Commit f8cfc172 authored by TanakaKotoha's avatar TanakaKotoha

tnndx

parent c15dae8b
...@@ -60,19 +60,23 @@ function cm.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -60,19 +60,23 @@ function cm.atkop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(tc:GetAttack()*2) e1:SetValue(tc:GetAttack()*2)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_IMMUNE_EFFECT) e2:SetCode(EFFECT_IMMUNE_EFFECT)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,2) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2)
e2:SetValue(cm.efilter) e2:SetValue(cm.efilter)
e2:SetOwnerPlayer(tp) e2:SetOwnerPlayer(tp)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
end end
end end
function cm.efilter(e,re)
if Duel.GetCurrentPhase()==PHASE_MAIN2 then return false end
return e:GetOwnerPlayer()~=re:GetOwnerPlayer()
end
function cm.dfilter(c) function cm.dfilter(c)
return c:IsSummonType(SUMMON_TYPE_SPECIAL) return c:IsSummonType(SUMMON_TYPE_SPECIAL)
end end
......
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