- 17 Jul, 2024 4 commits
- 15 Jul, 2024 1 commit
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mercury233 authored
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- 12 Jul, 2024 2 commits
- 11 Jul, 2024 1 commit
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mercury233 authored
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- 09 Jul, 2024 3 commits
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salix5 authored
* use int32 if possible * remove include in effectset.h * use int32 playerid * update playerid in class effect * update playerid in class field
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mercury233 authored
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mercury233 authored
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- 07 Jul, 2024 1 commit
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salix5 authored
* add scope operator * add card_data::get_original_code * do not load script for normal monsters * add const INTERNAL_FLAGS * use luaL_checkstack in scriptlib * update enum LuaParamType * use luaL_loadbuffer in load_script * fix warning
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- 06 Jul, 2024 2 commits
- 05 Jul, 2024 1 commit
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salix5 authored
* fix warning C4458 * fix c4456, c4458 in card * fix c4456, c4458 * fix c4456, c4458 in field * fix c4456, c4458 in processor * fix warning C4706 * card: fix check_setcode * fix warning in 64 bit
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- 03 Jul, 2024 1 commit
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salix5 authored
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- 02 Jul, 2024 2 commits
- 29 Jun, 2024 2 commits
- 27 Jun, 2024 5 commits
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wind2009 authored
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mercury233 authored
This reverts commit c667c123.
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nanahira authored
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mercury233 authored
This reverts commit c667c123.
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nanahira authored
* check Kaiser Colosseum in Duel.GetMZoneCount & Duel.GetLocationCountFromEx * format * Update field.cpp * Update libduel.cpp * Update libduel.cpp * Update field.cpp * fix
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- 26 Jun, 2024 15 commits