Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-222DIY-cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
xiaoye
ygopro-222DIY-cards
Commits
c30bf45e
Commit
c30bf45e
authored
Oct 17, 2020
by
TanakaKotoha
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
7
parent
f3496c41
Changes
11
Hide whitespace changes
Inline
Side-by-side
Showing
11 changed files
with
39 additions
and
49 deletions
+39
-49
expansions/script/c12061021.lua
expansions/script/c12061021.lua
+3
-4
expansions/script/c33400953.lua
expansions/script/c33400953.lua
+1
-1
expansions/script/c33400954.lua
expansions/script/c33400954.lua
+2
-2
expansions/script/c33500933.lua
expansions/script/c33500933.lua
+24
-33
expansions/script/c81012087.lua
expansions/script/c81012087.lua
+1
-1
expansions/script/c81041013.lua
expansions/script/c81041013.lua
+3
-3
expansions/script/c81041044.lua
expansions/script/c81041044.lua
+1
-1
expansions/script/c81041050.lua
expansions/script/c81041050.lua
+1
-1
expansions/script/c81041051.lua
expansions/script/c81041051.lua
+1
-1
expansions/script/c81041052.lua
expansions/script/c81041052.lua
+1
-1
expansions/script/c81041053.lua
expansions/script/c81041053.lua
+1
-1
No files found.
expansions/script/c12061021.lua
View file @
c30bf45e
...
...
@@ -26,7 +26,6 @@ function cm.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_RECOVER
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
cm
.
drcon
)
e2
:
SetTarget
(
cm
.
drtg
)
...
...
@@ -55,9 +54,10 @@ function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
cm
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
c
=
e
:
GetHandler
()
if
not
tc
:
IsRelateToEffect
(
e
)
and
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
if
tc
:
IsSetCard
(
0xafac
)
and
c
:
IsAbleToHandAsCost
()
then
if
(
tc
:
IsSetCard
(
0xafac
)
or
tc
:
IsRace
(
RACE_PLANT
)
)
and
t
c
:
IsAbleToHandAsCost
()
then
Duel
.
Recover
(
tp
,
500
,
REASON_EFFECT
)
end
end
...
...
@@ -70,12 +70,11 @@ end
function
cm
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
cm
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
Select
Target
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
Select
MatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
expansions/script/c33400953.lua
View file @
c30bf45e
...
...
@@ -58,7 +58,7 @@ function cm.ctfilter(c)
end
function
cm
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
cm
.
ctfilter
(
chkc
)
end
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
ctfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
ctfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
g
:
GetCount
(),
0
,
0
)
...
...
expansions/script/c33400954.lua
View file @
c30bf45e
...
...
@@ -115,13 +115,13 @@ function cm.atkop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
s
c
:
GetAttack
()
/
2
)
e1
:
SetValue
(
t
c
:
GetAttack
()
/
2
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SET_DEFENSE_FINAL
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetValue
(
s
c
:
GetDefense
()
/
2
)
e2
:
SetValue
(
t
c
:
GetDefense
()
/
2
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
expansions/script/c33500933.lua
View file @
c30bf45e
...
...
@@ -35,7 +35,6 @@ function cm.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e3
:
SetTarget
(
cm
.
indtg
)
...
...
@@ -48,7 +47,6 @@ function cm.initial_effect(c)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e5
:
SetCode
(
EFFECT_DISABLE
)
e5
:
SetTarget
(
cm
.
indtg2
)
...
...
@@ -67,6 +65,12 @@ function cm.initial_effect(c)
e7
:
SetCost
(
cm
.
cost
)
e7
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e7
)
local
e7_1
=
Effect
.
CreateEffect
(
c
)
e7_1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e7_1
:
SetCode
(
EVENT_CHAINING
)
e7_1
:
SetRange
(
0x70
)
e7_1
:
SetOperation
(
cm
.
counterop
)
c
:
RegisterEffect
(
e7_1
)
--Equip Okatana
local
e9
=
Effect
.
CreateEffect
(
c
)
e9
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
...
...
@@ -144,7 +148,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCountLimit
(
1
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetLabelObject
(
g
)
e2
:
SetLabelObject
(
sc
)
e2
:
SetCondition
(
cm
.
descon
)
e2
:
SetOperation
(
cm
.
desop
)
Duel
.
RegisterEffect
(
e2
,
tp
)
...
...
@@ -169,11 +173,11 @@ function cm.atkval(e,c)
end
--e3
function
cm
.
indtg
(
e
,
c
)
return
(
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
or
(
e
:
GetHandler
()
==
c
and
e
:
GetHandler
():
IsAttribute
(
ATTRIBUTE_WATER
)
)
)
and
c
:
GetCounter
(
0x1015
)
>
0
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
GetCounter
(
0x1015
)
>
0
end
--e5
function
cm
.
indtg2
(
e
,
c
)
return
(
c
:
GetAttribute
()
~=
ATTRIBUTE_WATER
or
(
e
:
GetHandler
()
==
c
and
e
:
GetHandler
():
GetAttribute
()
~=
ATTRIBUTE_WATER
)
)
and
c
:
GetCounter
(
0x1015
)
>
0
return
c
:
GetAttribute
()
~=
ATTRIBUTE_WATER
and
c
:
GetCounter
(
0x1015
)
>
0
end
--e7
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
@@ -187,44 +191,31 @@ end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
--activate limit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetOperation
(
cm
.
counterop
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetCondition
(
cm
.
econ
)
e4
:
SetValue
(
1
)
e4
:
SetLabel
(
0
)
e4
:
SetValue
(
cm
.
limittg
)
e4
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e4
,
tp
)
local
e6
=
e4
:
Clone
()
e6
:
SetTargetRange
(
0
,
1
)
e6
:
SetLabel
(
1
)
e6
:
SetCondition
(
cm
.
econ2
)
e6
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e6
,
tp
)
local
e4_1
=
Effect
.
CreateEffect
(
c
)
e4_1
:
SetType
(
EFFECT_TYPE_FIELD
)
e4_1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4_1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e4_1
:
SetTargetRange
(
0
,
1
)
e4_1
:
SetValue
(
cm
.
limittg
)
e4_1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e4_1
,
tp
)
end
function
cm
.
counterop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
ep
==
tp
then
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_EVENT
+
0x3ff0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
else
Duel
.
RegisterFlagEffect
(
1
-
tp
,
m
,
RESET_EVENT
+
0x3ff0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
ep
then
Duel
.
RegisterFlagEffect
(
ep
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
cm
.
cfilter
(
c
,
type
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
type
)
end
function
cm
.
econ
(
e
)
return
Duel
.
GetCustomActivityCount
(
m
,
tp
,
ACTIVITY_CHAIN
)
>=
3
end
function
cm
.
econ2
(
e
)
return
Duel
.
GetCustomActivityCount
(
m
,
1
-
tp
,
ACTIVITY_CHAIN
)
>=
3
function
cm
.
limittg
(
e
,
re
)
local
t1
=
Duel
.
GetFlagEffect
(
re
:
GetHandlerPlayer
(),
m
)
return
t1
>=
3
end
--e9
function
cm
.
Eqop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -269,7 +260,7 @@ function cm.TojiEquip(ec,e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
ec
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCategory
(
CATEGORY_COUNTER
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
2
,
m
+
1
)
...
...
expansions/script/c81012087.lua
View file @
c30bf45e
...
...
@@ -3,7 +3,7 @@ local m=81012087
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
cm
.
mfilter
,
2
)
aux
.
AddLinkProcedure
(
c
,
cm
.
mfilter
,
1
,
1
)
c
:
EnableReviveLimit
()
--
local
e0
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c81041013.lua
View file @
c30bf45e
...
...
@@ -19,7 +19,7 @@ function c81041013.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_
S
ZONE
)
e2
:
SetRange
(
LOCATION_
M
ZONE
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetCondition
(
c81041013
.
ctcon
)
e2
:
SetOperation
(
c81041013
.
ctop
)
...
...
@@ -61,11 +61,11 @@ function c81041013.lvop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c81041013
.
ctfilter
(
c
,
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetPreviousControler
()
==
tp
return
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_PENDULUM
)
~=
0
end
function
c81041013
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c81041013
.
ctfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
c81041013
.
ctfilter
,
1
,
nil
)
end
function
c81041013
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c81041044.lua
View file @
c30bf45e
...
...
@@ -35,7 +35,7 @@ function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
return
c
:
GetSequence
()
>
4
and
c
:
GetLinkedGroupCount
()
==
0
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
return
c
:
IsAttack
(
1550
)
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsDefense
(
1050
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
...
...
expansions/script/c81041050.lua
View file @
c30bf45e
...
...
@@ -4,7 +4,7 @@ local cm=_G["c"..m]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
c
:
EnableReviveLimit
()
Tenka
.
KoikakeRitual
(
c
)
--Activate
...
...
expansions/script/c81041051.lua
View file @
c30bf45e
...
...
@@ -4,7 +4,7 @@ local cm=_G["c"..m]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
c
:
EnableReviveLimit
()
Tenka
.
KoikakeRitual
(
c
)
--Activate
...
...
expansions/script/c81041052.lua
View file @
c30bf45e
...
...
@@ -4,7 +4,7 @@ local cm=_G["c"..m]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
c
:
EnableReviveLimit
()
Tenka
.
KoikakeRitual
(
c
)
--Activate
...
...
expansions/script/c81041053.lua
View file @
c30bf45e
...
...
@@ -4,7 +4,7 @@ local cm=_G["c"..m]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
c
:
EnableReviveLimit
()
Tenka
.
KoikakeRitual
(
c
)
--Activate
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment