Commit 0ac38853 authored by nanahira's avatar nanahira
parents e2a0e5bc faed93dd
...@@ -3,7 +3,7 @@ function c52551211.initial_effect(c) ...@@ -3,7 +3,7 @@ function c52551211.initial_effect(c)
--tohand --tohand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(52551211,0)) e1:SetDescription(aux.Stringid(52551211,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,52551211) e1:SetCountLimit(1,52551211)
......
...@@ -34,7 +34,7 @@ function c65500515.seqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,7 +34,7 @@ function c65500515.seqop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0) local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0)
local nseq=math.log(s,2) local nseq=math.log(s,2)
Duel.MoveSequence(tc,nseq) Duel.MoveSequence(c,nseq)
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if not a:IsAttackable() or not Duel.IsPlayerCanSpecialSummonMonster(tp,65500516,0,0x4011,a:GetAttack(),0,2,RACE_AQUA,ATTRIBUTE_WATER) then return end if not a:IsAttackable() or not Duel.IsPlayerCanSpecialSummonMonster(tp,65500516,0,0x4011,a:GetAttack(),0,2,RACE_AQUA,ATTRIBUTE_WATER) then return end
local token=Duel.CreateToken(tp,65500516) local token=Duel.CreateToken(tp,65500516)
......
...@@ -72,11 +72,11 @@ function c85289965.atkcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -72,11 +72,11 @@ function c85289965.atkcon(e,tp,eg,ep,ev,re,r,rp)
end end
function c85289965.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c85289965.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end if chk==0 then return true end
e:GetHandler():GetBattleTarget():CreateEffectRelation(e) Duel.SetTargetCard(e:GetHandler():GetBattleTarget())
end end
function c85289965.atkop(e,tp,eg,ep,ev,re,r,rp) function c85289965.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=c:GetBattleTarget() local tc=Duel.GetFirstTarget()
if not c:IsRelateToEffect(e) or c:IsFacedown() or tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) or c:IsFacedown() or tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end
if c:IsRelateToEffect(e) and c:IsFaceup() then if c:IsRelateToEffect(e) and c:IsFaceup() then
local atk=tc:GetAttack() local atk=tc:GetAttack()
......
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