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八宫一月
pre-release-database-cdb
Commits
25d4a114
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Commit
25d4a114
authored
Jul 11, 2024
by
wind2009
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Merge branch 'master' of
https://code.mycard.moe/mycard/pre-release-database-cdb
parents
5ac7a8da
c18de36c
Changes
4
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4 changed files
with
6 additions
and
6 deletions
+6
-6
script/c100223010.lua
script/c100223010.lua
+1
-1
script/c100224018.lua
script/c100224018.lua
+2
-2
script/c100224019.lua
script/c100224019.lua
+2
-2
script/c100224032.lua
script/c100224032.lua
+1
-1
No files found.
script/c100223010.lua
View file @
25d4a114
...
...
@@ -94,7 +94,7 @@ function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
if
exg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
tg
=
exg
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
mg
:
SelectSubGroup
(
tp
,
s
.
gselect
,
false
,
1
,
127
,
tg
:
GetFirst
())
local
sg
=
mg
:
SelectSubGroup
(
tp
,
s
.
gselect
,
false
,
1
,
mg
:
GetCount
()
,
tg
:
GetFirst
())
Duel
.
XyzSummon
(
tp
,
tg
:
GetFirst
(),
sg
)
end
end
\ No newline at end of file
script/c100224018.lua
View file @
25d4a114
...
...
@@ -32,8 +32,8 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
)
end
function
s
.
thfilter1
(
c
,
tp
)
return
aux
.
IsCodeListed
(
c
,
89631139
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
id
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
c
)
return
not
c
:
IsCode
(
id
)
and
aux
.
IsCodeListed
(
c
,
89631139
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
c
)
end
function
s
.
thfilter2
(
c
)
return
c
:
IsLevel
(
1
)
and
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsAbleToHand
()
...
...
script/c100224019.lua
View file @
25d4a114
...
...
@@ -67,7 +67,7 @@ end
function
s
.
fsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
+
LOCATION_ONFIELD
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
aux
.
FCheckAdditional
=
s
.
fcheck
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
...
...
@@ -86,7 +86,7 @@ function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
fspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
+
LOCATION_ONFIELD
):
Filter
(
s
.
filter1
,
nil
,
e
)
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
s
.
filter1
,
nil
,
e
)
aux
.
FCheckAdditional
=
s
.
fcheck
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
...
...
script/c100224032.lua
View file @
25d4a114
...
...
@@ -70,7 +70,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return
bit
.
band
(
r
,
REASON_EFFECT
+
REASON_BATTLE
)
~=
0
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
Is
Race
(
RACE_DRAGON
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
not
c
:
IsCode
(
id
)
return
c
:
Is
Code
(
id
)
and
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
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