Commit e1cd4328 authored by jwyxym's avatar jwyxym Committed by GitHub

Add files via upload

parent d2b23515
...@@ -399,11 +399,9 @@ function VgD.MonsterPosDefenseOperation(e,tp,eg,ep,ev,re,r,rp) ...@@ -399,11 +399,9 @@ function VgD.MonsterPosDefenseOperation(e,tp,eg,ep,ev,re,r,rp)
c:RegisterFlagEffect(AttackTriggerFlag,RESET_EVENT+RESETS_STANDARD+EVENT_PRE_BATTLE_DAMAGE,0,1,label) c:RegisterFlagEffect(AttackTriggerFlag,RESET_EVENT+RESETS_STANDARD+EVENT_PRE_BATTLE_DAMAGE,0,1,label)
end end
function VgD.MonsterPosAttackOperation(e,tp,eg,ep,ev,re,r,rp) function VgD.MonsterPosAttackOperation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsPosition,tp,LOCATION_MZONE,0,nil,POS_FACEUP_DEFENSE) local g=duel.GetMatchingGroup(Card.IsPosition,tp,LOCATION_MZONE,0,nil,POS_FACEUP_DEFENSE)
if g:GetCount()>0 and Duel.GetTurnPlayer()==tp then Duel.ChangePosition(g,POS_FACEUP_ATTACK)
Duel.ChangePosition(g,POS_FACEUP_ATTACK) Duel.Hint(HINT_LINES,tp,VgF.Stringid(VgID,8))
Duel.Hint(HINT_LINES,tp,VgF.Stringid(VgID,8))
end
end end
function VgD.MonsterBattleDamageCondition(e,tp,eg,ep,ev,re,r,rp) function VgD.MonsterBattleDamageCondition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
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