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xiaoye
Vgdpro Scripts
Commits
7b894e5f
Commit
7b894e5f
authored
Feb 26, 2025
by
xiaoye
Browse files
Options
Browse Files
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Plain Diff
update additional_effect
parent
cb85092d
Changes
8
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Showing
8 changed files
with
30 additions
and
23 deletions
+30
-23
c10101010.lua
c10101010.lua
+1
-1
c10401013.lua
c10401013.lua
+1
-1
c10401016.lua
c10401016.lua
+1
-1
c10401019.lua
c10401019.lua
+1
-1
c10401022.lua
c10401022.lua
+1
-1
c10401025.lua
c10401025.lua
+1
-1
vgd.lua
vgd.lua
+24
-12
vgfuncLib.lua
vgfuncLib.lua
+0
-5
No files found.
c10101010.lua
View file @
7b894e5f
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vg
f
.
AddEffectWhenTrigger
(
c
,
m
,
cm
.
operation
)
vg
d
.
AdditionalEffect
(
c
,
m
,
cm
.
operation
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
c10401013.lua
View file @
7b894e5f
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vg
f
.
AddEffectWhenTrigger
(
c
,
m
,
cm
.
op
)
vg
d
.
AdditionalEffect
(
c
,
m
,
cm
.
op
)
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_VMONSTER
,
e
,
tp
,
vgf
.
filter
.
IsV
,
tp
,
LOCATION_CIRCLE
,
0
,
1
,
1
,
nil
)
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_VMONSTER
,
e
,
tp
,
vgf
.
filter
.
IsV
,
tp
,
LOCATION_CIRCLE
,
0
,
1
,
1
,
nil
)
...
...
c10401016.lua
View file @
7b894e5f
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vg
f
.
AddEffectWhenTrigger
(
c
,
m
,
cm
.
op
)
vg
d
.
AdditionalEffect
(
c
,
m
,
cm
.
op
)
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
c10401019.lua
View file @
7b894e5f
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vg
f
.
AddEffectWhenTrigger
(
c
,
m
,
cm
.
op
)
vg
d
.
AdditionalEffect
(
c
,
m
,
cm
.
op
)
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
c10401022.lua
View file @
7b894e5f
local
cm
,
m
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
vg
f
.
AddEffectWhenTrigger
(
c
,
m
,
cm
.
operation
)
vg
d
.
AdditionalEffect
(
c
,
m
,
cm
.
operation
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
c10401025.lua
View file @
7b894e5f
...
@@ -3,7 +3,7 @@ local cm,m,o=GetID()
...
@@ -3,7 +3,7 @@ local cm,m,o=GetID()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
vgd
.
VgCard
(
c
)
vgd
.
VgCard
(
c
)
--追加效果——抽1张卡!选择你的1个单位,这个回合中,☆+1!将当前存在于前列的你所有的单位的力量+10000!你的伤害区中的卡的张数在对手的伤害区中的卡的张数以上的话,选择你的伤害区中的1张卡,回复!
--追加效果——抽1张卡!选择你的1个单位,这个回合中,☆+1!将当前存在于前列的你所有的单位的力量+10000!你的伤害区中的卡的张数在对手的伤害区中的卡的张数以上的话,选择你的伤害区中的1张卡,回复!
vg
f
.
AddEffectWhenTrigger
(
c
,
m
,
cm
.
operation
)
vg
d
.
AdditionalEffect
(
c
,
m
,
cm
.
operation
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
vgd.lua
View file @
7b894e5f
...
@@ -575,24 +575,29 @@ function VgD.CardTriggerOperation(chkop)
...
@@ -575,24 +575,29 @@ function VgD.CardTriggerOperation(chkop)
end
end
function
VgD
.
OperationWhenCardTrigger
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
chk
)
function
VgD
.
OperationWhenCardTrigger
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
chk
)
local
effect_when_trigger
=
c
.
effect_when_trigger
local
additional_effect
=
c
.
additional_effect
local
cost
,
con
,
tg
=
true
,
true
,
true
if
not
additional_effect
or
#
additional_effect
==
0
then
return
end
if
not
effect_when_trigger
or
#
effect_when_trigger
==
0
then
return
end
if
VgF
.
GetValueType
(
additional_effect
[
'chk'
])
==
"boolean"
then
if
(
VgF
.
GetValueType
(
effect_when_trigger
[
5
])
==
"boolean"
and
not
effect_when_trigger
[
5
])
or
(
VgF
.
GetValueType
(
effect_when_trigger
[
5
])
~=
"boolean"
and
Duel
.
GetTurnPlayer
()
~=
c
:
GetControler
())
then
return
false
end
if
not
additional_effect
[
'chk'
]
then
if
VgF
.
GetValueType
(
effect_when_trigger
[
2
])
==
"function"
then
cost
=
effect_when_trigger
[
2
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
end
return
false
if
VgF
.
GetValueType
(
effect_when_trigger
[
3
])
==
"function"
then
con
=
effect_when_trigger
[
3
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
if
VgF
.
GetValueType
(
effect_when_trigger
[
4
])
==
"function"
then
tg
=
effect_when_trigger
[
4
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
end
else
if
VgF
.
GetValueType
(
effect_when_trigger
[
1
])
==
"function"
and
cost
and
con
and
tg
then
if
Duel
.
GetTurnPlayer
()
~=
c
:
GetControler
()
then
return
false
end
end
local
cost
=
type
(
additional_effect
[
'cost'
])
==
"function"
and
additional_effect
[
'cost'
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
0
)
or
true
local
con
=
type
(
additional_effect
[
'con'
])
==
"function"
and
additional_effect
[
'con'
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
or
true
local
tg
=
type
(
additional_effect
[
'tg'
])
==
"function"
and
additional_effect
[
'tg'
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
0
)
or
true
if
type
(
additional_effect
[
'op'
])
==
"function"
and
cost
and
con
and
tg
then
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
activate_chk
=
true
local
activate_chk
=
true
if
VgF
.
GetValueType
(
effect_when_trigger
[
2
])
==
"function"
then
activate_chk
=
Duel
.
SelectYesNo
(
tp
,
VgF
.
Stringid
(
VgID
,
15
))
end
if
type
(
additional_effect
[
'cost'
])
==
"function"
then
activate_chk
=
Duel
.
SelectYesNo
(
tp
,
VgF
.
Stringid
(
VgID
,
15
))
end
if
activate_chk
then
if
activate_chk
then
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
local
_
,
m
=
c
:
GetOriginalCode
()
local
_
,
m
=
c
:
GetOriginalCode
()
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
if
VgF
.
GetValueType
(
effect_when_trigger
[
2
])
==
"function"
then
effect_when_trigger
[
2
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
type
(
additional_effect
[
'cost'
])
==
"function"
then
additional_effect
[
'cost'
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
VgF
.
GetValueType
(
effect_when_trigger
[
4
])
==
"function"
then
effect_when_trigger
[
4
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
type
(
additional_effect
[
'tg'
])
==
"function"
then
additional_effect
[
'tg'
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
effect_when_trigger
[
1
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
additional_effect
[
'op'
](
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
end
end
return
false
return
false
...
@@ -870,6 +875,13 @@ end
...
@@ -870,6 +875,13 @@ end
--起自永以外关键字----------------------------------------------------------------------------------------
--起自永以外关键字----------------------------------------------------------------------------------------
---超限触发的追加效果
---
function
VgD
.
AdditionalEffect
(
c
,
m
,
op
,
cost
,
con
,
tg
,
chk
)
local
cm
=
_G
[
"c"
..
m
]
cm
.
additional_effect
=
{[
'op'
]
=
op
,
[
'cost'
]
=
cost
,
[
'con'
]
=
con
,
[
'tg'
]
=
tg
,
[
'chk'
]
=
chk
}
end
---使卡片具有超限舞装的功能
---使卡片具有超限舞装的功能
---@param c Card 要注册超限舞装功能的卡
---@param c Card 要注册超限舞装功能的卡
---@param filter number 卡名为 filter 的后防者,或符合 filter 的后防者等
---@param filter number 卡名为 filter 的后防者,或符合 filter 的后防者等
...
...
vgfuncLib.lua
View file @
7b894e5f
...
@@ -1521,11 +1521,6 @@ function VgF.AddAlchemagic(m, from, to, min, max, filter)
...
@@ -1521,11 +1521,6 @@ function VgF.AddAlchemagic(m, from, to, min, max, filter)
end
end
end
end
function
VgF
.
AddEffectWhenTrigger
(
c
,
m
,
op
,
cost
,
con
,
tg
,
chk
)
local
cm
=
_G
[
"c"
..
m
]
cm
.
effect_when_trigger
=
{
op
,
cost
,
con
,
tg
,
chk
}
end
---创建一个函数检查器 检查func是否为nil或函数
---创建一个函数检查器 检查func是否为nil或函数
function
VgF
.
IllegalFunctionCheck
(
name
,
c
)
function
VgF
.
IllegalFunctionCheck
(
name
,
c
)
if
VgF
.
GetValueType
(
c
)
~=
"Card"
then
Debug
.
Message
(
"VgD."
..
name
..
" param c isn't Card"
)
end
if
VgF
.
GetValueType
(
c
)
~=
"Card"
then
Debug
.
Message
(
"VgD."
..
name
..
" param c isn't Card"
)
end
...
...
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