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八宫一月
pre-release-database-cdb
Commits
2b3ab78b
Commit
2b3ab78b
authored
Sep 11, 2024
by
wind2009
Browse files
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Update ARG☆S
parent
a0dce312
Changes
4
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4 changed files
with
4 additions
and
4 deletions
+4
-4
.gitlab-ci.yml
.gitlab-ci.yml
+1
-1
script/c101207071.lua
script/c101207071.lua
+1
-1
script/c101207072.lua
script/c101207072.lua
+1
-1
script/c101207073.lua
script/c101207073.lua
+1
-1
No files found.
.gitlab-ci.yml
View file @
2b3ab78b
...
...
@@ -53,7 +53,7 @@ merge_databases:
FIELDS
:
'
name,desc,overallString,picUrl'
GIT_DEPTH
:
'
1000'
OUTPUT_FILENAME
:
test-release.json
REF_COMMIT
:
'
7.
3
'
# 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT
:
'
7.
4
'
# 更新的时候改这里,修改成上一个tag的版本号
script
:
-
apt update;apt -y install wget
-
currentPath=$PWD
...
...
script/c101207071.lua
View file @
2b3ab78b
...
...
@@ -53,7 +53,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
GetFlagEffect
(
id
)
==
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x2c3
,
TYPES_EFFECT_TRAP_MONSTER
,
2000
,
2000
,
4
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
end
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESET
_TODECK
+
RESET_TOHAND
+
RESET_TEMP_REMOVE
+
RESET_REMOVE
+
RESET_TOGRAVE
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESET
S_STANDARD
-
RESET_TOFIELD
-
RESET_LEAVE
-
RESET_TURN_SET
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
thfilter
(
c
)
...
...
script/c101207072.lua
View file @
2b3ab78b
...
...
@@ -54,7 +54,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
GetFlagEffect
(
id
)
==
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x2c3
,
TYPES_EFFECT_TRAP_MONSTER
,
1800
,
1800
,
4
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
end
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESET
_TODECK
+
RESET_TOHAND
+
RESET_TEMP_REMOVE
+
RESET_REMOVE
+
RESET_TOGRAVE
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESET
S_STANDARD
-
RESET_TOFIELD
-
RESET_LEAVE
-
RESET_TURN_SET
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101207073.lua
View file @
2b3ab78b
...
...
@@ -50,7 +50,7 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
GetFlagEffect
(
id
)
==
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x2c3
,
TYPES_EFFECT_TRAP_MONSTER
,
800
,
800
,
4
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
end
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESET_TODECK
+
RESET_TOHAND
+
RESET_TEMP_REMOVE
+
RESET_REMOVE
+
RESET_TOGRAVE
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
-
RESET_LEAVE
-
RESET_TURN_SET
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
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