Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
八宫一月
pre-release-database-cdb
Commits
9a18e34e
Commit
9a18e34e
authored
May 15, 2024
by
wind2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Update リヴァーチュ・ドラゴン
parent
b08f964e
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
4 additions
and
6 deletions
+4
-6
script/c101206205.lua
script/c101206205.lua
+4
-6
No files found.
script/c101206205.lua
View file @
9a18e34e
...
@@ -19,7 +19,6 @@ function s.initial_effect(c)
...
@@ -19,7 +19,6 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCost
(
s
.
thcost2
)
e2
:
SetTarget
(
s
.
thtg2
)
e2
:
SetTarget
(
s
.
thtg2
)
e2
:
SetOperation
(
s
.
thop2
)
e2
:
SetOperation
(
s
.
thop2
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
...
@@ -48,22 +47,21 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,22 +47,21 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
function
s
.
thcost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckRemoveOverlayCard
(
tp
,
1
,
0
,
1
,
REASON_COST
)
end
Duel
.
RemoveOverlayCard
(
tp
,
1
,
0
,
1
,
1
,
REASON_COST
)
end
function
s
.
thfilter2
(
c
)
function
s
.
thfilter2
(
c
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsRace
(
RACE_FISH
+
RACE_AQUA
+
RACE_SEASERPENT
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsRace
(
RACE_FISH
+
RACE_AQUA
+
RACE_SEASERPENT
)
and
c
:
IsAbleToHand
()
and
c
:
IsAbleToHand
()
end
end
function
s
.
thtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
CheckRemoveOverlayCard
(
tp
,
1
,
0
,
1
,
REASON_COST
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
s
.
thop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckRemoveOverlayCard
(
tp
,
1
,
0
,
1
,
REASON_COST
)
or
not
Duel
.
RemoveOverlayCard
(
tp
,
1
,
0
,
1
,
1
,
REASON_COST
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment