Commit 5870c2d9 authored by mercury233's avatar mercury233

minor format fixes

parent cfc60c2b
......@@ -9,8 +9,7 @@
"duelstart": [
"這只是AI,打贏不要太高興阿。",
"十分致謝233服讓我們有遊戲可以玩,別忘記去拜訪他們。",
"反主流學院請洽NOVA。",
"反主流學院請洽NOVA。"
],
"newturn": [
"到我的回合了,抽牌!",
......
......@@ -43,7 +43,7 @@ namespace WindBot.Game.AI.Decks
AddExecutor(ExecutorType.Activate, CardId.DarkHole, DefaultDarkHole);
AddExecutor(ExecutorType.Activate, CardId.Raigeki, DefaultRaigeki);
AddExecutor(ExecutorType.Activate, CardId.BlackWhirlwind, BlackWhirlwindEffect);
AddExecutor(ExecutorType.SpSummon, CardId.KrisTheCrackOfDawn);
AddExecutor(ExecutorType.SummonOrSet, CardId.KrisTheCrackOfDawn);
AddExecutor(ExecutorType.Summon, CardId.SiroccoTheDawn, SiroccoTheDawnSummon);
......
......@@ -129,7 +129,7 @@ namespace WindBot.Game.AI.Decks
if (bestMy == null || !AI.Utils.IsOneEnemyBetterThanValue(bestMy.Attack, false))
return false;
else
AI.SelectCard(Enemy.MonsterZone.GetHighestAttackMonster());
AI.SelectCard(Enemy.MonsterZone.GetHighestAttackMonster());
return true;
}
......
......@@ -9,7 +9,7 @@ namespace WindBot.Game.AI.Decks
// NOT FINISHED YET
[Deck("Nekroz", "AI_Nekroz", "NotFinished")]
public class NekrozExecutor : DefaultExecutor
{
{
public class CardId
{
public const int DancePrincess = 52738610;
......@@ -45,7 +45,7 @@ namespace WindBot.Game.AI.Decks
public NekrozExecutor(GameAI ai, Duel duel)
: base(ai, duel)
{
NekrozRituelCard.Add(CardId.Clausolas);
NekrozRituelCard.Add(CardId.Clausolas);
NekrozRituelCard.Add(CardId.Unicore);
NekrozRituelCard.Add(CardId.DecisiveArmor);
NekrozRituelCard.Add(CardId.Brionac);
......@@ -103,7 +103,7 @@ namespace WindBot.Game.AI.Decks
private bool ThousandHandsSummon()
{
if (!Bot.HasInHand(NekrozRituelCard) || Bot.HasInHand(CardId.Shurit) || !Bot.HasInHand(NekrozSpellCard))
if (!Bot.HasInHand(NekrozRituelCard) || Bot.HasInHand(CardId.Shurit) || !Bot.HasInHand(NekrozSpellCard))
return true;
foreach (ClientCard Card in Bot.Hand)
if (Card != null && Card.Id == CardId.Kaleidoscope && !Bot.HasInHand(CardId.Unicore))
......@@ -175,7 +175,7 @@ namespace WindBot.Game.AI.Decks
}
private bool GungnirEffect()
{
{
if (AI.Utils.IsOneEnemyBetter(true) && Duel.Phase == DuelPhase.Main1)
{
AI.SelectCard(Enemy.GetMonsters().GetHighestAttackMonster());
......
......@@ -191,7 +191,7 @@ namespace WindBot.Game.AI.Decks
}
return false;
}
private bool TrapSetUnique()
{
foreach (ClientCard card in Bot.GetSpells())
......
......@@ -703,7 +703,7 @@ namespace WindBot.Game
{
m_thirdSelector = new CardSelector(loc);
}
public void SelectMaterials(ClientCard card)
{
m_materialSelector = new CardSelector(card);
......
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