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xiaoye
Vgdpro Scripts
Commits
a9790ce7
Commit
a9790ce7
authored
Feb 25, 2025
by
xiaoye
Browse files
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Browse Files
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Plain Diff
更改判定增加值接口
parent
a66ba2da
Changes
2
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2 changed files
with
71 additions
and
14 deletions
+71
-14
vgd.lua
vgd.lua
+65
-13
vgdefinition.lua
vgdefinition.lua
+6
-1
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vgd.lua
View file @
a9790ce7
...
@@ -341,19 +341,43 @@ function VgD.CardTriggerOperation(chkop)
...
@@ -341,19 +341,43 @@ function VgD.CardTriggerOperation(chkop)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRace
(
TRIGGER_CRITICAL_STRIKE
)
then
if
c
:
IsRace
(
TRIGGER_CRITICAL_STRIKE
)
then
local
g1
=
VgF
.
SelectMatchingCard
(
HINTMSG_CRITICAL_STRIKE
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g1
=
VgF
.
SelectMatchingCard
(
HINTMSG_CRITICAL_STRIKE
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
VgF
.
StarUp
(
c
,
g1
,
c
.
trigger_star_up
or
1
,
nil
)
local
star_up
=
c
.
trigger_star_up
or
1
local
atk_up
=
c
.
trigger_atk_up
or
10000
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_STAR
)
then
star_up
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_STAR
):
GetValue
()
end
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
)
then
atk_up
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
):
GetValue
()
end
VgF
.
StarUp
(
c
,
g1
,
star_up
,
nil
)
local
g2
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g2
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
VgF
.
AtkUp
(
c
,
g2
,
c
.
trigger_atk_up
or
10000
,
nil
)
VgF
.
AtkUp
(
c
,
g2
,
atk_up
,
nil
)
elseif
c
:
IsRace
(
TRIGGER_DRAW
)
then
elseif
c
:
IsRace
(
TRIGGER_DRAW
)
then
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
VgF
.
AtkUp
(
c
,
g
,
c
.
trigger_atk_up
or
10000
,
nil
)
local
atk_up
=
c
.
trigger_atk_up
or
10000
Duel
.
Draw
(
tp
,
c
.
trigger_draw
or
1
,
REASON_TRIGGER
)
local
draw
=
c
.
trigger_draw
or
1
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
)
then
atk_up
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
):
GetValue
()
end
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_DRAW
)
then
draw
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_DRAW
):
GetValue
()
end
VgF
.
AtkUp
(
c
,
g
,
atk_up
,
nil
)
Duel
.
Draw
(
tp
,
draw
,
REASON_TRIGGER
)
elseif
c
:
IsRace
(
TRIGGER_HEAL
)
then
elseif
c
:
IsRace
(
TRIGGER_HEAL
)
then
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
VgF
.
AtkUp
(
c
,
g
,
c
.
trigger_atk_up
or
10000
,
nil
)
local
atk_up
=
c
.
trigger_atk_up
or
10000
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
)
then
atk_up
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
):
GetValue
()
end
VgF
.
AtkUp
(
c
,
g
,
atk_up
,
nil
)
if
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_DAMAGE
,
0
,
nil
)
>=
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
0
,
LOCATION_DAMAGE
,
nil
)
then
if
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_DAMAGE
,
0
,
nil
)
>=
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
0
,
LOCATION_DAMAGE
,
nil
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODROP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODROP
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
LOCATION_DAMAGE
,
0
,
c
.
trigger_recover
or
1
,
c
.
trigger_recover
or
1
,
nil
)
local
recover
=
c
.
trigger_recover
or
1
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_RECOVER
)
then
recover
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_RECOVER
):
GetValue
()
end
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
LOCATION_DAMAGE
,
0
,
recover
,
recover
,
nil
)
if
sg
:
GetCount
()
>
0
then
if
sg
:
GetCount
()
>
0
then
VgF
.
Sendto
(
LOCATION_DROP
,
sg
,
REASON_TRIGGER
)
VgF
.
Sendto
(
LOCATION_DROP
,
sg
,
REASON_TRIGGER
)
Duel
.
Recover
(
tp
,
sg
:
GetCount
(),
REASON_RULE
)
Duel
.
Recover
(
tp
,
sg
:
GetCount
(),
REASON_RULE
)
...
@@ -361,7 +385,11 @@ function VgD.CardTriggerOperation(chkop)
...
@@ -361,7 +385,11 @@ function VgD.CardTriggerOperation(chkop)
end
end
elseif
c
:
IsRace
(
TRIGGER_ADVANCE
)
then
elseif
c
:
IsRace
(
TRIGGER_ADVANCE
)
then
local
g
=
Duel
.
GetMatchingGroup
(
VgF
.
IsSequence
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
0
,
4
,
5
)
local
g
=
Duel
.
GetMatchingGroup
(
VgF
.
IsSequence
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
0
,
4
,
5
)
VgF
.
AtkUp
(
c
,
g
,
c
.
trigger_atk_up
or
10000
,
nil
)
local
atk_up
=
c
.
trigger_atk_up
or
10000
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
)
then
atk_up
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
):
GetValue
()
end
VgF
.
AtkUp
(
c
,
g
,
atk_up
,
nil
)
end
end
if
chkop
==
'Damage'
then
if
chkop
==
'Damage'
then
if
c
:
IsRace
(
TRIGGER_SUPER
)
then
if
c
:
IsRace
(
TRIGGER_SUPER
)
then
...
@@ -376,14 +404,22 @@ function VgD.CardTriggerOperation(chkop)
...
@@ -376,14 +404,22 @@ function VgD.CardTriggerOperation(chkop)
if
true
then
if
true
then
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
4
))
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
4
))
table.insert
(
sel
,
function
()
table.insert
(
sel
,
function
()
Duel
.
Draw
(
tp
,
c
.
trigger_draw
or
1
,
REASON_TRIGGER
)
local
draw
=
c
.
trigger_draw
or
1
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_DRAW
)
then
draw
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_DRAW
):
GetValue
()
end
Duel
.
Draw
(
tp
,
draw
,
REASON_TRIGGER
)
end
)
end
)
end
end
if
VgF
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
if
VgF
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
5
))
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
5
))
table.insert
(
sel
,
function
()
table.insert
(
sel
,
function
()
local
atk_up
=
c
.
trigger_atk_up
or
100000000
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
)
then
atk_up
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
):
GetValue
()
end
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
VgF
.
AtkUp
(
c
,
g
,
c
.
trigger_atk_up
or
100000000
,
nil
)
VgF
.
AtkUp
(
c
,
g
,
atk_up
,
nil
)
end
)
end
)
end
end
if
VgD
.
OperationWhenCardTrigger
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
0
)
then
if
VgD
.
OperationWhenCardTrigger
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
0
)
then
...
@@ -430,14 +466,22 @@ function VgD.CardTriggerOperation(chkop)
...
@@ -430,14 +466,22 @@ function VgD.CardTriggerOperation(chkop)
if
true
then
if
true
then
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
4
))
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
4
))
table.insert
(
sel
,
function
()
table.insert
(
sel
,
function
()
Duel
.
Draw
(
tp
,
c
.
trigger_draw
or
1
,
REASON_TRIGGER
)
local
draw
=
c
.
trigger_draw
or
1
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_DRAW
)
then
draw
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_DRAW
):
GetValue
()
end
Duel
.
Draw
(
tp
,
draw
,
REASON_TRIGGER
)
end
)
end
)
end
end
if
VgF
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
if
VgF
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
5
))
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
5
))
table.insert
(
sel
,
function
()
table.insert
(
sel
,
function
()
local
atk_up
=
c
.
trigger_atk_up
or
100000000
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
)
then
atk_up
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
):
GetValue
()
end
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
VgF
.
AtkUp
(
c
,
g
,
c
.
trigger_atk_up
or
100000000
,
nil
)
VgF
.
AtkUp
(
c
,
g
,
atk_up
,
nil
)
end
)
end
)
end
end
if
VgD
.
OperationWhenCardTrigger
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
0
)
then
if
VgD
.
OperationWhenCardTrigger
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
0
)
then
...
@@ -480,14 +524,22 @@ function VgD.CardTriggerOperation(chkop)
...
@@ -480,14 +524,22 @@ function VgD.CardTriggerOperation(chkop)
if
true
then
if
true
then
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
4
))
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
4
))
table.insert
(
sel
,
function
()
table.insert
(
sel
,
function
()
Duel
.
Draw
(
tp
,
c
.
trigger_draw
or
1
,
REASON_TRIGGER
)
local
draw
=
c
.
trigger_draw
or
1
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_DRAW
)
then
draw
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_DRAW
):
GetValue
()
end
Duel
.
Draw
(
tp
,
draw
,
REASON_TRIGGER
)
end
)
end
)
end
end
if
VgF
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
if
VgF
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
5
))
table.insert
(
ops
,
VgF
.
Stringid
(
VgID
+
5
,
5
))
table.insert
(
sel
,
function
()
table.insert
(
sel
,
function
()
local
atk_up
=
c
.
trigger_atk_up
or
100000000
if
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
)
then
atk_up
=
c
:
IsHasEffect
(
EFFECT_CHANGE_TRIGGER_ATK
):
GetValue
()
end
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
VgF
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
VgF
.
AtkUp
(
c
,
g
,
c
.
trigger_atk_up
or
100000000
,
nil
)
VgF
.
AtkUp
(
c
,
g
,
atk_up
,
nil
)
end
)
end
)
end
end
if
VgD
.
OperationWhenCardTrigger
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
0
)
then
if
VgD
.
OperationWhenCardTrigger
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
0
)
then
...
...
vgdefinition.lua
View file @
a9790ce7
...
@@ -590,6 +590,11 @@ EFFECT_EXTRA_LEAVEFIELD_COUNT = 372 --增加额外退场数量
...
@@ -590,6 +590,11 @@ EFFECT_EXTRA_LEAVEFIELD_COUNT = 372 --增加额外退场数量
EFFECT_FLAG_EFFECT
=
0x20000000
--标记类效果,即RegisterFlagEffect()创建的效果
EFFECT_FLAG_EFFECT
=
0x20000000
--标记类效果,即RegisterFlagEffect()创建的效果
EFFECT_CANNOT_TO_EXILE
=
0x688
----不能除外
EFFECT_CANNOT_TO_EXILE
=
0x688
----不能除外
EFFECT_CHANGE_TRIGGER_STAR
=
373
EFFECT_CHANGE_TRIGGER_ATK
=
374
EFFECT_CHANGE_TRIGGER_RECOVER
=
375
EFFECT_CHANGE_TRIGGER_DRAW
=
376
--下面是诱发效果的诱发事件、时点 (如果是TYPE_SINGLE则自己发生以下事件后触发,如果TYPE_FIELD则场上任何卡发生以下事件都触发)
--下面是诱发效果的诱发事件、时点 (如果是TYPE_SINGLE则自己发生以下事件后触发,如果TYPE_FIELD则场上任何卡发生以下事件都触发)
EVENT_STARTUP
=
1000
--N/A
EVENT_STARTUP
=
1000
--N/A
EVENT_FLIP
=
1001
--翻转时
EVENT_FLIP
=
1001
--翻转时
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