Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-222DIY-cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
xiaoye
ygopro-222DIY-cards
Commits
a1c3a78d
Commit
a1c3a78d
authored
Jun 10, 2019
by
2924713558
Committed by
GitHub
Jun 10, 2019
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Add files via upload
parent
d666b3f2
Changes
16
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
16 changed files
with
1604 additions
and
1143 deletions
+1604
-1143
expansions/script/c11200109.lua
expansions/script/c11200109.lua
+98
-99
expansions/script/c13254041.lua
expansions/script/c13254041.lua
+143
-143
expansions/script/c13254097.lua
expansions/script/c13254097.lua
+76
-76
expansions/script/c13254131.lua
expansions/script/c13254131.lua
+88
-86
expansions/script/c13254132.lua
expansions/script/c13254132.lua
+182
-183
expansions/script/c13257209.lua
expansions/script/c13257209.lua
+92
-93
expansions/script/c20100120.lua
expansions/script/c20100120.lua
+90
-90
expansions/script/c33330319.lua
expansions/script/c33330319.lua
+122
-122
expansions/script/c65010056.lua
expansions/script/c65010056.lua
+84
-84
expansions/script/c65010125.lua
expansions/script/c65010125.lua
+149
-0
expansions/script/c65010126.lua
expansions/script/c65010126.lua
+91
-0
expansions/script/c65010127.lua
expansions/script/c65010127.lua
+55
-0
expansions/script/c65010129.lua
expansions/script/c65010129.lua
+64
-0
expansions/script/c65010130.lua
expansions/script/c65010130.lua
+108
-0
expansions/script/c65072007.lua
expansions/script/c65072007.lua
+41
-42
expansions/script/c9980521.lua
expansions/script/c9980521.lua
+121
-125
No files found.
expansions/script/c11200109.lua
View file @
a1c3a78d
--赤色制裁
function
c11200109
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
11200109
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c11200109
.
cost
)
e1
:
SetTarget
(
c11200109
.
target
)
e1
:
SetOperation
(
c11200109
.
operation
)
c
:
RegisterEffect
(
e1
)
--Remove
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetOperation
(
c11200109
.
rmop
)
c
:
RegisterEffect
(
e2
)
--atk down
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e3
:
SetCondition
(
c11200109
.
atkcon
)
e3
:
SetTarget
(
c11200109
.
atktg
)
e3
:
SetValue
(
1000
)
c
:
RegisterEffect
(
e3
)
--damage
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_DAMAGE
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_REMOVE
)
e4
:
SetCountLimit
(
1
,
11209109
)
e4
:
SetCondition
(
c11200109
.
damcon
)
e4
:
SetTarget
(
c11200109
.
damtg
)
e4
:
SetOperation
(
c11200109
.
damop
)
c
:
RegisterEffect
(
e4
)
end
function
c11200109
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1500
)
else
Duel
.
PayLPCost
(
tp
,
1500
)
end
end
function
c11200109
.
filter
(
c
,
e
,
tp
)
return
bit
.
band
(
c
:
GetType
(),
0x81
)
==
0x81
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c11200109
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
c11200109
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c11200109
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c11200109
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c11200109
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
end
function
c11200109
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
==
0
then
return
end
Duel
.
Equip
(
tp
,
c
,
tc
)
--Add Equip limit
local
e1
=
Effect
.
CreateEffect
(
tc
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c11200109
.
eqlimit
)
c
:
RegisterEffect
(
e1
)
end
end
function
c11200109
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetHandler
():
GetEquipTarget
()
if
tc
then
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
c11200109
.
atkcon
(
e
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_DAMAGE_CAL
and
e
:
GetHandler
():
GetEquipTarget
():
GetBattleTarget
()
end
function
c11200109
.
atktg
(
e
,
c
)
return
c
==
e
:
GetHandler
():
GetEquipTarget
():
GetBattleTarget
()
end
function
c11200109
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
800
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
800
)
end
function
c11200109
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
--赤色制裁
function
c11200109
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
11200109
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c11200109
.
cost
)
e1
:
SetTarget
(
c11200109
.
target
)
e1
:
SetOperation
(
c11200109
.
operation
)
c
:
RegisterEffect
(
e1
)
--Remove
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetOperation
(
c11200109
.
rmop
)
c
:
RegisterEffect
(
e2
)
--atk down
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e3
:
SetCondition
(
c11200109
.
atkcon
)
e3
:
SetTarget
(
c11200109
.
atktg
)
e3
:
SetValue
(
1000
)
c
:
RegisterEffect
(
e3
)
--damage
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_DAMAGE
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_REMOVE
)
e4
:
SetCountLimit
(
1
,
11209109
)
e4
:
SetTarget
(
c11200109
.
damtg
)
e4
:
SetOperation
(
c11200109
.
damop
)
c
:
RegisterEffect
(
e4
)
end
function
c11200109
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1500
)
else
Duel
.
PayLPCost
(
tp
,
1500
)
end
end
function
c11200109
.
filter
(
c
,
e
,
tp
)
return
bit
.
band
(
c
:
GetType
(),
0x81
)
==
0x81
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c11200109
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
c11200109
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c11200109
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c11200109
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c11200109
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
end
function
c11200109
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
==
0
then
return
end
Duel
.
Equip
(
tp
,
c
,
tc
)
--Add Equip limit
local
e1
=
Effect
.
CreateEffect
(
tc
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c11200109
.
eqlimit
)
c
:
RegisterEffect
(
e1
)
end
end
function
c11200109
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetHandler
():
GetEquipTarget
()
if
tc
then
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
c11200109
.
atkcon
(
e
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_DAMAGE_CAL
and
e
:
GetHandler
():
GetEquipTarget
():
GetBattleTarget
()
end
function
c11200109
.
atktg
(
e
,
c
)
return
c
==
e
:
GetHandler
():
GetEquipTarget
():
GetBattleTarget
()
end
function
c11200109
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
800
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
800
)
end
function
c11200109
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
expansions/script/c13254041.lua
View file @
a1c3a78d
This diff is collapsed.
Click to expand it.
expansions/script/c13254097.lua
View file @
a1c3a78d
--飞球之魔弹
function
c13254097
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
13254097
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DRAW
+
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_TOHAND
)
e1
:
SetCountLimit
(
1
,
13254097
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c13254097
.
target
)
e1
:
SetOperation
(
c13254097
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c13254097
.
filter
(
c
)
return
c
:
IsAbleToDeck
()
and
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsLevelBelow
(
1
)
end
function
c13254097
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
GetControler
()
==
tp
and
chkc
:
GetLocation
()
==
LOCATION_GRAVE
and
c13254097
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c13254097
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
4
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c13254097
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
4
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c13254097
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
j
=
Duel
.
SendtoDeck
(
tg
,
tp
,
2
,
REASON_EFFECT
)
if
j
>
0
then
Duel
.
ShuffleDeck
(
tp
)
local
i
=
0
while
i
<
j
and
(
i
==
0
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
13254097
,
1
)))
do
local
t1
=
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
t
2
=
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_HAND
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
1
-
tp
,
1
)
local
op
=
0
local
m
=
{}
local
n
=
{}
local
ct
=
1
if
t1
then
m
[
ct
]
=
aux
.
Stringid
(
13254097
,
2
)
n
[
ct
]
=
1
ct
=
ct
+
1
end
m
[
ct
]
=
aux
.
Stringid
(
13254097
,
3
)
n
[
ct
]
=
2
ct
=
ct
+
1
if
t2
then
m
[
ct
]
=
aux
.
Stringid
(
13254097
,
4
)
n
[
ct
]
=
3
ct
=
ct
+
1
end
local
sp
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
m
))
op
=
n
[
sp
+
1
]
if
op
==
0
then
return
end
if
op
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
if
op
==
2
then
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
end
if
op
==
3
then
local
g
=
Duel
.
GetFieldGroup
(
p
,
0
,
LOCATION_HAND
)
if
g
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
p
,
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_HAND
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
D
raw
(
1
-
tp
,
1
,
REASON_EFFECT
)
Duel
.
ShuffleHand
(
1
-
tp
)
end
end
end
if
(
j
==
0
)
then
Duel
.
BreakEffect
()
end
i
++
end
end
end
--飞球之魔弹
function
c13254097
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
13254097
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DRAW
+
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_TOHAND
)
e1
:
SetCountLimit
(
1
,
13254097
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c13254097
.
target
)
e1
:
SetOperation
(
c13254097
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c13254097
.
filter
(
c
)
return
c
:
IsAbleToDeck
()
and
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsLevelBelow
(
1
)
end
function
c13254097
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
GetControler
()
==
tp
and
chkc
:
GetLocation
()
==
LOCATION_GRAVE
and
c13254097
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c13254097
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
4
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c13254097
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
4
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c13254097
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
j
=
Duel
.
SendtoDeck
(
tg
,
tp
,
2
,
REASON_EFFECT
)
if
j
>
0
then
Duel
.
ShuffleDeck
(
tp
)
local
i
=
0
while
i
<
j
and
(
i
==
0
or
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
13254097
,
1
)))
do
Duel
.
BreakEffect
()
local
t
1
=
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
t2
=
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_HAND
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
1
-
tp
,
1
)
local
op
=
0
local
m
=
{}
local
n
=
{}
local
ct
=
1
if
t1
then
m
[
ct
]
=
aux
.
Stringid
(
13254097
,
2
)
n
[
ct
]
=
1
ct
=
ct
+
1
end
m
[
ct
]
=
aux
.
Stringid
(
13254097
,
3
)
n
[
ct
]
=
2
ct
=
ct
+
1
if
t2
then
m
[
ct
]
=
aux
.
Stringid
(
13254097
,
4
)
n
[
ct
]
=
3
ct
=
ct
+
1
end
local
sp
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
m
))
op
=
n
[
sp
+
1
]
if
op
==
0
then
return
end
if
op
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
if
op
==
2
then
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
end
if
op
==
3
then
local
g
=
Duel
.
GetFieldGroup
(
p
,
0
,
LOCATION_HAND
)
if
g
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
p
,
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_HAND
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
D
estroy
(
g
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
1
,
REASON_EFFECT
)
Duel
.
ShuffleHand
(
1
-
tp
)
end
end
end
i
=
i
+
1
end
end
end
expansions/script/c13254131.lua
View file @
a1c3a78d
--元始·飞球之乱流
function
c13254131
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
13254131
,
0
))
e2
:
SetCategory
(
CATEGORY_COUNTER
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCost
(
c13254131
.
ctcost
)
e2
:
SetTarget
(
c13254131
.
cttg
)
e2
:
SetOperation
(
c13254131
.
ctop
)
c
:
RegisterEffect
(
e2
)
--draw
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
13254131
,
1
))
e3
:
SetCategory
(
CATEGORY_DRAW
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTarget
(
c13254131
.
drtg
)
e3
:
SetOperation
(
c13254131
.
drop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
c13254131
.
descon
)
e4
:
SetTarget
(
c13254131
.
destg
)
e4
:
SetOperation
(
c13254131
.
desop
)
c
:
RegisterEffect
(
e4
)
end
function
c13254131
.
dfilter
(
c
)
return
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsLevelBelow
(
1
)
and
c
:
IsDiscardable
()
end
function
c13254131
.
ctcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c13254131
.
dfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
c13254131
.
dfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
c13254131
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x356
)
end
function
c13254131
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x356
,
1
)
end
end
function
c13254131
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetCounter
(
0x356
)
>
0
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
e
:
GetLabel
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
e
:
GetLabel
())
end
function
c13254131
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
function
c13254131
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
c13254131
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
c13254131
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
c
:
RemoveCounter
(
tp
,
0x356
,
1
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
end
--元始·飞球之乱流
function
c13254131
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x356
)
c
:
SetCounterLimit
(
0x356
,
4
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
13254131
,
0
))
e2
:
SetCategory
(
CATEGORY_COUNTER
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCost
(
c13254131
.
ctcost
)
e2
:
SetTarget
(
c13254131
.
cttg
)
e2
:
SetOperation
(
c13254131
.
ctop
)
c
:
RegisterEffect
(
e2
)
--draw
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
13254131
,
1
))
e3
:
SetCategory
(
CATEGORY_DRAW
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetTarget
(
c13254131
.
drtg
)
e3
:
SetOperation
(
c13254131
.
drop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
c13254131
.
descon
)
e4
:
SetTarget
(
c13254131
.
destg
)
e4
:
SetOperation
(
c13254131
.
desop
)
c
:
RegisterEffect
(
e4
)
end
function
c13254131
.
dfilter
(
c
)
return
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsLevelBelow
(
1
)
and
c
:
IsDiscardable
()
end
function
c13254131
.
ctcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c13254131
.
dfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
c13254131
.
dfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
c13254131
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x356
)
end
function
c13254131
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
e
:
GetHandler
():
AddCounter
(
0x356
,
1
)
end
end
function
c13254131
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetCounter
(
0x356
)
>
0
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
e
:
GetLabel
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
e
:
GetLabel
())
end
function
c13254131
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
function
c13254131
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
c13254131
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
c13254131
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
c
:
RemoveCounter
(
tp
,
0x356
,
1
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
end
expansions/script/c13254132.lua
View file @
a1c3a78d
This diff is collapsed.
Click to expand it.
expansions/script/c13257209.lua
View file @
a1c3a78d
--宇宙惑星要塞 泽洛斯
function
c13257209
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetOperation
(
c13257209
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
13257209
,
1
))
e2
:
SetCategory
(
CATEGORY_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
0x1c0
+
TIMING_MAIN_END
+
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c13257209
.
condition
)
e2
:
SetTarget
(
c13257209
.
target
)
e2
:
SetOperation
(
c13257209
.
activate
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
13257209
,
2
))
e3
:
SetCategory
(
CATEGORY_DRAW
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCondition
(
c13257209
.
drcon
)
e3
:
SetTarget
(
c13257209
.
drtg
)
e3
:
SetOperation
(
c13257209
.
drop
)
c
:
RegisterEffect
(
e3
)
end
function
c13257209
.
thfilter
(
c
)
return
(
c
:
IsCode
(
13257207
)
or
c
:
IsCode
(
13257213
))
and
c
:
IsAbleToHand
()
end
function
c13257209
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
11
,
0
,
aux
.
Stringid
(
13257209
,
4
))
local
g
=
Duel
.
GetMatchingGroup
(
c13257209
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
13257209
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
function
c13257209
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tn
=
Duel
.
GetTurnPlayer
()
local
ph
=
Duel
.
GetCurrentPhase
()
return
tn
~=
tp
and
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
or
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
))
end
function
c13257209
.
filter
(
c
)
return
(
c
:
IsRace
(
RACE_MACHINE
)
or
c
:
IsRace
(
RACE_FIEND
))
and
c
:
IsSummonable
(
true
,
nil
,
1
)
or
c
:
IsMSetable
(
true
,
nil
,
1
)
end
function
c13257209
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c13257209
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
c13257209
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c13257209
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
local
s1
=
tc
:
IsSummonable
(
true
,
nil
,
1
)
local
s2
=
tc
:
IsMSetable
(
true
,
nil
,
1
)
if
(
s1
and
s2
and
Duel
.
SelectPosition
(
tp
,
tc
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
not
s2
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
,
1
)
else
Duel
.
MSet
(
tp
,
tc
,
true
,
nil
,
1
)
end
end
end
function
c13257209
.
cfilter
(
c
,
tp
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsSetCard
(
0x353
)
and
(
c
:
GetReasonPlayer
()
~=
tp
and
c
:
IsReason
(
REASON_EFFECT
))
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
end
function
c13257209
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c13257209
.
cfilter
,
1
,
nil
,
tp
)
end
function
c13257209
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
c13257209
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
\ No newline at end of file
--宇宙惑星要塞 泽洛斯
function
c13257209
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetOperation
(
c13257209
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
13257209
,
1
))
e2
:
SetCategory
(
CATEGORY_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
0x1c0
+
TIMING_MAIN_END
+
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetCondition
(
c13257209
.
condition
)
e2
:
SetTarget
(
c13257209
.
target
)
e2
:
SetOperation
(
c13257209
.
activate
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
13257209
,
2
))
e3
:
SetCategory
(
CATEGORY_DRAW
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
+
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCondition
(
c13257209
.
drcon
)
e3
:
SetTarget
(
c13257209
.
drtg
)
e3
:
SetOperation
(
c13257209
.
drop
)
c
:
RegisterEffect
(
e3
)
end
function
c13257209
.
thfilter
(
c
)
return
(
c
:
IsCode
(
13257207
)
or
c
:
IsCode
(
13257213
))
and
c
:
IsAbleToHand
()
end
function
c13257209
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
11
,
0
,
aux
.
Stringid
(
13257209
,
4
))
local
g
=
Duel
.
GetMatchingGroup
(
c13257209
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
13257209
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
function
c13257209
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tn
=
Duel
.
GetTurnPlayer
()
local
ph
=
Duel
.
GetCurrentPhase
()
return
tn
~=
tp
and
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
or
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
))
end
function
c13257209
.
filter
(
c
)
return
(
c
:
IsRace
(
RACE_MACHINE
)
or
c
:
IsRace
(
RACE_FIEND
))
and
c
:
IsSummonable
(
true
,
nil
,
1
)
or
c
:
IsMSetable
(
true
,
nil
,
1
)
end
function
c13257209
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c13257209
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
c13257209
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c13257209
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
local
s1
=
tc
:
IsSummonable
(
true
,
nil
,
1
)
local
s2
=
tc
:
IsMSetable
(
true
,
nil
,
1
)
if
(
s1
and
s2
and
Duel
.
SelectPosition
(
tp
,
tc
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
not
s2
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
,
1
)
else
Duel
.
MSet
(
tp
,
tc
,
true
,
nil
,
1
)
end
end
end
function
c13257209
.
cfilter
(
c
,
tp
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsSetCard
(
0x353
)
and
(
c
:
GetReasonPlayer
()
~=
tp
and
c
:
IsReason
(
REASON_EFFECT
))
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
end
function
c13257209
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c13257209
.
cfilter
,
1
,
nil
,
tp
)
end
function
c13257209
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
c13257209
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
expansions/script/c20100120.lua
View file @
a1c3a78d
--Actress! ReLive!
local
m
=
20100120
local
cm
=
_G
[
"c"
..
m
]
xpcall
(
function
()
require
(
"expansions/script/c20100002"
)
end
,
function
()
require
(
"script/c20100002"
)
end
)
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_COUNTER
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
--SpecialSummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCondition
(
cm
.
spcon
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_TO_GRAVE
)
ge1
:
SetOperation
(
cm
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
cm
.
filter1
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xc99
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
filter1
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
cm
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0xc99
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
Duel
.
BreakEffect
()
tc
:
AddCounter
(
0xc99
,
1
)
end
end
end
function
cm
.
callback
(
c
)
local
tp
=
c
:
GetPreviousControler
()
if
c
:
IsSetCard
(
0xc99
)
and
c
:
IsControler
(
tp
)
then
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
eg
:
ForEach
(
cm
.
callback
)
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
GetFlagEffect
(
m
)
~=
0
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsControler
(
tp
)
and
(
c
:
IsReason
(
REASON_BATTLE
)
or
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
)
and
c
:
IsCanBeEffectTarget
(
e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
eg
:
IsContains
(
chkc
)
and
cm
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
eg
:
FilterSelect
(
tp
,
cm
.
filter
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
--Actress! ReLive!
local
m
=
20100120
local
cm
=
_G
[
"c"
..
m
]
xpcall
(
function
()
require
(
"expansions/script/c20100002"
)
end
,
function
()
require
(
"script/c20100002"
)
end
)
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_COUNTER
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
--SpecialSummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCondition
(
cm
.
spcon
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_TO_GRAVE
)
ge1
:
SetOperation
(
cm
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
cm
.
filter1
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xc99
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
filter1
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
cm
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0xc99
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
Duel
.
BreakEffect
()
tc
:
AddCounter
(
0xc99
,
1
)
end
end
end
function
cm
.
callback
(
c
)
local
tp
=
c
:
GetPreviousControler
()
if
c
:
IsSetCard
(
0xc99
)
and
c
:
IsControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
then
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
eg
:
ForEach
(
cm
.
callback
)
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
GetFlagEffect
(
m
)
~=
0
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsControler
(
tp
)
and
(
c
:
IsReason
(
REASON_BATTLE
)
or
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
)
and
c
:
IsCanBeEffectTarget
(
e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
eg
:
IsContains
(
chkc
)
and
cm
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
eg
:
FilterSelect
(
tp
,
cm
.
filter
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
expansions/script/c33330319.lua
View file @
a1c3a78d
--THE DRAWER 玄墨
local
m
=
33330319
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"THE DRAWER"
function
c33330319
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
c33330319
.
tfilter
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
--special summon
---- local e2=Effect.CreateEffect(c)
-- e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
-- e2:SetType(EFFECT_TYPE_IGNITION)
-- e2:SetRange(LOCATION_GRAVE)
-- e2:SetCountLimit(1,33330319)
-- e2:SetCost(c33330319.spcost)
-- e2:SetTarget(c33330319.sptg)
-- e2:SetOperation(c33330319.spop)
-- c:RegisterEffect(e2)
--end
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
17031211
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
33330319
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
--to deck
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
33330319
,
1
))
e2
:
SetCategory
(
CATEGORY_TODECK
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
c33330319
.
tgtg
)
e2
:
SetOperation
(
c33330319
.
tgop
)
c
:
RegisterEffect
(
e2
)
--nontuner
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
EFFECT_NONTUNER
)
c
:
RegisterEffect
(
e4
)
end
function
c33330319
.
tfilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
end
function
cm
.
spcfilter
(
c
,
ft
,
tp
)
return
ft
>
0
or
(
c
:
IsControler
(
tp
)
and
c
:
GetSequence
()
<
5
)
end
function
cm
.
costfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
2
)
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
if
ft
<
0
then
return
false
end
if
ft
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
else
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
if
ft
==
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Release
(
g
,
REASON_COST
)
else
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
-- if not c:IsRelateToEffect(e) then return end
-- Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetValue
(
LOCATION_REMOVED
)
c
:
RegisterEffect
(
e1
,
true
)
end
end
---to deck
function
c33330319
.
tgfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToGrave
()
end
function
c33330319
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330319
.
tgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c33330319
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c33330319
.
tgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
and
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
local
lv
=
tc
:
GetLevel
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetValue
(
lv
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
end
--THE DRAWER 玄墨
local
m
=
33330319
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"THE DRAWER"
function
c33330319
.
initial_effect
(
c
)
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
c33330319
.
tfilter
,
aux
.
NonTuner
(
nil
),
1
)
c
:
EnableReviveLimit
()
--special summon
---- local e2=Effect.CreateEffect(c)
-- e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
-- e2:SetType(EFFECT_TYPE_IGNITION)
-- e2:SetRange(LOCATION_GRAVE)
-- e2:SetCountLimit(1,33330319)
-- e2:SetCost(c33330319.spcost)
-- e2:SetTarget(c33330319.sptg)
-- e2:SetOperation(c33330319.spop)
-- c:RegisterEffect(e2)
--end
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
17031211
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
33330319
)
e1
:
SetCost
(
cm
.
spcost
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
--to deck
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
33330319
,
1
))
e2
:
SetCategory
(
CATEGORY_TODECK
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
c33330319
.
tgtg
)
e2
:
SetOperation
(
c33330319
.
tgop
)
c
:
RegisterEffect
(
e2
)
--nontuner
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
EFFECT_NONTUNER
)
c
:
RegisterEffect
(
e4
)
end
function
c33330319
.
tfilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
end
function
cm
.
spcfilter
(
c
,
ft
,
tp
)
return
ft
>
0
or
(
c
:
IsControler
(
tp
)
and
c
:
GetSequence
()
<
5
)
end
function
cm
.
costfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
2
)
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
if
ft
<
0
then
return
false
end
if
ft
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
else
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
if
ft
==
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Release
(
g
,
REASON_COST
)
else
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
-- if not c:IsRelateToEffect(e) then return end
-- Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetValue
(
LOCATION_REMOVED
)
c
:
RegisterEffect
(
e1
,
true
)
end
end
---to deck
function
c33330319
.
tgfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToGrave
()
end
function
c33330319
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33330319
.
tgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c33330319
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c33330319
.
tgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
and
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
0
))
then
local
lv
=
tc
:
GetLevel
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetValue
(
lv
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
end
expansions/script/c65010056.lua
View file @
a1c3a78d
--幻梦迷境王将 普芙蕾
function
c65010056
.
initial_effect
(
c
)
--xyz summon
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedureLevelFree
(
c
,
c65010056
.
mfilter
,
c65010056
.
xyzcheck
,
2
,
2
)
--summon success
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetOperation
(
c65010056
.
sumsuc
)
c
:
RegisterEffect
(
e1
)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCost
(
c65010056
.
cost
)
e2
:
SetTarget
(
c65010056
.
destg
)
e2
:
SetOperation
(
c65010056
.
desop
)
c
:
RegisterEffect
(
e2
)
--cannot disable summon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_CANNOT_DISABLE_SPSUMMON
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e4
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSummonType
,
SUMMON_TYPE_XYZ
))
c
:
RegisterEffect
(
e4
)
end
function
c65010056
.
mfilter
(
c
)
return
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsXyzLevel
(
8
)
end
function
c65010056
.
xyzcheck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetAttribute
)
==
g
:
GetCount
()
end
function
c65010056
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
c65010056
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
c65010056
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65010056
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
c65010056
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c65010056
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c65010056
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
>=
2
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
65010056
,
0
))
then
local
mg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
mg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
mg
)
Duel
.
SendtoGrave
(
mg
,
REASON_EFFECT
)
end
end
end
function
c65010056
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsSummonType
(
SUMMON_TYPE_XYZ
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetValue
(
c65010056
.
aclimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_DISABLE
)
e2
:
SetTargetRange
(
LOCATION_ONFIELD
,
LOCATION_ONFIELD
)
e2
:
SetTarget
(
c65010056
.
disable
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c65010056
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsOnField
()
and
e
:
GetHandler
()
~=
re
:
GetHandler
()
end
function
c65010056
.
disable
(
e
,
c
)
return
c
~=
e
:
GetHandler
()
and
(
not
c
:
IsType
(
TYPE_MONSTER
)
or
(
c
:
IsType
(
TYPE_EFFECT
)
or
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_EFFECT
)
==
TYPE_EFFECT
))
end
--幻梦迷境王将 普芙蕾
function
c65010056
.
initial_effect
(
c
)
--xyz summon
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedureLevelFree
(
c
,
c65010056
.
mfilter
,
c65010056
.
xyzcheck
,
2
,
2
)
--summon success
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetOperation
(
c65010056
.
sumsuc
)
c
:
RegisterEffect
(
e1
)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCost
(
c65010056
.
cost
)
e2
:
SetTarget
(
c65010056
.
destg
)
e2
:
SetOperation
(
c65010056
.
desop
)
c
:
RegisterEffect
(
e2
)
--cannot disable summon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_CANNOT_DISABLE_SPSUMMON
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e4
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSummonType
,
SUMMON_TYPE_XYZ
))
c
:
RegisterEffect
(
e4
)
end
function
c65010056
.
mfilter
(
c
,
xyzc
)
return
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsXyzLevel
(
xyzc
,
8
)
end
function
c65010056
.
xyzcheck
(
g
)
return
g
:
GetClassCount
(
Card
.
GetAttribute
)
==
g
:
GetCount
()
end
function
c65010056
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
function
c65010056
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
c65010056
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65010056
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
c65010056
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c65010056
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c65010056
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
>=
2
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
65010056
,
0
))
then
local
mg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
mg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
mg
)
Duel
.
SendtoGrave
(
mg
,
REASON_EFFECT
)
end
end
end
function
c65010056
.
sumsuc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsSummonType
(
SUMMON_TYPE_XYZ
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetValue
(
c65010056
.
aclimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_DISABLE
)
e2
:
SetTargetRange
(
LOCATION_ONFIELD
,
LOCATION_ONFIELD
)
e2
:
SetTarget
(
c65010056
.
disable
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c65010056
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsOnField
()
and
e
:
GetHandler
()
~=
re
:
GetHandler
()
end
function
c65010056
.
disable
(
e
,
c
)
return
c
~=
e
:
GetHandler
()
and
(
not
c
:
IsType
(
TYPE_MONSTER
)
or
(
c
:
IsType
(
TYPE_EFFECT
)
or
bit
.
band
(
c
:
GetOriginalType
(),
TYPE_EFFECT
)
==
TYPE_EFFECT
))
end
expansions/script/c65010125.lua
0 → 100644
View file @
a1c3a78d
--星光歌剧 星见纯那Revue
function
c65010125
.
initial_effect
(
c
)
--summon with 1 tribute
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
65010125
,
0
))
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SUMMON_PROC
)
e0
:
SetCondition
(
c65010125
.
otcon
)
e0
:
SetOperation
(
c65010125
.
otop
)
e0
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
c
:
RegisterEffect
(
e0
)
local
e1
=
e0
:
Clone
()
e1
:
SetCode
(
EFFECT_SET_PROC
)
c
:
RegisterEffect
(
e1
)
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
65010125
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
c65010125
.
target
)
e2
:
SetOperation
(
c65010125
.
operation
)
c
:
RegisterEffect
(
e2
)
--des
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
65010125
,
2
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCondition
(
c65010125
.
descon
)
e3
:
SetTarget
(
c65010125
.
destg
)
e3
:
SetOperation
(
c65010125
.
desop
)
c
:
RegisterEffect
(
e3
)
--Activate
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
65010125
,
3
))
e4
:
SetCategory
(
CATEGORY_DRAW
)
e4
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetHintTiming
(
TIMING_END_PHASE
)
e4
:
SetCondition
(
c65010125
.
condition
)
e4
:
SetOperation
(
c65010125
.
activate
)
c
:
RegisterEffect
(
e4
)
if
c65010125
.
counter
==
nil
then
c65010125
.
counter
=
true
c65010125
[
0
]
=
0
c65010125
[
1
]
=
0
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EVENT_PHASE_START
+
PHASE_DRAW
)
e5
:
SetOperation
(
c65010125
.
resetcount
)
Duel
.
RegisterEffect
(
e5
,
0
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e6
:
SetCode
(
EVENT_TO_GRAVE
)
e6
:
SetOperation
(
c65010125
.
addcount
)
Duel
.
RegisterEffect
(
e6
,
0
)
end
end
function
c65010125
.
resetcount
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c65010125
[
0
]
=
0
c65010125
[
1
]
=
0
end
function
c65010125
.
addcount
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
while
tc
do
local
pl
=
tc
:
GetPreviousLocation
()
if
pl
==
LOCATION_MZONE
then
local
p
=
tc
:
GetPreviousControler
()
c65010125
[
p
]
=
c65010125
[
p
]
+
1
end
tc
=
eg
:
GetNext
()
end
end
function
c65010125
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
c65010125
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
c65010125
.
droperation
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c65010125
.
droperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
65010125
)
Duel
.
Draw
(
tp
,
c65010125
[
tp
],
REASON_EFFECT
)
end
function
c65010125
.
otfilter
(
c
)
return
c
:
IsSetCard
(
0x9da0
)
end
function
c65010125
.
otcon
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
local
mg
=
Duel
.
GetMatchingGroup
(
c65010125
.
otfilter
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
return
c
:
IsLevelAbove
(
7
)
and
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
,
1
,
mg
)
end
function
c65010125
.
otop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
mg
=
Duel
.
GetMatchingGroup
(
c65010125
.
otfilter
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
sg
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
1
,
mg
)
c
:
SetMaterial
(
sg
)
Duel
.
Release
(
sg
,
REASON_SUMMON
+
REASON_MATERIAL
)
end
function
c65010125
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c65010125
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
num
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
num
,
1
-
tp
,
LOCATION_ONFIELD
)
end
function
c65010125
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
function
c65010125
.
filter
(
c
)
return
c
:
IsFacedown
()
end
function
c65010125
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c65010125
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c65010125
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
2
,
2
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
2
,
0
,
0
)
local
tc
=
g
:
GetFirst
()
while
tc
do
Duel
.
SetChainLimit
(
c65010125
.
limit
(
tc
))
tc
=
g
:
GetNext
()
end
end
function
c65010125
.
limit
(
c
)
return
function
(
e
,
lp
,
tp
)
return
e
:
GetHandler
()
~=
c
end
end
function
c65010125
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
sg
=
tg
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c65010126.lua
0 → 100644
View file @
a1c3a78d
--『星光歌剧』台本-轮回Revue
function
c65010126
.
initial_effect
(
c
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_SUMMON
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e0
)
--token&summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetCountLimit
(
1
,
65010126
)
e1
:
SetCondition
(
c65010126
.
con
)
e1
:
SetCost
(
c65010126
.
cost
)
e1
:
SetTarget
(
c65010126
.
tg
)
e1
:
SetOperation
(
c65010126
.
op
)
c
:
RegisterEffect
(
e1
)
--draw!
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c65010126
.
drtg
)
e2
:
SetOperation
(
c65010126
.
drop
)
c
:
RegisterEffect
(
e2
)
end
function
c65010126
.
drfil
(
c
)
return
c
:
IsSetCard
(
0x9da0
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
end
function
c65010126
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
c65010126
.
drfil
(
chkc
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c65010126
.
drfil
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
)
end
local
g
=
Duel
.
SelectTarget
(
tp
,
c65010126
.
drfil
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
0
,
0
,
tp
,
1
)
end
function
c65010126
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
ShuffleDeck
(
tp
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
function
c65010126
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tn
=
Duel
.
GetTurnPlayer
()
local
ph
=
Duel
.
GetCurrentPhase
()
return
tn
~=
tp
and
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
or
(
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
))
end
function
c65010126
.
costfil
(
c
)
return
c
:
IsSetCard
(
0x9da0
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHandAsCost
()
end
function
c65010126
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65010126
.
costfil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65010126
.
costfil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_COST
)
end
function
c65010126
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
65010128
,
0
,
0x4011
,
1000
,
2800
,
8
,
RACE_FAIRY
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
c65010126
.
filter
(
c
)
return
(
c
:
IsSummonable
(
true
,
nil
,
1
)
or
c
:
IsMSetable
(
true
,
nil
,
1
))
and
c
:
IsSetCard
(
0x9da0
)
end
function
c65010126
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
65010128
,
0
,
0x4011
,
1000
,
2800
,
8
,
RACE_FAIRY
,
ATTRIBUTE_DARK
)
or
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
65010128
)
if
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
c65010126
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
65010126
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65010126
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
local
s1
=
tc
:
IsSummonable
(
true
,
nil
,
1
)
local
s2
=
tc
:
IsMSetable
(
true
,
nil
,
1
)
if
(
s1
and
s2
and
Duel
.
SelectPosition
(
tp
,
tc
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
not
s2
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
,
1
)
else
Duel
.
MSet
(
tp
,
tc
,
true
,
nil
,
1
)
end
end
end
end
\ No newline at end of file
expansions/script/c65010127.lua
0 → 100644
View file @
a1c3a78d
--『星光歌剧』台本-约定Revue
function
c65010127
.
initial_effect
(
c
)
--SearchCard
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c65010127
.
cost
)
e1
:
SetTarget
(
c65010127
.
tg
)
e1
:
SetOperation
(
c65010127
.
op
)
c
:
RegisterEffect
(
e1
)
--draw
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
65010127
)
e2
:
SetTarget
(
c65010127
.
drtg
)
e2
:
SetOperation
(
c65010127
.
drop
)
c
:
RegisterEffect
(
e2
)
end
function
c65010127
.
costfil
(
c
)
return
c
:
IsSetCard
(
0x9da0
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsPublic
()
end
function
c65010127
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65010127
.
costfil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65010127
.
costfil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
function
c65010127
.
thfil
(
c
)
return
c
:
IsSetCard
(
0x9da0
)
and
not
c
:
IsCode
(
65010127
)
and
c
:
IsAbleToHand
()
end
function
c65010127
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65010127
.
thfil
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c65010127
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65010127
.
thfil
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c65010127
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToDeck
()
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
0
,
0
,
tp
,
1
)
end
function
c65010127
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
2
,
REASON_EFFECT
)
Duel
.
ShuffleDeck
(
tp
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
\ No newline at end of file
expansions/script/c65010129.lua
0 → 100644
View file @
a1c3a78d
--星光歌剧 露崎真昼
function
c65010129
.
initial_effect
(
c
)
--summon proc
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
65010129
,
0
))
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SUMMON_PROC
)
e0
:
SetCondition
(
c65010129
.
sumcon
)
e0
:
SetOperation
(
c65010129
.
sumop
)
e0
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
c
:
RegisterEffect
(
e0
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e1
:
SetCost
(
c65010129
.
cost
)
e1
:
SetOperation
(
c65010129
.
activate
)
c
:
RegisterEffect
(
e1
)
Duel
.
AddCustomActivityCounter
(
65010129
,
ACTIVITY_SPSUMMON
,
c65010129
.
counterfilter
)
end
function
c65010129
.
refil
(
c
)
return
c
:
IsAbleToRemoveAsCost
()
and
c
:
IsSetCard
(
0x9da0
)
end
function
c65010129
.
sumcon
(
e
,
c
)
local
tp
=
e
:
GetHandler
():
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
c65010129
.
refil
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
function
c65010129
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65010129
.
refil
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
c65010129
.
counterfilter
(
c
)
return
c
:
IsSetCard
(
0x9da0
)
end
function
c65010129
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
65010129
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
Duel
.
GetFlagEffect
(
tp
,
65010129
)
==
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
REASON_COST
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
c65010129
.
splimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
65010129
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
,
nil
,
REASON_COST
)
end
function
c65010129
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
not
c
:
IsSetCard
(
0x9da0
)
end
function
c65010129
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_EXTRA_RELEASE_SUM
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
\ No newline at end of file
expansions/script/c65010130.lua
0 → 100644
View file @
a1c3a78d
--星光歌剧 露崎真昼Revue
function
c65010130
.
initial_effect
(
c
)
--summon with 1 tribute
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetDescription
(
aux
.
Stringid
(
65010130
,
0
))
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SUMMON_PROC
)
e0
:
SetCondition
(
c65010130
.
otcon
)
e0
:
SetOperation
(
c65010130
.
otop
)
e0
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
c
:
RegisterEffect
(
e0
)
local
e1
=
e0
:
Clone
()
e1
:
SetCode
(
EFFECT_SET_PROC
)
c
:
RegisterEffect
(
e1
)
--indes
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetCondition
(
c65010130
.
con
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSummonType
,
SUMMON_TYPE_ADVANCE
))
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--cannot be target
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e3
)
--tohand
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
65010130
,
1
))
e4
:
SetCategory
(
CATEGORY_TOHAND
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
c65010130
.
thcon
)
e4
:
SetTarget
(
c65010130
.
thtg
)
e4
:
SetOperation
(
c65010130
.
thop
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e5
)
--damage
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
65010130
,
2
))
e6
:
SetCategory
(
CATEGORY_DAMAGE
)
e6
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_DELAY
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetCode
(
EVENT_TO_HAND
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetCountLimit
(
1
)
e6
:
SetCondition
(
c65010130
.
damcon
)
e6
:
SetTarget
(
c65010130
.
damtg
)
e6
:
SetOperation
(
c65010130
.
damop
)
c
:
RegisterEffect
(
e6
)
end
function
c65010130
.
otfilter
(
c
)
return
c
:
IsSetCard
(
0x9da0
)
end
function
c65010130
.
otcon
(
e
,
c
,
minc
)
if
c
==
nil
then
return
true
end
local
mg
=
Duel
.
GetMatchingGroup
(
c65010130
.
otfilter
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
return
c
:
IsLevelAbove
(
7
)
and
minc
<=
1
and
Duel
.
CheckTribute
(
c
,
1
,
1
,
mg
)
end
function
c65010130
.
otop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
mg
=
Duel
.
GetMatchingGroup
(
c65010130
.
otfilter
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
sg
=
Duel
.
SelectTribute
(
tp
,
c
,
1
,
1
,
mg
)
c
:
SetMaterial
(
sg
)
Duel
.
Release
(
sg
,
REASON_SUMMON
+
REASON_MATERIAL
)
end
function
c65010130
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
end
function
c65010130
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
end
function
c65010130
.
thfil
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x9da0
)
and
c
:
IsAbleToHand
()
end
function
c65010130
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65010130
.
thfil
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
c65010130
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65010130
.
thfil
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
end
end
function
c65010130
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
~=
tp
and
Duel
.
GetCurrentPhase
()
~=
PHASE_DRAW
end
function
c65010130
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
1500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
1500
)
end
function
c65010130
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
\ No newline at end of file
expansions/script/c65072007.lua
View file @
a1c3a78d
--渺奏迷景曲-凝望至高
function
c65072007
.
initial_effect
(
c
)
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
65072007
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c65072007
.
target
)
e1
:
SetOperation
(
c65072007
.
activate
)
c
:
RegisterEffect
(
e1
)
end
c65072007
.
card_code_list
=
{
65072000
}
function
c65072007
.
filter
(
c
)
return
aux
.
IsCodeListed
(
c
,
65072000
)
and
c
:
IsAbleToHand
()
end
function
c65072007
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65072007
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
11
,
0
,
aux
.
Stringid
(
65072007
,
0
))
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c65072007
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65072007
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
--actlimit
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
c65072007
.
actlimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c65072007
.
actlimit
(
e
,
te
,
tp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
and
te
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
te
:
IsActiveType
(
TYPE_SPELL
)
and
te
:
GetHandler
():
IsType
(
TYPE_FIELD
)
end
--渺奏迷景曲-凝望至高
function
c65072007
.
initial_effect
(
c
)
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
65072007
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c65072007
.
target
)
e1
:
SetOperation
(
c65072007
.
activate
)
c
:
RegisterEffect
(
e1
)
end
c65072007
.
card_code_list
=
{
65072000
}
function
c65072007
.
filter
(
c
)
return
aux
.
IsCodeListed
(
c
,
65072000
)
and
c
:
IsAbleToHand
()
end
function
c65072007
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65072007
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
11
,
0
,
aux
.
Stringid
(
65072007
,
0
))
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c65072007
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65072007
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
--actlimit
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
c65072007
.
actlimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c65072007
.
actlimit
(
e
,
te
,
tp
)
return
te
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
te
:
IsActiveType
(
TYPE_SPELL
)
and
te
:
GetHandler
():
IsType
(
TYPE_FIELD
)
end
expansions/script/c9980521.lua
View file @
a1c3a78d
--鸡里奥
function
c9980521
.
initial_effect
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--destroy & search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
9980521
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
9980521
)
e1
:
SetCondition
(
c9980521
.
thcon
)
e1
:
SetTarget
(
c9980521
.
thtg
)
e1
:
SetOperation
(
c9980521
.
thop
)
c
:
RegisterEffect
(
e1
)
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsRace
,
RACE_ROCK
))
e2
:
SetValue
(
500
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e3
)
--special summon from hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
9980521
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_EXTRA
+
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
99805210
)
e2
:
SetCondition
(
c9980521
.
spcon
)
e2
:
SetCost
(
c9980521
.
spcost
)
e2
:
SetTarget
(
c9980521
.
sptg
)
e2
:
SetOperation
(
c9980521
.
spop
)
c
:
RegisterEffect
(
e2
)
--atk up
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
9980521
,
2
))
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e3
:
SetCountLimit
(
1
,
99805211
)
e3
:
SetCondition
(
c9980521
.
atkcon
)
e3
:
SetOperation
(
c9980521
.
atkop
)
c
:
RegisterEffect
(
e3
)
Duel
.
AddCustomActivityCounter
(
9980521
,
ACTIVITY_SPSUMMON
,
c9980521
.
counterfilter
)
end
function
c9980521
.
counterfilter
(
c
)
return
not
c
:
IsSummonType
(
SUMMON_TYPE_PENDULUM
)
end
function
c9980521
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
end
function
c9980521
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x1bcf
)
and
not
c
:
IsCode
(
9980521
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
c9980521
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsDestructable
()
and
Duel
.
IsExistingMatchingCard
(
c9980521
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c9980521
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980521
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
function
c9980521
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
0
)
and
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
end
function
c9980521
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
9980521
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTarget
(
c9980521
.
splimit
)
e1
:
SetTargetRange
(
1
,
0
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c9980521
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
bit
.
band
(
sumtype
,
SUMMON_TYPE_PENDULUM
)
==
SUMMON_TYPE_PENDULUM
end
function
c9980521
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c9980521
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
c9980521
.
atkfilter
(
c
)
return
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsFaceup
()
end
function
c9980521
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
d
=
c
:
GetBattleTarget
()
local
gc
=
Duel
.
GetMatchingGroupCount
(
c9980521
.
atkfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
nil
)
return
c
==
Duel
.
GetAttacker
()
and
d
and
d
:
IsFaceup
()
and
not
d
:
IsControler
(
tp
)
and
gc
>
0
end
function
c9980521
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
d
=
Duel
.
GetAttacker
():
GetBattleTarget
()
local
gc
=
Duel
.
GetMatchingGroupCount
(
c9980521
.
atkfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
nil
)
if
d
:
IsRelateToBattle
()
and
d
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
e1
:
SetValue
(
-
gc
*
500
)
d
:
RegisterEffect
(
e1
)
end
end
--鸡里奥
function
c9980521
.
initial_effect
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--destroy & search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
9980521
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
9980521
)
e1
:
SetCondition
(
c9980521
.
thcon
)
e1
:
SetTarget
(
c9980521
.
thtg
)
e1
:
SetOperation
(
c9980521
.
thop
)
c
:
RegisterEffect
(
e1
)
--atk
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsRace
,
RACE_ROCK
))
e2
:
SetValue
(
500
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e3
)
--special summon from hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
9980521
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_EXTRA
+
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
99805210
)
e2
:
SetCondition
(
c9980521
.
spcon
)
e2
:
SetCost
(
c9980521
.
spcost
)
e2
:
SetTarget
(
c9980521
.
sptg
)
e2
:
SetOperation
(
c9980521
.
spop
)
c
:
RegisterEffect
(
e2
)
--atk up
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
9980521
,
2
))
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e3
:
SetCountLimit
(
1
,
99805211
)
e3
:
SetCondition
(
c9980521
.
atkcon
)
e3
:
SetOperation
(
c9980521
.
atkop
)
c
:
RegisterEffect
(
e3
)
end
function
c9980521
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
end
function
c9980521
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x1bcf
)
and
not
c
:
IsCode
(
9980521
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
c9980521
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsDestructable
()
and
Duel
.
IsExistingMatchingCard
(
c9980521
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c9980521
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9980521
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
function
c9980521
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
0
)
and
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
end
function
c9980521
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
9980521
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTarget
(
c9980521
.
splimit
)
e1
:
SetTargetRange
(
1
,
0
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c9980521
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
bit
.
band
(
sumtype
,
SUMMON_TYPE_PENDULUM
)
==
SUMMON_TYPE_PENDULUM
end
function
c9980521
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c9980521
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
c9980521
.
atkfilter
(
c
)
return
c
:
IsRace
(
RACE_ROCK
)
and
c
:
IsFaceup
()
end
function
c9980521
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
d
=
c
:
GetBattleTarget
()
local
gc
=
Duel
.
GetMatchingGroupCount
(
c9980521
.
atkfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
nil
)
return
c
==
Duel
.
GetAttacker
()
and
d
and
d
:
IsFaceup
()
and
not
d
:
IsControler
(
tp
)
and
gc
>
0
end
function
c9980521
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
d
=
Duel
.
GetAttacker
():
GetBattleTarget
()
local
gc
=
Duel
.
GetMatchingGroupCount
(
c9980521
.
atkfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
nil
)
if
d
:
IsRelateToBattle
()
and
d
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
e1
:
SetValue
(
-
gc
*
500
)
d
:
RegisterEffect
(
e1
)
end
end
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment