Commit f8c2accc authored by TanakaKotoha's avatar TanakaKotoha

error fix

parent 7f892fa6
No preview for this file type
...@@ -461,7 +461,6 @@ ...@@ -461,7 +461,6 @@
33330033 1 --深界の生骸 米蒂 33330033 1 --深界の生骸 米蒂
33330038 0 --大洞穴之城 奥斯 33330038 0 --大洞穴之城 奥斯
33330065 0 --秘密之盒 33330065 0 --秘密之盒
33330070 0 --孤绘偶
33330083 1 --对立性骤降之月 33330083 1 --对立性骤降之月
33330080 0 --CRuritor FluWers 33330080 0 --CRuritor FluWers
33330084 0 --感知现实崩解 33330084 0 --感知现实崩解
...@@ -752,6 +751,7 @@ ...@@ -752,6 +751,7 @@
53701022 1 --惧轮 界外人 53701022 1 --惧轮 界外人
53701024 1 --惧轮 渊念 53701024 1 --惧轮 渊念
53701030 1 --惧轮 镜面骑士 53701030 1 --惧轮 镜面骑士
53798001 0 --手塚琳
53799001 0 --乱觉 53799001 0 --乱觉
53799005 0 --不朽秘法 53799005 0 --不朽秘法
53799012 0 --连接海与山的月球公主 53799012 0 --连接海与山的月球公主
......
...@@ -54,7 +54,7 @@ end ...@@ -54,7 +54,7 @@ end
function c12003000.op2(e,tp,eg,ep,ev,re,r,rp) function c12003000.op2(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD) Duel.SendtoGrave(e:GetHandler(),REASON_COST+REASON_DISCARD)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c12003000.filter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c12003000.filter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc) Duel.ConfirmCards(1-tp,g)
end end
...@@ -51,7 +51,7 @@ function cm.initial_effect(c) ...@@ -51,7 +51,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e8) c:RegisterEffect(e8)
end end
function cm.fusfilter1(c) function cm.fusfilter1(c)
return c:IsSetCard(0x3342) return c:IsSetCard(0xa341)
end end
function cm.fusfilter2(c) function cm.fusfilter2(c)
return c:IsSetCard(0x341) and c:IsType(TYPE_RITUAL+TYPE_FUSION+TYPE_XYZ+TYPE_SYNCHRO) return c:IsSetCard(0x341) and c:IsType(TYPE_RITUAL+TYPE_FUSION+TYPE_XYZ+TYPE_SYNCHRO)
......
...@@ -59,7 +59,7 @@ function cm.initial_effect(c) ...@@ -59,7 +59,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e8) c:RegisterEffect(e8)
end end
function cm.fusfilter1(c) function cm.fusfilter1(c)
return c:IsSetCard(0x3342) return c:IsSetCard(0xa341)
end end
function cm.fusfilter2(c) function cm.fusfilter2(c)
return c:IsSetCard(0x341) and c:IsType(TYPE_RITUAL+TYPE_FUSION+TYPE_XYZ+TYPE_SYNCHRO) return c:IsSetCard(0x341) and c:IsType(TYPE_RITUAL+TYPE_FUSION+TYPE_XYZ+TYPE_SYNCHRO)
...@@ -125,7 +125,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -125,7 +125,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
end end
else else
if Duel.IsExistingMatchingCard(cm.spfilter1,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,nil,e,tp) if Duel.IsExistingMatchingCard(cm.spfilter1,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,nil,e,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(m,2))then and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(m,2))then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
......
...@@ -13,6 +13,7 @@ function cm.initial_effect(c) ...@@ -13,6 +13,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--move --move
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,2))
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_GRAVE) e3:SetRange(LOCATION_GRAVE)
......
...@@ -17,6 +17,7 @@ function cm.initial_effect(c) ...@@ -17,6 +17,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e4) c:RegisterEffect(e4)
--move --move
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,0))
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_GRAVE) e3:SetRange(LOCATION_GRAVE)
......
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