Commit 1aa3d60d authored by 2924713558's avatar 2924713558 Committed by GitHub

Add files via upload

parent e8ea0566
--灵都·命运交错
local m=1111501
local cm=_G["c"..m]
xpcall(function() require("expansions/script/c1110198") end,function() require("script/c1110198") end)
cm.named_with_Urban=true
--
function c1111501.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(c1111501.spcost)
e1:SetOperation(c1111501.op1)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1111501,0))
e2:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetCost(c1111501.spcost)
e2:SetTarget(c1111501.tg2)
e2:SetOperation(c1111501.op2)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(1111501,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCost(c1111501.cost3)
e3:SetTarget(c1111501.tg3)
e3:SetOperation(c1111501.op3)
c:RegisterEffect(e3)
--
Duel.AddCustomActivityCounter(1111501,ACTIVITY_SPSUMMON,c1111501.counterfilter)
--
end
--
function c1111501.counterfilter(c)
return muxu.check_set_Urban(c) or (not c:IsType(TYPE_LINK))
end
--
function c1111501.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetCustomActivityCount(1111501,tp,ACTIVITY_SPSUMMON)<1 end
local e1_1=Effect.CreateEffect(c)
e1_1:SetType(EFFECT_TYPE_FIELD)
e1_1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1_1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1_1:SetReset(RESET_PHASE+PHASE_END)
e1_1:SetTargetRange(1,0)
e1_1:SetTarget(c1111501.splimit)
Duel.RegisterEffect(e1_1,tp)
end
function c1111501.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return c:IsType(TYPE_LINK) and not muxu.check_set_Urban(c)
end
--
function c1111501.op1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetMZoneCount(tp)<1 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,1110199,0,0x4011,100,100,3,RACE_FAIRY,ATTRIBUTE_LIGHT) and Duel.SelectYesNo(tp,aux.Stringid(1111501,3)) then
local token=Duel.CreateToken(tp,1110199)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
--
function c1111501.tfilter2(c)
return c:IsCode(1110004) and c:IsAbleToHand()
end
function c1111501.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1111501.tfilter2,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
--
function c1111501.op2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=Duel.SelectMatchingCard(tp,c1111501.tfilter2,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if sg:GetCount()<1 then return end
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
--
function c1111501.cost3(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() and Duel.GetCustomActivityCount(1111501,tp,ACTIVITY_SPSUMMON)<1 end
local e1_1=Effect.CreateEffect(c)
e1_1:SetType(EFFECT_TYPE_FIELD)
e1_1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1_1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1_1:SetReset(RESET_PHASE+PHASE_END)
e1_1:SetTargetRange(1,0)
e1_1:SetTarget(c1111501.splimit)
Duel.RegisterEffect(e1_1,tp)
Duel.SendtoGrave(c,REASON_COST)
end
--
function c1111501.tfilter3(c,e,tp)
return c:IsCode(1110003) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c1111501.tg3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(c1111501.tfilter3,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end
--
function c1111501.op3(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetMZoneCount(tp)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c1111501.tfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()<1 then return end
if Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0 and Duel.SelectYesNo(tp,aux.Stringid(1111501,2)) then
local tc=g:GetFirst()
local e3_1=Effect.CreateEffect(c)
e3_1:SetType(EFFECT_TYPE_SINGLE)
e3_1:SetCode(EFFECT_UPDATE_LEVEL)
e3_1:SetValue(2)
e3_1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e3_1,true)
end
end
--
--灵都·命运交错
local m=1111501
local cm=_G["c"..m]
xpcall(function() require("expansions/script/c1110198") end,function() require("script/c1110198") end)
cm.named_with_Urban=true
--
function c1111501.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(c1111501.spcost)
e1:SetOperation(c1111501.op1)
c:RegisterEffect(e1)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(1111501,0))
e2:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetTarget(c1111501.tg2)
e2:SetOperation(c1111501.op2)
c:RegisterEffect(e2)
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(1111501,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCost(c1111501.cost3)
e3:SetTarget(c1111501.tg3)
e3:SetOperation(c1111501.op3)
c:RegisterEffect(e3)
--
Duel.AddCustomActivityCounter(1111501,ACTIVITY_SPSUMMON,c1111501.counterfilter)
--
end
--
function c1111501.counterfilter(c)
return muxu.check_set_Urban(c) or (not c:IsType(TYPE_LINK))
end
--
function c1111501.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetCustomActivityCount(1111501,tp,ACTIVITY_SPSUMMON)<1 end
local e1_1=Effect.CreateEffect(c)
e1_1:SetType(EFFECT_TYPE_FIELD)
e1_1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1_1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1_1:SetReset(RESET_PHASE+PHASE_END)
e1_1:SetTargetRange(1,0)
e1_1:SetTarget(c1111501.splimit)
Duel.RegisterEffect(e1_1,tp)
end
function c1111501.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return c:IsType(TYPE_LINK) and not muxu.check_set_Urban(c)
end
--
function c1111501.op1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetMZoneCount(tp)<1 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,1110199,0,0x4011,100,100,3,RACE_FAIRY,ATTRIBUTE_LIGHT) and Duel.SelectYesNo(tp,aux.Stringid(1111501,3)) then
local token=Duel.CreateToken(tp,1110199)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end
end
--
function c1111501.tfilter2(c)
return c:IsCode(1110004) and c:IsAbleToHand()
end
function c1111501.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c1111501.tfilter2,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
--
function c1111501.op2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=Duel.SelectMatchingCard(tp,c1111501.tfilter2,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if sg:GetCount()<1 then return end
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
--
function c1111501.cost3(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() and Duel.GetCustomActivityCount(1111501,tp,ACTIVITY_SPSUMMON)<1 end
local e1_1=Effect.CreateEffect(c)
e1_1:SetType(EFFECT_TYPE_FIELD)
e1_1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1_1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1_1:SetReset(RESET_PHASE+PHASE_END)
e1_1:SetTargetRange(1,0)
e1_1:SetTarget(c1111501.splimit)
Duel.RegisterEffect(e1_1,tp)
Duel.SendtoGrave(c,REASON_COST)
end
--
function c1111501.tfilter3(c,e,tp)
return c:IsCode(1110003) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c1111501.tg3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetMZoneCount(tp)>0
and Duel.IsExistingMatchingCard(c1111501.tfilter3,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end
--
function c1111501.op3(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetMZoneCount(tp)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c1111501.tfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()<1 then return end
if Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0 and Duel.SelectYesNo(tp,aux.Stringid(1111501,2)) then
local tc=g:GetFirst()
local e3_1=Effect.CreateEffect(c)
e3_1:SetType(EFFECT_TYPE_SINGLE)
e3_1:SetCode(EFFECT_UPDATE_LEVEL)
e3_1:SetValue(2)
e3_1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e3_1,true)
end
end
--
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