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pre-release-database-cdb
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八宫一月
pre-release-database-cdb
Commits
d2105ced
Commit
d2105ced
authored
May 11, 2024
by
wind2009
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Plain Diff
Fix クリアー・ワールド
parent
0e01e804
Changes
1
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4 additions
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4 deletions
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-4
script/c33900648.lua
script/c33900648.lua
+4
-4
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script/c33900648.lua
View file @
d2105ced
--
清净世界
--
クリアー・ワールド
function
c33900648
.
initial_effect
(
c
)
function
c33900648
.
initial_effect
(
c
)
--activate
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -154,7 +154,7 @@ function c33900648.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -154,7 +154,7 @@ function c33900648.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
id
,
1
))
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
33900648
,
1
))
end
end
function
c33900648
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33900648
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
bit
.
band
(
c33900648
[
Duel
.
GetTurnPlayer
()],
ATTRIBUTE_EARTH
)
==
0
if
bit
.
band
(
c33900648
[
Duel
.
GetTurnPlayer
()],
ATTRIBUTE_EARTH
)
==
0
...
@@ -171,7 +171,7 @@ function c33900648.hdtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -171,7 +171,7 @@ function c33900648.hdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
turnp
=
Duel
.
GetTurnPlayer
()
local
turnp
=
Duel
.
GetTurnPlayer
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
turnp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
turnp
,
1
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
id
,
2
))
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
33900648
,
2
))
end
end
function
c33900648
.
hdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33900648
.
hdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
bit
.
band
(
c33900648
[
Duel
.
GetTurnPlayer
()],
ATTRIBUTE_WATER
)
==
0
if
bit
.
band
(
c33900648
[
Duel
.
GetTurnPlayer
()],
ATTRIBUTE_WATER
)
==
0
...
@@ -185,7 +185,7 @@ function c33900648.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -185,7 +185,7 @@ function c33900648.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
turnp
=
Duel
.
GetTurnPlayer
()
local
turnp
=
Duel
.
GetTurnPlayer
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
turnp
,
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
turnp
,
1000
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
id
,
3
))
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
33900648
,
3
))
end
end
function
c33900648
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33900648
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
bit
.
band
(
c33900648
[
Duel
.
GetTurnPlayer
()],
ATTRIBUTE_FIRE
)
==
0
if
bit
.
band
(
c33900648
[
Duel
.
GetTurnPlayer
()],
ATTRIBUTE_FIRE
)
==
0
...
...
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