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xiaoye
Vgdpro Scripts
Commits
a92b2235
Commit
a92b2235
authored
May 02, 2024
by
linmeng
Browse files
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更新
parent
4313be54
Changes
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5 changed files
with
73 additions
and
4 deletions
+73
-4
c10101008.lua
c10101008.lua
+1
-1
c10301008.lua
c10301008.lua
+3
-1
c20101001.lua
c20101001.lua
+32
-0
c20104001.lua
c20104001.lua
+7
-2
c20106001.lua
c20106001.lua
+30
-0
No files found.
c10101008.lua
View file @
a92b2235
--
--
护卫忍龙 囃子风
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
...
...
c10301008.lua
View file @
a92b2235
--殷切的愿望 哈那耶尔
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
end
vgd
.
CardToG
(
c
,
vgf
.
DisCardCost
(
1
))
end
\ No newline at end of file
c20101001.lua
View file @
a92b2235
--轰雷龙 凯旋龙
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
--【起】【V】【1回合1次】:通过【费用】[计数爆发1],从你的牌堆里探寻至多1张与这个单位同名的卡,公开后加入手牌,然后牌堆洗切,这个回合中,这个单位的力量+10000。
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
cm
.
operation
,
vgf
.
DamageCost
(
1
),
vgf
.
VMonsterCondition
,
nil
,
1
)
--【自】【V】:这个单位攻击先导者时,通过【费用】[能量爆发4],选择对手的一张后方者,退场,这次战斗中,这个单位的力量+5000,⭐+1。
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_ATTACK_ANNOUNCE
,
cm
.
operation2
,
vgf
.
EnergyCost
(
4
),
cm
.
condition
)
end
--效果一处理
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
vgf
.
SearchCardOP
(
LOCATION_DECK
,
cm
.
fliter
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
AtkUp
(
c
,
c
,
10000
,
nil
)
end
--返回效果一寻找卡密
function
cm
.
fliter
(
c
)
return
c
:
IsCode
(
m
)
end
--检测打的是不是v
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
vgf
.
VMonsterFilter
(
c
)
and
vgf
.
VMonsterFilter
(
Duel
.
GetAttackTarget
())
end
--效果二处理
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_LEAVEONFIELD
)
local
g
=
Duel
.
SelectTarget
(
tp
,
vgf
.
RMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
vgf
.
AtkUp
(
c
,
c
,
5000
)
VgF
.
StarUp
(
c
,
c
,
1
)
end
\ No newline at end of file
c20104001.lua
View file @
a92b2235
...
...
@@ -7,24 +7,29 @@ function cm.initial_effect(c)
--【自】【V】:这个单位攻击先导者时,通过【费用】[能量爆发4],选择你的弃牌区中的1张等级3以下的普通单位卡,CALL到R上,这个回合中,那个单位的力量+10000。
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_ATTACK_ANNOUNCE
,
cm
.
operation2
,
vgf
.
EnergyCost
(
4
),
cm
.
condition
)
end
--效果一处理
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
vgf
.
SearchCardOP
(
LOCATION_DECK
,
cm
.
fliter
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
AtkUp
(
c
,
c
,
10000
,
nil
)
end
--返回效果一寻找目标
function
cm
.
fliter
(
c
)
return
c
:
IsCode
(
m
)
end
--效果二检测被打的是v
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
vgf
.
VMonster
Condition
(
c
)
and
vgf
.
VMonsterFilter
(
Duel
.
GetAttackTarget
())
return
vgf
.
VMonster
Filter
(
c
)
and
vgf
.
VMonsterFilter
(
Duel
.
GetAttackTarget
())
end
--效果二处理
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
vgf
.
SearchCardSpecialSummonOP
(
LOCATION_DROP
,
cm
.
fliter2
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetOperatedGroup
()
vgf
.
AtkUp
(
c
,
g
,
10000
)
end
--效果二召唤等级筛选
function
cm
.
fliter2
(
c
)
return
vgf
.
IsLevel
(
c
,
1
,
2
,
3
)
return
vgf
.
IsLevel
(
c
,
0
,
1
,
2
,
3
)
end
\ No newline at end of file
c20106001.lua
View file @
a92b2235
--满场同心 玛莉蕾恩
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
vgf
.
VgCard
(
c
)
--【起】【V】【1回合1次】:通过【费用】[计数爆发1],从你的牌堆里探寻至多1张与这个单位同名的卡,公开后加入手牌,然后牌堆洗切,这个回合中,这个单位的力量+10000。
vgd
.
EffectTypeIgnition
(
c
,
m
,
LOCATION_MZONE
,
cm
.
operation
,
vgf
.
DamageCost
(
1
),
vgf
.
VMonsterCondition
,
nil
,
1
)
--自】【V】:这个单位攻击先导者时,通过【费用】[能量爆发4],选择你的1张后防者,返回手牌,选择你的手牌中的至多1张等级3以下的单位卡,CALL到不存在单位的R上,这个回合中,那个单位的力量+10000。(能量爆发4是通过消费4个能量来支付!)
vgd
.
EffectTypeTrigger
(
c
,
m
,
LOCATION_MZONE
,
EFFECT_TYPE_SINGLE
,
EVENT_ATTACK_ANNOUNCE
,
cm
.
operation2
,
vgf
.
EnergyCost
(
4
),
cm
.
condition
)
end
--效果一处理
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
vgf
.
SearchCardOP
(
LOCATION_DECK
,
cm
.
fliter
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
AtkUp
(
c
,
c
,
10000
,
nil
)
end
--返回找的卡密
function
cm
.
fliter
(
c
)
return
c
:
IsCode
(
m
)
end
--效果二检测被打的是v
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
vgf
.
VMonsterFilter
(
c
)
and
vgf
.
VMonsterFilter
(
Duel
.
GetAttackTarget
())
end
--效果二处理
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
vgf
.
SearchCardSpecialSummonOP
(
LOCATION_HAND
,
cm
.
fliter2
,
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetOperatedGroup
()
vgf
.
AtkUp
(
c
,
g
,
10000
)
end
function
cm
.
fliter2
(
c
)
return
vgf
.
IsLevel
(
c
,
1
,
2
,
3
)
end
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