetOriginalCodeRule
()
)
and
not
c
:
IsImmuneToEffect
(
e
)
end
end
c8608979.lua
View file @
1008ab21
...
@@ -26,7 +26,7 @@ end
...
@@ -26,7 +26,7 @@ end
function
c8608979
.
filter2
(
c
,
tc
,
e
,
tp
)
function
c8608979
.
filter2
(
c
,
tc
,
e
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
GetOriginalRace
()
==
tc
:
GetOriginalRace
()
and
c
:
GetOriginalRace
()
==
tc
:
GetOriginalRace
()
and
c
:
GetOriginalCode
()
~=
tc
:
GetOriginalCode
(
)
and
not
c
:
IsOriginalCodeRule
(
tc
:
GetOriginalCodeRule
()
)
end
end
function
c8608979
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c8608979
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsFaceup
()
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c8608979
.
filter1
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsFaceup
()
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c8608979
.
filter1
(
chkc
,
e
,
tp
)
end
...
...
c9581215.lua
View file @
1008ab21
...
@@ -17,15 +17,14 @@ function c9581215.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -17,15 +17,14 @@ function c9581215.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
end
end
function
c9581215
.
rmfilter
(
c
,
p
,
code
)
function
c9581215
.
rmfilter
(
c
,
p
,
tc
)
return
c
:
IsAbleToRemove
(
p
)
and
c
:
Is
Code
(
code
)
return
c
:
IsAbleToRemove
(
p
)
and
c
:
Is
OriginalCodeRule
(
tc
:
GetOriginalCodeRule
()
)
end
end
function
c9581215
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c9581215
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
NegateEffect
(
ev
)
then
return
end
if
not
Duel
.
NegateEffect
(
ev
)
then
return
end
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
sel
=
1
local
sel
=
1
local
code
=
eg
:
GetFirst
():
GetCode
()
local
g
=
Duel
.
GetMatchingGroup
(
c9581215
.
rmfilter
,
tp
,
0
,
LOCATION_HAND
+
LOCATION_DECK
,
nil
,
1
-
tp
,
eg
:
GetFirst
())
local
g
=
Duel
.
GetMatchingGroup
(
c9581215
.
rmfilter
,
tp
,
0
,
LOCATION_HAND
+
LOCATION_DECK
,
nil
,
1
-
tp
,
code
)
local
tg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_HAND
,
nil
)
local
tg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_HAND
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
aux
.
Stringid
(
9581215
,
0
))
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
aux
.
Stringid
(
9581215
,
0
))
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
...
...
constant.lua
View file @
1008ab21
...
@@ -327,7 +327,7 @@ EFFECT_CANNOT_DISABLE_SPSUMMON =27 --特殊召唤不会无效
...
@@ -327,7 +327,7 @@ EFFECT_CANNOT_DISABLE_SPSUMMON =27 --特殊召唤不会无效
EFFECT_SET_SUMMON_COUNT_LIMIT
=
28
--限制每回合放置怪兽次数
EFFECT_SET_SUMMON_COUNT_LIMIT
=
28
--限制每回合放置怪兽次数
EFFECT_EXTRA_SUMMON_COUNT
=
29
--增加召唤(通常召唤)次数
EFFECT_EXTRA_SUMMON_COUNT
=
29
--增加召唤(通常召唤)次数
EFFECT_SPSUMMON_CONDITION
=
30
--特殊召唤条件
EFFECT_SPSUMMON_CONDITION
=
30
--特殊召唤条件
EFFECT_REVIVE_LIMIT
=
31
--有苏生限制的怪獸
EFFECT_REVIVE_LIMIT
=
31
--有苏生限制的怪獸
(Card.EnableReviveLimit())
EFFECT_SUMMON_PROC
=
32
--召唤规则效果
EFFECT_SUMMON_PROC
=
32
--召唤规则效果
EFFECT_LIMIT_SUMMON_PROC
=
33
--召唤规则限制
EFFECT_LIMIT_SUMMON_PROC
=
33
--召唤规则限制
EFFECT_SPSUMMON_PROC
=
34
--特殊召唤规则
EFFECT_SPSUMMON_PROC
=
34
--特殊召唤规则
...
@@ -517,7 +517,7 @@ EFFECT_CANNOT_SELECT_BATTLE_TARGET =332 --對手不能選擇為攻擊對象
...
@@ -517,7 +517,7 @@ EFFECT_CANNOT_SELECT_BATTLE_TARGET =332 --對手不能選擇為攻擊對象
EFFECT_CANNOT_SELECT_EFFECT_TARGET
=
333
--對手不能選擇為效果對象
EFFECT_CANNOT_SELECT_EFFECT_TARGET
=
333
--對手不能選擇為效果對象
EFFECT_ADD_SETCODE
=
334
--视为「XX」字段的效果
EFFECT_ADD_SETCODE
=
334
--视为「XX」字段的效果
EFFECT_NO_EFFECT_DAMAGE
=
335
--玩家已受到"效果傷害變成0"的效果影響
EFFECT_NO_EFFECT_DAMAGE
=
335
--玩家已受到"效果傷害變成0"的效果影響
EFFECT_UNSUMMONABLE_CARD
=
336
--不能通常召唤的怪獸
EFFECT_UNSUMMONABLE_CARD
=
336
--不能通常召唤的怪獸
(Card.EnableReviveLimit())
EFFECT_DISABLE_CHAIN_FIELD
=
337
--N/A
EFFECT_DISABLE_CHAIN_FIELD
=
337
--N/A
EFFECT_DISCARD_COST_CHANGE
=
338
--反制陷阱捨棄手牌的代價改變(解放之阿里阿德涅)
EFFECT_DISCARD_COST_CHANGE
=
338
--反制陷阱捨棄手牌的代價改變(解放之阿里阿德涅)
EFFECT_HAND_SYNCHRO
=
339
--用手牌的怪獸當作同步素材
EFFECT_HAND_SYNCHRO
=
339
--用手牌的怪獸當作同步素材
...
...
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