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Vgdpro Scripts
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xiaoye
Vgdpro Scripts
Commits
c6b7e5fe
Commit
c6b7e5fe
authored
Apr 12, 2024
by
Ken7787
Committed by
GitHub
Apr 12, 2024
Browse files
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parent
89d797ae
Changes
7
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7 changed files
with
103 additions
and
0 deletions
+103
-0
c10104001.lua
c10104001.lua
+16
-0
c10104002.lua
c10104002.lua
+26
-0
c10104003.lua
c10104003.lua
+17
-0
c10104004.lua
c10104004.lua
+8
-0
c10104007.lua
c10104007.lua
+18
-0
c10104008.lua
c10104008.lua
+16
-0
c10104009.lua
c10104009.lua
+2
-0
No files found.
c10104001.lua
View file @
c6b7e5fe
--树角兽王 马格诺利亚
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
vgf
.
VgCard
(
c
)
--【自】【V】:这个单位攻击的战斗结束时,通过【费用】[计数爆发1],选择你的1张后防者,这个回合中,那个单位可以从后列攻击,力量+5000。这个回合中你进行了人格RIDE的话,不选择1张,而是选择3张。
vgd
.
EffectTypeTrigger
(
c
,
m
,
cm
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_DAMAGE_STEP_END
,
cm
.
operation
,
vgf
.
DamageCost
(
1
),
vgf
.
VMonsterCondition
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATKUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
vgf
.
RMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
then
Duel
.
Hintselectgion
(
g
)
--可以从后列攻击
vgF
.
AtkUp
(
c
,
g
,
5000
,
nil
)
end
end
--未写效果
--1.可以从后列攻击
--2.进行了人格ride的话,不是选择1张,而是选择3张
\ No newline at end of file
c10104002.lua
View file @
c6b7e5fe
--树角兽 拉提斯
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
vgf
.
VgCard
(
c
)
--【自】:这个单位被「树角兽王 马格诺利亚」RIDE时,通过【费用】[灵魂爆发1],将你的牌堆顶的1张卡公开,那张卡是单位卡的话,CALL到R上,不是的话,加入手牌。
vgd
.
BeRidedByCard
(
c
,
m
,
10104001
,
cm
.
operation
,
vgf
.
OverlayCost
(
1
))
--【自】【后列的R】:这个单位攻击先导者时,通过【费用】[灵魂爆发1],这次战斗中,这个单位的力量+10000。
vgd
.
EffectTypeTrigger
(
c
,
m
,
cm
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_ATTACK_ANNOUNCE
,
cm
.
operation2
,
vgf
.
OverlayCost
(
1
),
cm
.
condition
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
ConfirmDecktop
(
tp
,
1
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
local
tc
=
vgf
.
ReturnCard
(
g
)
Duel
.
DisableShuffleCheck
()
if
tc
:
IsType
(
TYPE_MONSTER
)
then
vgf
.
Call
(
g
,
0
,
tp
)
elseif
tc
:
IsAbleToHand
()
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
vgf
.
AtkUp
(
c
,
c
,
10000
,
nil
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
vgf
.
IsSequence
(
c
,
1
,
2
,
3
)
and
vgf
.
VMonsterFilter
(
Duel
.
GetAttackTarget
())
end
\ No newline at end of file
c10104003.lua
View file @
c6b7e5fe
--树角兽 卡利斯
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
vgf
.
VgCard
(
c
)
--【自】:这个单位被「树角兽 拉提斯」RIDE时,将你的牌堆顶的1张卡公开,那张卡是等级2以下的单位卡的话,CALL到R上,不是的话,放置到你的灵魂里。
vgd
.
BeRidedByCard
(
c
,
m
,
10104002
,
cm
.
operation
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
ConfirmDecktop
(
tp
,
1
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
local
tc
=
vgf
.
ReturnCard
(
g
)
Duel
.
DisableShuffleCheck
()
if
tc
:
IsType
(
TYPE_MONSTER
and
vgf
.
IsLevel
(
tc
,
0
,
1
,
2
))
then
vgf
.
Call
(
g
,
0
,
tp
)
elseif
tc
:
IsCanOverlay
()
then
Duel
.
Overlay
(
c
,
g
)
end
end
--少一个永效果
--【永】【后列的R】:这个单位攻击的战斗中,这个单位的力量+5000。
\ No newline at end of file
c10104004.lua
View file @
c6b7e5fe
--树角兽 罗特
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
vgf
.
VgCard
(
c
)
vgd
.
BeRidedByCard
(
c
,
m
,
nil
,
cm
.
operation
,
nil
,
cm
.
condition
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
==
1
and
Duel
.
GetTurnPlayer
()
==
tp
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
\ No newline at end of file
c10104007.lua
View file @
c6b7e5fe
--根植花瓣 斯特玛利亚
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
vgf
.
VgCard
(
c
)
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
cm
.
operation
,
cm
.
cost
,
vgf
.
RMonsterCondition
,
nil
,
1
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
vgf
.
AtkUp
(
c
,
c
,
5000
,
nil
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetCode
(
EFFECT_ADD_ATTRIBUTE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
SKILL_SUPPORT
)
e2
:
SetCondition
(
cm
.
condition
)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
--未写效果的【费用】[计数爆发1,灵魂爆发1]
\ No newline at end of file
c10104008.lua
View file @
c6b7e5fe
--友情的骑士 塞伊拉斯
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
vgf
.
VgCard
(
c
)
--【起】【R】【1回合1次】:通过【费用】[灵魂爆发2],公开你的牌堆顶的1张卡,那张卡是单位卡的话,CALL到R上,不是的话,加入手牌
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
cm
.
operation
,
vgf
.
OverlayCost
(
2
),
vgf
.
RMonsterCondition
,
nil
,
1
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
ConfirmDecktop
(
tp
,
1
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
local
tc
=
vgf
.
ReturnCard
(
g
)
Duel
.
DisableShuffleCheck
()
if
tc
:
IsType
(
TYPE_MONSTER
)
then
vgf
.
Call
(
g
,
0
,
tp
)
else
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
\ No newline at end of file
c10104009.lua
View file @
c6b7e5fe
--意愿的少女 亚丽杭德拉
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
vgf
.
VgCard
(
c
)
vgd
.
CardToG
(
c
,
vgf
.
DisCardCost
(
1
))
end
end
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