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xiaoye
Vgdpro Scripts
Commits
cb12d359
Commit
cb12d359
authored
Dec 03, 2024
by
xiaoye
Browse files
Options
Browse Files
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Plain Diff
fix CardsFromTo
parent
8ec1f16b
Changes
31
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Showing
31 changed files
with
44 additions
and
42 deletions
+44
-42
README.md
README.md
+6
-4
VgFuncLib.lua
VgFuncLib.lua
+6
-6
c10101001.lua
c10101001.lua
+1
-1
c10101002.lua
c10101002.lua
+1
-1
c10101003.lua
c10101003.lua
+1
-1
c10101015.lua
c10101015.lua
+1
-1
c10105003.lua
c10105003.lua
+1
-1
c10203002.lua
c10203002.lua
+1
-1
c10203018.lua
c10203018.lua
+1
-1
c10401009.lua
c10401009.lua
+1
-1
c10401012.lua
c10401012.lua
+1
-1
c10401024.lua
c10401024.lua
+1
-1
c10401050.lua
c10401050.lua
+1
-1
c10401055.lua
c10401055.lua
+1
-1
c10401084.lua
c10401084.lua
+1
-1
c10401111.lua
c10401111.lua
+2
-2
c10402008.lua
c10402008.lua
+1
-1
c10402011.lua
c10402011.lua
+1
-1
c10402029.lua
c10402029.lua
+1
-1
c10402032.lua
c10402032.lua
+1
-1
c10402036.lua
c10402036.lua
+1
-1
c10402037.lua
c10402037.lua
+1
-1
c10501001.lua
c10501001.lua
+1
-1
c10501069.lua
c10501069.lua
+1
-1
c10501079.lua
c10501079.lua
+1
-1
c10501083.lua
c10501083.lua
+1
-1
c10501085.lua
c10501085.lua
+1
-1
c20101001.lua
c20101001.lua
+1
-1
c20103001.lua
c20103001.lua
+1
-1
c20104001.lua
c20104001.lua
+2
-2
c20106001.lua
c20106001.lua
+2
-2
No files found.
README.md
View file @
cb12d359
...
@@ -159,7 +159,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -159,7 +159,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
vgf
.
AtkUp
(
c
,
g
,
5000
,
nil
)
vgf
.
AtkUp
(
c
,
g
,
5000
,
nil
)
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DROP
,
cm
.
filter
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DROP
,
cm
.
filter
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsCode
(
10101006
)
return
c
:
IsCode
(
10101006
)
...
@@ -184,7 +184,7 @@ vgd.BeRidedByCard(c, m[, code, op, cost, con, tg])
...
@@ -184,7 +184,7 @@ vgd.BeRidedByCard(c, m[, code, op, cost, con, tg])
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
vgf
.
VgCard
(
c
)
vgd
.
BeRidedByCard
(
c
,
m
,
10101002
,
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_DECK
,
cm
.
filter
))
vgd
.
BeRidedByCard
(
c
,
m
,
10101002
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_DECK
,
cm
.
filter
))
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsCode
(
10101009
)
return
c
:
IsCode
(
10101009
)
...
@@ -306,7 +306,7 @@ VgD.EffectTypeIgnition(c, m[, loc, op, cost, con, tg, count, property])
...
@@ -306,7 +306,7 @@ VgD.EffectTypeIgnition(c, m[, loc, op, cost, con, tg, count, property])
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
vgf
.
VgCard
(
c
)
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_MZONE
,
LOCATION_DROP
,
cm
.
filter
),
vgf
.
DisCardCost
(
1
),
nil
,
nil
,
1
)
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_MZONE
,
LOCATION_DROP
,
cm
.
filter
),
vgf
.
DisCardCost
(
1
),
nil
,
nil
,
1
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsLevel
(
0
)
return
c
:
IsLevel
(
0
)
...
@@ -420,12 +420,14 @@ vgf.VgCard(c)
...
@@ -420,12 +420,14 @@ vgf.VgCard(c)
## 2.用于行为的封装函数(仅用于operation函数):从X1处寻找卡送去X2处
## 2.用于行为的封装函数(仅用于operation函数):从X1处寻找卡送去X2处
```
lua
```
lua
vgf
.
SearchCard
(
loc_to
,
loc_from
,
f
[,
int_max
,
int_min
,
...
])
vgf
.
CardsFromTo
(
reason
,
loc_to
,
loc_from
,
f
[,
int_max
,
int_min
,
...
])
```
```
返回值:int 【具体操作的数量】
返回值:int 【具体操作的数量】
参数注释
参数注释
> **reason : 操作的原因**
>
> **loc_to : 找到的卡送去某处**
> **loc_to : 找到的卡送去某处**
>
>
> **loc_from : 从某处找卡**
> **loc_from : 从某处找卡**
...
...
VgFuncLib.lua
View file @
cb12d359
...
@@ -741,7 +741,7 @@ end
...
@@ -741,7 +741,7 @@ end
---@param loc_to number 要送去的区域。不填则返回0。
---@param loc_to number 要送去的区域。不填则返回0。
---@param loc_from number 要选取的区域。不填则返回0。
---@param loc_from number 要选取的区域。不填则返回0。
---@param f function|nil 卡片过滤的条件
---@param f function|nil 卡片过滤的条件
function
VgF
.
SearchCard
(
loc_to
,
loc_from
,
f
,
int_max
,
int_min
,
...
)
function
VgF
.
CardsFromTo
(
reason
,
loc_to
,
loc_from
,
f
,
int_max
,
int_min
,
...
)
local
ext_params
=
{
...
}
local
ext_params
=
{
...
}
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
loc_to
or
not
loc_from
then
return
0
end
if
not
loc_to
or
not
loc_from
then
return
0
end
...
@@ -753,7 +753,7 @@ function VgF.SearchCard(loc_to, loc_from, f, int_max, int_min, ...)
...
@@ -753,7 +753,7 @@ function VgF.SearchCard(loc_to, loc_from, f, int_max, int_min, ...)
return
VgF
.
GetValueType
(
f
)
~=
"function"
or
f
(
c
,
table.unpack
(
ext_params
))
return
VgF
.
GetValueType
(
f
)
~=
"function"
or
f
(
c
,
table.unpack
(
ext_params
))
end
,
tp
,
loc_from
,
0
,
int_min
,
int_max
,
nil
)
end
,
tp
,
loc_from
,
0
,
int_min
,
int_max
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
return
VgF
.
Sendto
(
loc_to
,
g
,
nil
,
REASON_EFFECT
)
return
VgF
.
Sendto
(
loc_to
,
g
,
nil
,
reason
)
end
end
elseif
loc_to
==
LOCATION_VZONE
then
elseif
loc_to
==
LOCATION_VZONE
then
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_CALL
,
e
,
tp
,
function
(
c
)
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_CALL
,
e
,
tp
,
function
(
c
)
...
@@ -779,21 +779,21 @@ function VgF.SearchCard(loc_to, loc_from, f, int_max, int_min, ...)
...
@@ -779,21 +779,21 @@ function VgF.SearchCard(loc_to, loc_from, f, int_max, int_min, ...)
return
VgF
.
GetValueType
(
f
)
~=
"function"
or
f
(
c
,
table.unpack
(
ext_params
))
return
VgF
.
GetValueType
(
f
)
~=
"function"
or
f
(
c
,
table.unpack
(
ext_params
))
end
,
tp
,
loc_from
,
0
,
int_min
,
int_max
,
nil
)
end
,
tp
,
loc_from
,
0
,
int_min
,
int_max
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
return
VgF
.
Sendto
(
loc_to
,
g
,
REASON_EFFECT
)
return
VgF
.
Sendto
(
loc_to
,
g
,
reason
)
end
end
elseif
loc_to
==
LOCATION_REMOVED
then
elseif
loc_to
==
LOCATION_REMOVED
then
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_CALL
,
e
,
tp
,
function
(
c
)
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_CALL
,
e
,
tp
,
function
(
c
)
return
VgF
.
GetValueType
(
f
)
~=
"function"
or
f
(
c
,
table.unpack
(
ext_params
))
return
VgF
.
GetValueType
(
f
)
~=
"function"
or
f
(
c
,
table.unpack
(
ext_params
))
end
,
tp
,
loc_from
,
0
,
int_min
,
int_max
,
nil
)
end
,
tp
,
loc_from
,
0
,
int_min
,
int_max
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
return
VgF
.
Sendto
(
loc_to
,
g
,
POS_FACEUP
,
REASON_EFFECT
)
return
VgF
.
Sendto
(
loc_to
,
g
,
POS_FACEUP
,
reason
)
end
end
elseif
loc_to
==
LOCATION_EXILE
then
elseif
loc_to
==
LOCATION_EXILE
then
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_CALL
,
e
,
tp
,
function
(
c
)
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_CALL
,
e
,
tp
,
function
(
c
)
return
VgF
.
GetValueType
(
f
)
~=
"function"
or
f
(
c
,
table.unpack
(
ext_params
))
return
VgF
.
GetValueType
(
f
)
~=
"function"
or
f
(
c
,
table.unpack
(
ext_params
))
end
,
tp
,
loc_from
,
0
,
int_min
,
int_max
,
nil
)
end
,
tp
,
loc_from
,
0
,
int_min
,
int_max
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
return
VgF
.
Sendto
(
loc_to
,
g
,
REASON_EFFECT
)
return
VgF
.
Sendto
(
loc_to
,
g
,
reason
)
end
end
elseif
loc_to
==
LOCATION_OVERLAY
then
elseif
loc_to
==
LOCATION_OVERLAY
then
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_CALL
,
e
,
tp
,
function
(
c
)
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_CALL
,
e
,
tp
,
function
(
c
)
...
@@ -808,7 +808,7 @@ function VgF.SearchCard(loc_to, loc_from, f, int_max, int_min, ...)
...
@@ -808,7 +808,7 @@ function VgF.SearchCard(loc_to, loc_from, f, int_max, int_min, ...)
return
VgF
.
GetValueType
(
f
)
~=
"function"
or
f
(
c
,
table.unpack
(
ext_params
))
return
VgF
.
GetValueType
(
f
)
~=
"function"
or
f
(
c
,
table.unpack
(
ext_params
))
end
,
tp
,
loc_from
,
0
,
int_min
,
int_max
,
nil
)
end
,
tp
,
loc_from
,
0
,
int_min
,
int_max
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
return
VgF
.
Sendto
(
loc_to
,
g
,
tp
,
POS_FACEUP_ATTACK
,
REASON_EFFECT
)
return
VgF
.
Sendto
(
loc_to
,
g
,
tp
,
POS_FACEUP_ATTACK
,
reason
)
end
end
end
end
return
0
return
0
...
...
c10101001.lua
View file @
cb12d359
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_DROP
,
cm
.
filter
),
vgf
.
DisCardCost
(
1
),
vgf
.
VMonsterCondition
,
nil
,
1
)
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_DROP
,
cm
.
filter
),
vgf
.
DisCardCost
(
1
),
vgf
.
VMonsterCondition
,
nil
,
1
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_ATTACK_ANNOUNCE
,
cm
.
operation
,
vgf
.
DamageCost
(
1
),
vgf
.
VMonsterCondition
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_ATTACK_ANNOUNCE
,
cm
.
operation
,
vgf
.
DamageCost
(
1
),
vgf
.
VMonsterCondition
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
...
...
c10101002.lua
View file @
cb12d359
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
BeRidedByCard
(
c
,
m
,
10101001
,
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
),
vgf
.
OverlayCost
(
1
))
vgd
.
BeRidedByCard
(
c
,
m
,
10101001
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
),
vgf
.
OverlayCost
(
1
))
vgd
.
EffectTypeContinuousChangeAttack
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
2000
,
cm
.
con
)
vgd
.
EffectTypeContinuousChangeAttack
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
2000
,
cm
.
con
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
...
...
c10101003.lua
View file @
cb12d359
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
BeRidedByCard
(
c
,
m
,
10101002
,
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_DECK
,
cm
.
filter
))
vgd
.
BeRidedByCard
(
c
,
m
,
10101002
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_DECK
,
cm
.
filter
))
vgd
.
EffectTypeContinuousChangeAttack
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
2000
,
cm
.
con
)
vgd
.
EffectTypeContinuousChangeAttack
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
2000
,
cm
.
con
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
...
...
c10101015.lua
View file @
cb12d359
...
@@ -8,7 +8,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -8,7 +8,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
vgf
.
AtkUp
(
c
,
g
,
5000
,
nil
)
vgf
.
AtkUp
(
c
,
g
,
5000
,
nil
)
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DROP
,
cm
.
filter
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DROP
,
cm
.
filter
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsCode
(
10101006
)
return
c
:
IsCode
(
10101006
)
...
...
c10105003.lua
View file @
cb12d359
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
),
nil
,
vgf
.
VSummonCondition
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
),
nil
,
vgf
.
VSummonCondition
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
cm
.
operation1
,
cm
.
cost
,
cm
.
condition
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
cm
.
operation1
,
cm
.
cost
,
cm
.
condition
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
...
...
c10203002.lua
View file @
cb12d359
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
BeRidedByCard
(
c
,
m
,
cm
.
filter
,
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DROP
,
cm
.
filter1
),
vgf
.
DamageCost
(
1
))
vgd
.
BeRidedByCard
(
c
,
m
,
cm
.
filter
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DROP
,
cm
.
filter1
),
vgf
.
DamageCost
(
1
))
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_FIELD
,
EVENT_CUSTOM
+
EVENT_SUPPORT
,
cm
.
operation1
,
vgf
.
OverlayCost
(
1
),
cm
.
condition1
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_FIELD
,
EVENT_CUSTOM
+
EVENT_SUPPORT
,
cm
.
operation1
,
vgf
.
OverlayCost
(
1
),
cm
.
condition1
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
...
...
c10203018.lua
View file @
cb12d359
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
SpellActivate
(
c
,
m
,
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
),
vgf
.
DamageCost
(
1
),
cm
.
condition
)
vgd
.
SpellActivate
(
c
,
m
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
),
vgf
.
DamageCost
(
1
),
cm
.
condition
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
vgf
.
GetVMonster
(
tp
):
IsSetCard
(
0x202
)
return
vgf
.
GetVMonster
(
tp
):
IsSetCard
(
0x202
)
...
...
c10401009.lua
View file @
cb12d359
...
@@ -13,5 +13,5 @@ function cm.initial_effect(c)
...
@@ -13,5 +13,5 @@ function cm.initial_effect(c)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
AFFECT_CODE_MIX_DIFFERENT_NAME
)
e2
:
SetCode
(
AFFECT_CODE_MIX_DIFFERENT_NAME
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_DROP
),
vgf
.
DamageCost
(
1
),
vgf
.
VMonsterCondition
,
nil
,
1
)
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_DROP
),
vgf
.
DamageCost
(
1
),
vgf
.
VMonsterCondition
,
nil
,
1
)
end
end
\ No newline at end of file
c10401012.lua
View file @
cb12d359
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
code
=
vgf
.
GetVMonster
(
tp
):
GetCode
()
local
code
=
vgf
.
GetVMonster
(
tp
):
GetCode
()
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
,
1
,
0
,
code
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
,
1
,
0
,
code
)
end
end
function
cm
.
filter
(
c
,
code
)
function
cm
.
filter
(
c
,
code
)
return
c
:
IsCode
(
code
)
return
c
:
IsCode
(
code
)
...
...
c10401024.lua
View file @
cb12d359
...
@@ -12,7 +12,7 @@ end
...
@@ -12,7 +12,7 @@ end
--效果二处理
--效果二处理
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_DROP
,
cm
.
filter2
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_DROP
,
cm
.
filter2
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetOperatedGroup
()
local
g
=
Duel
.
GetOperatedGroup
()
vgf
.
AtkUp
(
c
,
g
,
5000
)
vgf
.
AtkUp
(
c
,
g
,
5000
)
end
end
...
...
c10401050.lua
View file @
cb12d359
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
nil
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DROP
,
cm
.
filter
,
1
,
0
),
nil
,
vgf
.
VSummonCondition
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
nil
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DROP
,
cm
.
filter
,
1
,
0
),
nil
,
vgf
.
VSummonCondition
)
vgd
.
EffectTypeContinuousChangeAttack
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
5000
,
cm
.
con2
)
vgd
.
EffectTypeContinuousChangeAttack
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
5000
,
cm
.
con2
)
vgd
.
GlobalCheckEffect
(
c
,
m
,
EVENT_CHAINING
,
cm
.
checkcon
)
vgd
.
GlobalCheckEffect
(
c
,
m
,
EVENT_CHAINING
,
cm
.
checkcon
)
end
end
...
...
c10401055.lua
View file @
cb12d359
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_GRAVE
,
cm
.
filter
,
1
,
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_GRAVE
,
cm
.
filter
,
1
,
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetOperatedGroup
()
local
g
=
Duel
.
GetOperatedGroup
()
vgf
.
AtkUp
(
c
,
g
,
10000
)
vgf
.
AtkUp
(
c
,
g
,
10000
)
end
end
...
...
c10401084.lua
View file @
cb12d359
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
nil
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DECK
,
Card
.
IsSetCard
,
1
,
0
,
0x5040
),
nil
,
vgf
.
VSummonCondition
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
nil
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DECK
,
Card
.
IsSetCard
,
1
,
0
,
0x5040
),
nil
,
vgf
.
VSummonCondition
)
vgd
.
EffectTypeContinuousChangeAttack
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
2000
,
cm
.
con
)
vgd
.
EffectTypeContinuousChangeAttack
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
2000
,
cm
.
con
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
...
...
c10401111.lua
View file @
cb12d359
...
@@ -12,8 +12,8 @@ end
...
@@ -12,8 +12,8 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
if
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DROP
,
cm
.
filter
,
1
,
0
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
==
0
then
if
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DROP
,
cm
.
filter
,
1
,
0
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
==
0
then
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DROP
,
nil
,
2
,
2
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DROP
,
nil
,
2
,
2
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
...
...
c10402008.lua
View file @
cb12d359
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
nil
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_OVERLAY
,
Card
.
IsSetCard
,
1
,
1
,
0x78
),
nil
,
vgf
.
VSummonCondition
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
nil
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_OVERLAY
,
Card
.
IsSetCard
,
1
,
1
,
0x78
),
nil
,
vgf
.
VSummonCondition
)
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
cm
.
op
,
cm
.
cost
,
nil
,
nil
,
1
)
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
cm
.
op
,
cm
.
cost
,
nil
,
nil
,
1
)
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
c10402011.lua
View file @
cb12d359
...
@@ -8,7 +8,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -8,7 +8,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
vgf
.
Sendto
(
LOCATION_DROP
,
g
,
REASON_EFFECT
)
vgf
.
Sendto
(
LOCATION_DROP
,
g
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
if
vgf
.
GetVMonster
(
tp
):
IsCode
(
10101001
)
then
if
vgf
.
GetVMonster
(
tp
):
IsCode
(
10101001
)
then
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_GRAVE
,
Card
.
IsLevel
,
1
,
0
,
0
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_GRAVE
,
Card
.
IsLevel
,
1
,
0
,
0
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
...
...
c10402029.lua
View file @
cb12d359
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
nil
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_DROP
,
cm
.
filter
),
vgf
.
DamageCost
(
1
),
vgf
.
RSummonCondition
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
nil
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_DROP
,
cm
.
filter
),
vgf
.
DamageCost
(
1
),
vgf
.
RSummonCondition
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_ATTACK_ANNOUNCE
,
cm
.
op
,
vgf
.
DamageCost
(
1
),
vgf
.
RMonsterCondition
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_ATTACK_ANNOUNCE
,
cm
.
op
,
vgf
.
DamageCost
(
1
),
vgf
.
RMonsterCondition
)
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
...
...
c10402032.lua
View file @
cb12d359
...
@@ -8,5 +8,5 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -8,5 +8,5 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
vgf
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
vgf
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
vgf
.
SearchCard
(
LOCATION_OVERLAY
,
LOCATION_HAND
,
nil
,
1
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_OVERLAY
,
LOCATION_HAND
,
nil
,
1
)
end
end
\ No newline at end of file
c10402036.lua
View file @
cb12d359
...
@@ -6,6 +6,6 @@ end
...
@@ -6,6 +6,6 @@ end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
OverlayFill
(
3
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
OverlayFill
(
3
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
vgf
.
GetVMonster
(
tp
):
GetOverlayCount
()
>=
10
then
if
vgf
.
GetVMonster
(
tp
):
GetOverlayCount
()
>=
10
then
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_OVERLAY
,
nil
,
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_OVERLAY
,
nil
,
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
end
end
\ No newline at end of file
c10402037.lua
View file @
cb12d359
...
@@ -6,7 +6,7 @@ end
...
@@ -6,7 +6,7 @@ end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_HAND
,
vgf
.
IsCanBeCalled
,
1
,
1
,
e
,
tp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_HAND
,
vgf
.
IsCanBeCalled
,
1
,
1
,
e
,
tp
)
local
ct
=
Duel
.
GetFlagEffectLabel
(
tp
,
FLAG_CONDITION
)
local
ct
=
Duel
.
GetFlagEffectLabel
(
tp
,
FLAG_CONDITION
)
if
VgF
.
GetValueType
(
ct
)
==
"number"
and
ct
==
10102001
then
if
VgF
.
GetValueType
(
ct
)
==
"number"
and
ct
==
10102001
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
c10501001.lua
View file @
cb12d359
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
--这个函数下面用于注册效果
function
cm
.
initial_effect
(
c
)
--这个函数下面用于注册效果
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
),
vgf
.
DamageCost
(
1
),
cm
.
con2
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_SPSUMMON_SUCCESS
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
),
vgf
.
DamageCost
(
1
),
cm
.
con2
)
-- 【自】【V】:这个单位的攻击击中时,抽1张卡,选择你的1张含有「诚意真心」的后防者,这个回合中,力量+5000。
-- 【自】【V】:这个单位的攻击击中时,抽1张卡,选择你的1张含有「诚意真心」的后防者,这个回合中,力量+5000。
vgd
.
EffectTypeTriggerWhenHitting
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
cm
.
operation1
,
nil
,
vgf
.
VMonsterCondition
)
vgd
.
EffectTypeTriggerWhenHitting
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
cm
.
operation1
,
nil
,
vgf
.
VMonsterCondition
)
end
end
...
...
c10501069.lua
View file @
cb12d359
...
@@ -12,7 +12,7 @@ function cm.con(e,tp,eg,ep,ev,re,r,rp)
...
@@ -12,7 +12,7 @@ function cm.con(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
VgF
.
SearchCard
(
LOCATION_HAND
,
LOCATION_MZONE
,
cm
.
filter
,
0
,
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
VgF
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_MZONE
,
cm
.
filter
,
0
,
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
-- local g = vgf.SelectMatchingCard(HINTMSG_ATOHAND,e,tp,cm.filter,tp,LOCATION_MZONE,0,0,1,nil)
-- local g = vgf.SelectMatchingCard(HINTMSG_ATOHAND,e,tp,cm.filter,tp,LOCATION_MZONE,0,0,1,nil)
-- vgf.Sendto(LOCATION_HAND,g)
-- vgf.Sendto(LOCATION_HAND,g)
end
end
...
...
c10501079.lua
View file @
cb12d359
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,7 +9,7 @@ function cm.initial_effect(c)
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
VgF
.
SearchCard
(
LOCATION_HAND
,
LOCATION_GRAVE
,
cm
.
filter
,
1
,
0
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
VgF
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_GRAVE
,
cm
.
filter
,
1
,
0
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
function
cm
.
con
(
e
)
function
cm
.
con
(
e
)
...
...
c10501083.lua
View file @
cb12d359
...
@@ -14,5 +14,5 @@ end
...
@@ -14,5 +14,5 @@ end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
VgF
.
SearchCard
(
LOCATION_GRAVE
,
LOCATION_HAND
,
nil
,
1
,
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
VgF
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_GRAVE
,
LOCATION_HAND
,
nil
,
1
,
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
\ No newline at end of file
c10501085.lua
View file @
cb12d359
...
@@ -3,7 +3,7 @@ local cm,m,o=GetID()
...
@@ -3,7 +3,7 @@ local cm,m,o=GetID()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
-- 【自】:这个单位被RIDE时,通过【费用】[将手牌中的1张卡放置到灵魂里],从你的牌堆里探寻至多1张宝石卡,公开后加入手牌,然后牌堆洗切。
-- 【自】:这个单位被RIDE时,通过【费用】[将手牌中的1张卡放置到灵魂里],从你的牌堆里探寻至多1张宝石卡,公开后加入手牌,然后牌堆洗切。
vgd
.
BeRidedByCard
(
c
,
m
,
nil
,
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
,
1
,
0
),
cm
.
cost1
)
vgd
.
BeRidedByCard
(
c
,
m
,
nil
,
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
,
1
,
0
),
cm
.
cost1
)
-- 【自】【R】:你施放指令卡时,通过【费用】[灵魂爆发1],这个回合中,这个单位的力量+5000。
-- 【自】【R】:你施放指令卡时,通过【费用】[灵魂爆发1],这个回合中,这个单位的力量+5000。
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_FIELD
,
EVENT_CHAINING
,
cm
.
op
,
VgF
.
OverlayCost
(
1
),
cm
.
con
)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_FIELD
,
EVENT_CHAINING
,
cm
.
op
,
VgF
.
OverlayCost
(
1
),
cm
.
con
)
end
end
...
...
c20101001.lua
View file @
cb12d359
...
@@ -10,7 +10,7 @@ end
...
@@ -10,7 +10,7 @@ end
--效果一处理
--效果一处理
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
vgf
.
AtkUp
(
c
,
c
,
10000
,
nil
)
vgf
.
AtkUp
(
c
,
c
,
10000
,
nil
)
end
end
...
...
c20103001.lua
View file @
cb12d359
...
@@ -6,7 +6,7 @@ function cm.initial_effect(c)
...
@@ -6,7 +6,7 @@ function cm.initial_effect(c)
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
,
1
,
0
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
,
1
,
0
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
vgf
.
AtkUp
(
c
,
c
,
10000
)
vgf
.
AtkUp
(
c
,
c
,
10000
)
end
end
...
...
c20104001.lua
View file @
cb12d359
...
@@ -10,7 +10,7 @@ end
...
@@ -10,7 +10,7 @@ end
--效果一处理
--效果一处理
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
vgf
.
AtkUp
(
c
,
c
,
10000
,
nil
)
vgf
.
AtkUp
(
c
,
c
,
10000
,
nil
)
end
end
...
@@ -27,7 +27,7 @@ end
...
@@ -27,7 +27,7 @@ end
--效果二处理
--效果二处理
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_DROP
,
cm
.
filter2
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_DROP
,
cm
.
filter2
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetOperatedGroup
()
local
g
=
Duel
.
GetOperatedGroup
()
vgf
.
AtkUp
(
c
,
g
,
10000
)
vgf
.
AtkUp
(
c
,
g
,
10000
)
end
end
...
...
c20106001.lua
View file @
cb12d359
...
@@ -10,7 +10,7 @@ end
...
@@ -10,7 +10,7 @@ end
--效果一处理
--效果一处理
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
vgf
.
SearchCard
(
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_HAND
,
LOCATION_DECK
,
cm
.
filter
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
vgf
.
AtkUp
(
c
,
c
,
10000
,
nil
)
vgf
.
AtkUp
(
c
,
c
,
10000
,
nil
)
end
end
...
@@ -27,7 +27,7 @@ end
...
@@ -27,7 +27,7 @@ end
--效果二处理
--效果二处理
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
vgf
.
SearchCard
(
LOCATION_MZONE
,
LOCATION_HAND
,
cm
.
filter2
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
CardsFromTo
(
REASON_EFFECT
,
LOCATION_MZONE
,
LOCATION_HAND
,
cm
.
filter2
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetOperatedGroup
()
local
g
=
Duel
.
GetOperatedGroup
()
vgf
.
AtkUp
(
c
,
g
,
10000
)
vgf
.
AtkUp
(
c
,
g
,
10000
)
end
end
...
...
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