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八宫一月
ygopro-scripts
Commits
0c533a54
Commit
0c533a54
authored
Jun 10, 2019
by
nekrozar
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix Danger!
parent
953f3f31
Changes
5
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Inline
Side-by-side
Showing
5 changed files
with
68 additions
and
88 deletions
+68
-88
c26302107.lua
c26302107.lua
+16
-21
c52350806.lua
c52350806.lua
+17
-22
c83518674.lua
c83518674.lua
+2
-2
c90807199.lua
c90807199.lua
+16
-21
c99745551.lua
c99745551.lua
+17
-22
No files found.
c26302107.lua
View file @
0c533a54
...
...
@@ -6,7 +6,6 @@ function c26302107.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_HANDES
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c26302107
.
spcost
)
e1
:
SetTarget
(
c26302107
.
sptg
)
e1
:
SetOperation
(
c26302107
.
spop
)
...
...
@@ -15,49 +14,45 @@ function c26302107.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
26302107
,
1
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_
TO_GRAVE
)
e2
:
SetCode
(
EVENT_
DISCARD
)
e2
:
SetCountLimit
(
1
,
26302107
)
e2
:
SetCondition
(
c26302107
.
atkcon
)
e2
:
SetTarget
(
c26302107
.
atktg
)
e2
:
SetOperation
(
c26302107
.
atkop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_REMOVE
)
c
:
RegisterEffect
(
e3
)
end
function
c26302107
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
not
c
:
IsPublic
()
and
c
:
GetFlagEffect
(
26302107
)
==
0
end
c
:
RegisterFlagEffect
(
26302107
,
RESET_CHAIN
,
0
,
1
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
end
function
c26302107
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
26302107
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c26302107
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c26302107
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsPlayerCanDraw
(
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c26302107
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
1
)
end
function
c26302107
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
if
#
g
<
1
then
return
end
local
tc
=
g
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_DISCARD
)
if
not
tc
:
GetFirst
():
IsCode
(
26302107
)
then
local
tc
=
g
:
RandomSelect
(
1
-
tp
,
1
):
GetFirst
()
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_DISCARD
+
REASON_EFFECT
)
~=
0
and
not
tc
:
IsCode
(
26302107
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
local
spg
=
Duel
.
GetMatchingGroup
(
c26302107
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
spg
:
GetCount
()
<=
0
then
return
end
local
sg
=
spg
:
GetFirst
()
if
spg
:
GetCount
()
~=
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
sg
=
spg
:
Select
(
tp
,
1
,
1
,
nil
)
end
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
c26302107
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
sc
>
0
and
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
function
c26302107
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetPreviousLocation
()
==
LOCATION_HAND
and
(
r
&
REASON_DISCARD
)
~=
0
end
function
c26302107
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
...
...
c52350806.lua
View file @
0c533a54
...
...
@@ -6,7 +6,6 @@ function c52350806.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_HANDES
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c52350806
.
spcost
)
e1
:
SetTarget
(
c52350806
.
sptg
)
e1
:
SetOperation
(
c52350806
.
spop
)
...
...
@@ -15,49 +14,45 @@ function c52350806.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
52350806
,
1
))
e2
:
SetCategory
(
CATEGORY_HANDES
+
CATEGORY_DRAW
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_
TO_GRAVE
)
e2
:
SetCode
(
EVENT_
DISCARD
)
e2
:
SetCountLimit
(
1
,
52350806
)
e2
:
SetCondition
(
c52350806
.
drcon
)
e2
:
SetTarget
(
c52350806
.
drtg
)
e2
:
SetOperation
(
c52350806
.
drop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_REMOVE
)
c
:
RegisterEffect
(
e3
)
end
function
c52350806
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
not
c
:
IsPublic
()
and
c
:
GetFlagEffect
(
52350806
)
==
0
end
c
:
RegisterFlagEffect
(
52350806
,
RESET_CHAIN
,
0
,
1
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
end
function
c52350806
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
52350806
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c52350806
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c52350806
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsPlayerCanDraw
(
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c52350806
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
1
)
end
function
c52350806
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
if
#
g
<
1
then
return
end
local
tc
=
g
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_DISCARD
)
if
not
tc
:
GetFirst
():
IsCode
(
52350806
)
then
local
tc
=
g
:
RandomSelect
(
1
-
tp
,
1
):
GetFirst
()
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_DISCARD
+
REASON_EFFECT
)
~=
0
and
not
tc
:
IsCode
(
52350806
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
local
spg
=
Duel
.
GetMatchingGroup
(
c52350806
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
spg
:
GetCount
()
<=
0
then
return
end
local
sg
=
spg
:
GetFirst
()
if
spg
:
GetCount
()
~=
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
sg
=
spg
:
Select
(
tp
,
1
,
1
,
nil
)
end
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
c52350806
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
sc
>
0
and
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
function
c52350806
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetPreviousLocation
()
==
LOCATION_HAND
and
(
r
&
REASON_DISCARD
)
~=
0
end
function
c52350806
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsPlayerCanDraw
(
1
-
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
PLAYER_ALL
,
1
)
...
...
@@ -71,7 +66,7 @@ function c52350806.drop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ShuffleHand
(
tp
)
Duel
.
DiscardHand
(
tp
,
aux
.
TRUE
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
end
if
h2
>
0
then
if
h2
>
0
then
Duel
.
ShuffleHand
(
1
-
tp
)
Duel
.
DiscardHand
(
1
-
tp
,
aux
.
TRUE
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
end
...
...
c83518674.lua
View file @
0c533a54
...
...
@@ -11,11 +11,11 @@ function c83518674.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--special summon from deck
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TO
_
GRAVE
)
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_DISCARD
)
e2
:
SetCountLimit
(
1
,
83518674
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetTarget
(
c83518674
.
tgtg
)
e2
:
SetOperation
(
c83518674
.
tgop
)
c
:
RegisterEffect
(
e2
)
...
...
c90807199.lua
View file @
0c533a54
...
...
@@ -6,7 +6,6 @@ function c90807199.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_HANDES
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c90807199
.
spcost
)
e1
:
SetTarget
(
c90807199
.
sptg
)
e1
:
SetOperation
(
c90807199
.
spop
)
...
...
@@ -15,49 +14,45 @@ function c90807199.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
90807199
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_
TO_GRAVE
)
e2
:
SetCode
(
EVENT_
DISCARD
)
e2
:
SetCountLimit
(
1
,
90807199
)
e2
:
SetCondition
(
c90807199
.
descon
)
e2
:
SetTarget
(
c90807199
.
destg
)
e2
:
SetOperation
(
c90807199
.
desop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_REMOVE
)
c
:
RegisterEffect
(
e3
)
end
function
c90807199
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
not
c
:
IsPublic
()
and
c
:
GetFlagEffect
(
90807199
)
==
0
end
c
:
RegisterFlagEffect
(
90807199
,
RESET_CHAIN
,
0
,
1
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
end
function
c90807199
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
90807199
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c90807199
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c90807199
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsPlayerCanDraw
(
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c90807199
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
1
)
end
function
c90807199
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
if
#
g
<
1
then
return
end
local
tc
=
g
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_DISCARD
)
if
not
tc
:
GetFirst
():
IsCode
(
90807199
)
then
local
tc
=
g
:
RandomSelect
(
1
-
tp
,
1
):
GetFirst
()
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_DISCARD
+
REASON_EFFECT
)
~=
0
and
not
tc
:
IsCode
(
90807199
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
local
spg
=
Duel
.
GetMatchingGroup
(
c90807199
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
spg
:
GetCount
()
<=
0
then
return
end
local
sg
=
spg
:
GetFirst
()
if
spg
:
GetCount
()
~=
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
sg
=
spg
:
Select
(
tp
,
1
,
1
,
nil
)
end
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
c90807199
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
sc
>
0
and
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
function
c90807199
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetPreviousLocation
()
==
LOCATION_HAND
and
(
r
&
REASON_DISCARD
)
~=
0
end
function
c90807199
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsFacedown
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFacedown
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
...
...
c99745551.lua
View file @
0c533a54
...
...
@@ -6,7 +6,6 @@ function c99745551.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_HANDES
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c99745551
.
spcost
)
e1
:
SetTarget
(
c99745551
.
sptg
)
e1
:
SetOperation
(
c99745551
.
spop
)
...
...
@@ -15,49 +14,45 @@ function c99745551.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
99745551
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_
TO_GRAVE
)
e2
:
SetCode
(
EVENT_
DISCARD
)
e2
:
SetCountLimit
(
1
,
99745551
)
e2
:
SetCondition
(
c99745551
.
spcon2
)
e2
:
SetTarget
(
c99745551
.
sptg2
)
e2
:
SetOperation
(
c99745551
.
spop2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_REMOVE
)
c
:
RegisterEffect
(
e3
)
end
function
c99745551
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
not
c
:
IsPublic
()
and
c
:
GetFlagEffect
(
99745551
)
==
0
end
c
:
RegisterFlagEffect
(
99745551
,
RESET_CHAIN
,
0
,
1
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
end
function
c99745551
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
99745551
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c99745551
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c99745551
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsPlayerCanDraw
(
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c99745551
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
1
)
end
function
c99745551
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
if
#
g
<
1
then
return
end
local
tc
=
g
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
BreakEffect
()
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
+
REASON_DISCARD
)
if
not
tc
:
GetFirst
():
IsCode
(
99745551
)
then
local
tc
=
g
:
RandomSelect
(
1
-
tp
,
1
):
GetFirst
()
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_DISCARD
+
REASON_EFFECT
)
~=
0
and
not
tc
:
IsCode
(
99745551
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
local
spg
=
Duel
.
GetMatchingGroup
(
c99745551
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
spg
:
GetCount
()
<=
0
then
return
end
local
sg
=
spg
:
GetFirst
()
if
spg
:
GetCount
()
~=
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
sg
=
spg
:
Select
(
tp
,
1
,
1
,
nil
)
end
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
c99745551
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
sc
>
0
and
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
function
c99745551
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetPreviousLocation
()
==
LOCATION_HAND
and
(
r
&
REASON_DISCARD
)
~=
0
end
function
c99745551
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -66,7 +61,7 @@ function c99745551.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c99745551
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
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