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八宫一月
pre-release-database-cdb
Commits
9f6b2e3a
Commit
9f6b2e3a
authored
Aug 02, 2024
by
wind2009
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parent
b6702fd0
Changes
4
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4 changed files
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39 additions
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-0
DBCB.cdb
DBCB.cdb
+0
-0
script/c100223037.lua
script/c100223037.lua
+13
-0
script/c100223038.lua
script/c100223038.lua
+13
-0
script/c100223039.lua
script/c100223039.lua
+13
-0
No files found.
DBCB.cdb
View file @
9f6b2e3a
No preview for this file type
script/c100223037.lua
View file @
9f6b2e3a
...
...
@@ -35,6 +35,19 @@ function s.initial_effect(c)
e4
:
SetTarget
(
s
.
eftg
)
e4
:
SetLabelObject
(
e3
)
c
:
RegisterEffect
(
e4
)
--change type
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_ADD_TYPE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e5
:
SetTarget
(
s
.
eftg
)
e5
:
SetValue
(
TYPE_EFFECT
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
e6
:
SetCode
(
EFFECT_REMOVE_TYPE
)
e6
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e6
)
end
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
atk
=
e
:
GetHandler
():
GetAttack
()
...
...
script/c100223038.lua
View file @
9f6b2e3a
...
...
@@ -36,6 +36,19 @@ function s.initial_effect(c)
e4
:
SetTarget
(
s
.
eftg
)
e4
:
SetLabelObject
(
e3
)
c
:
RegisterEffect
(
e4
)
--change type
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_ADD_TYPE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e5
:
SetTarget
(
s
.
eftg
)
e5
:
SetValue
(
TYPE_EFFECT
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
e6
:
SetCode
(
EFFECT_REMOVE_TYPE
)
e6
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e6
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
...
...
script/c100223039.lua
View file @
9f6b2e3a
...
...
@@ -37,6 +37,19 @@ function s.initial_effect(c)
e4
:
SetTarget
(
s
.
eftg
)
e4
:
SetLabelObject
(
e3
)
c
:
RegisterEffect
(
e4
)
--change type
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_ADD_TYPE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e5
:
SetTarget
(
s
.
eftg
)
e5
:
SetValue
(
TYPE_EFFECT
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
e6
:
SetCode
(
EFFECT_REMOVE_TYPE
)
e6
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e6
)
end
function
s
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
...
...
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