Commit 0504a4d1 authored by nekrozar's avatar nekrozar Committed by GitHub

fix material (#1232)

parent b8ef8cc5
......@@ -3,7 +3,7 @@ function c15661378.initial_effect(c)
--fusion summon
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c15661378.ffilter,3,false)
aux.AddContactFusionProcedure(c,Card.IsAbleToRemoveAsCost,LOCATION_MZONE,0,Duel.Remove,POS_FACEUP,REASON_COST+REASON_FUSION+REASON_MATERIAL):SetValue(1)
aux.AddContactFusionProcedure(c,Card.IsAbleToRemoveAsCost,LOCATION_MZONE,0,Duel.Remove,POS_FACEUP,REASON_COST+REASON_MATERIAL):SetValue(1)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -3,7 +3,7 @@ function c22638495.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsFusionType,TYPE_PENDULUM),aux.AND(aux.FilterBoolFunction(Card.IsFusionType,TYPE_PENDULUM),aux.FilterBoolFunction(Card.IsFusionSetCard,0xc7)),false)
aux.AddContactFusionProcedure(c,Card.IsReleasable,LOCATION_MZONE,0,Duel.Release,REASON_COST+REASON_FUSION+REASON_MATERIAL)
aux.AddContactFusionProcedure(c,Card.IsReleasable,LOCATION_MZONE,0,Duel.Release,REASON_COST+REASON_MATERIAL)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -3,7 +3,7 @@ function c43387895.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c43387895.ffilter,2,false)
aux.AddContactFusionProcedure(c,Card.IsReleasable,LOCATION_MZONE,0,Duel.Release,REASON_COST+REASON_FUSION+REASON_MATERIAL)
aux.AddContactFusionProcedure(c,Card.IsReleasable,LOCATION_MZONE,0,Duel.Release,REASON_COST+REASON_MATERIAL)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -3,7 +3,7 @@ function c72378329.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,c72378329.ffilter,aux.FilterBoolFunction(Card.IsRace,RACE_BEAST),false)
aux.AddContactFusionProcedure(c,Card.IsReleasable,LOCATION_MZONE,0,Duel.Release,REASON_COST+REASON_FUSION+REASON_MATERIAL)
aux.AddContactFusionProcedure(c,Card.IsReleasable,LOCATION_MZONE,0,Duel.Release,REASON_COST+REASON_MATERIAL)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -3,7 +3,7 @@ function c95793022.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,c95793022.ffilter,3,false)
aux.AddContactFusionProcedure(c,Card.IsReleasable,LOCATION_MZONE,0,Duel.Release,REASON_COST+REASON_FUSION+REASON_MATERIAL)
aux.AddContactFusionProcedure(c,Card.IsReleasable,LOCATION_MZONE,0,Duel.Release,REASON_COST+REASON_MATERIAL)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
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