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Vgdpro Scripts
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xiaoye
Vgdpro Scripts
Commits
86ad10a9
Commit
86ad10a9
authored
Feb 16, 2025
by
xiaoye
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Update vgd.lua
parent
dfc58aed
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vgd.lua
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86ad10a9
...
...
@@ -768,7 +768,7 @@ function VgD.MonsterNextTrigger(e, tp, eg, ep, ev, re, r, rp)
return
VgF
.
ReturnCard
(
eg
):
GetControler
()
==
tp
and
VgF
.
VMonsterFilter
(
c
)
and
Duel
.
GetFlagEffect
(
tp
,
FLAG_EFFECT_DAMAGE
)
==
0
end
function
VgD
.
SupportCondition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
VgF
.
GetColumnGroup
(
Duel
.
GetAttacker
()):
IsContains
(
e
:
GetHandler
())
and
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
IsAttribute
(
SKILL_SUPPORT
)
return
VgF
.
GetColumnGroup
(
Duel
.
GetAttacker
()):
IsContains
(
e
:
GetHandler
())
and
Duel
.
GetTurnPlayer
()
==
tp
and
e
:
GetHandler
():
IsAttribute
(
SKILL_SUPPORT
)
and
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_ATTACK
)
end
function
VgD
.
SupportOperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
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