判定接口
c.trigger_atk_up:判出时上升的攻击力(前列就是所有卡的攻击力) c.trigger_star_up:判出时上升的暴击值 c.trigger_draw:判出时抽卡数量 c.trigger_recover:判出时的回复量
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c.trigger_atk_up:判出时上升的攻击力(前列就是所有卡的攻击力) c.trigger_star_up:判出时上升的暴击值 c.trigger_draw:判出时抽卡数量 c.trigger_recover:判出时的回复量