Commit b84de297 authored by xiaoye's avatar xiaoye

世界卡

检测是黑夜状态:Duel.IsPlayerAffectedByEffect(tp,AFFECT_CODE_NIGHT)
检测是深渊黑夜状态:Duel.IsPlayerAffectedByEffect(tp,AFFECT_CODE_DEEP_NIGHT)
parent 5b179691
......@@ -876,6 +876,8 @@ ImprisonFlag =VgID+7 --被收容
AFFECT_CODE_MIX =VgID --魔合成
AFFECT_CODE_MIX_DIFFERENT_NAME =VgID+1 --魔合成(卡名不同)
AFFECT_CODE_SENDTOG =VgID+2 --需要两张卡才能防御
AFFECT_CODE_NIGHT =VgID+3 --黑夜
AFFECT_CODE_DEEP_NIGHT =VgID+4 --深渊黑夜
POS_FACEUP_DEFENCE=POS_FACEUP_DEFENSE
......
local cm,m,o=GetID()
function cm.initial_effect(c)
vgf.VgCard(c)
vgd.ContinuousSpell(c,vgf.OverlayCost(1))
vgd.EffectTypeTrigger(c,m,nil,EFFECT_TYPE_SINGLE,EVENT_MOVE,cm.operation,nil,cm.condition)
--黑夜
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(AFFECT_CODE_NIGHT)
e1:SetRange(LOCATION_ORDER)
e1:SetTargetRange(1,0)
e1:SetCondition(cm.con1)
c:RegisterEffect(e1)
--深渊黑夜
local e2=e1:Clone()
e2:SetCode(AFFECT_CODE_DEEP_NIGHT)
e2:SetCondition(cm.con2)
c:RegisterEffect(e2)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Draw(tp,1,REASON_EFFECT)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_ORDER)
end
function cm.con1(e,tp,eg,ep,ev,re,r,rp)
return not vgf.IsExistingMatchingCard(cm.filter,tp,LOCATION_ORDER,0,1,nil) and vgf.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_ORDER,0,1,nil,0x5040)
and not vgf.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_ORDER,0,2,nil,0x5040)
end
function cm.con2(e,tp,eg,ep,ev,re,r,rp)
return not vgf.IsExistingMatchingCard(cm.filter,tp,LOCATION_ORDER,0,1,nil) and vgf.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_ORDER,0,2,nil,0x5040)
end
function cm.filter(c)
return not c:IsSetCard(0x5040) and c:IsType(TYPE_CONTINUOUS)
end
\ No newline at end of file
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