Commit 6c6d5966 authored by wind2009's avatar wind2009

Merge branch 'patch-2' into 'master'

fix--魔轟神獣ベヒルモス

See merge request !117
parents 1cf99204 a7fe4b44
...@@ -30,10 +30,10 @@ function s.dfilter(c,g,e,tp) ...@@ -30,10 +30,10 @@ function s.dfilter(c,g,e,tp)
return c:IsSetCard(0x35) and c:IsType(TYPE_MONSTER) and c:IsDiscardable(REASON_EFFECT+REASON_DISCARD) return c:IsSetCard(0x35) and c:IsType(TYPE_MONSTER) and c:IsDiscardable(REASON_EFFECT+REASON_DISCARD)
end end
function s.fselect(g,e,tp) function s.fselect(g,e,tp)
return g:IsContains(e:GetHandler()) and Duel.IsExistingMatchingCard(s.synfilter,tp,LOCATION_EXTRA,0,1,nil,g,e,tp)
end
function s.synfilter(c,g,e,tp)
local lv=g:GetSum(Card.GetLevel) local lv=g:GetSum(Card.GetLevel)
return g:IsContains(e:GetHandler()) and Duel.IsExistingMatchingCard(s.synfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,lv)
end
function s.synfilter(c,e,tp,lv)
return c:IsSetCard(0x35) and c:IsLevel(lv) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false) and c:IsType(TYPE_SYNCHRO) return c:IsSetCard(0x35) and c:IsLevel(lv) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false) and c:IsType(TYPE_SYNCHRO)
and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end end
...@@ -50,9 +50,9 @@ function s.synop(e,tp,eg,ep,ev,re,r,rp) ...@@ -50,9 +50,9 @@ function s.synop(e,tp,eg,ep,ev,re,r,rp)
Duel.SetSelectedCard(e:GetHandler()) Duel.SetSelectedCard(e:GetHandler())
local sg=g:SelectSubGroup(tp,s.fselect,false,2,99,e,tp) local sg=g:SelectSubGroup(tp,s.fselect,false,2,99,e,tp)
if sg and sg:GetCount()>=2 then if sg and sg:GetCount()>=2 then
local lv=sg:GetSum(Card.GetLevel)
Duel.SendtoGrave(sg,REASON_EFFECT+REASON_DISCARD) Duel.SendtoGrave(sg,REASON_EFFECT+REASON_DISCARD)
local dg=Duel.GetOperatedGroup() local sc=Duel.SelectMatchingCard(tp,s.synfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,lv):GetFirst()
local sc=Duel.SelectMatchingCard(tp,s.synfilter,tp,LOCATION_EXTRA,0,1,1,nil,dg,e,tp):GetFirst()
if not sc then return end if not sc then return end
sc:SetMaterial(nil) sc:SetMaterial(nil)
Duel.SpecialSummon(sc,SUMMON_TYPE_SYNCHRO,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(sc,SUMMON_TYPE_SYNCHRO,tp,tp,false,false,POS_FACEUP)
......
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