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xiaoye
Vgdpro Scripts
Commits
1672a8ad
Commit
1672a8ad
authored
Jun 19, 2024
by
xiaoye
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
vgf.GetMatchingGroup
parent
0350f450
Changes
24
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Showing
24 changed files
with
39 additions
and
39 deletions
+39
-39
c10101001.lua
c10101001.lua
+2
-2
c10101006.lua
c10101006.lua
+2
-2
c10102001.lua
c10102001.lua
+1
-1
c10102003.lua
c10102003.lua
+1
-1
c10103006.lua
c10103006.lua
+1
-1
c10104007.lua
c10104007.lua
+2
-2
c10105003.lua
c10105003.lua
+2
-2
c10105015.lua
c10105015.lua
+2
-2
c10202007.lua
c10202007.lua
+1
-1
c10203016.lua
c10203016.lua
+2
-2
c10301001.lua
c10301001.lua
+2
-2
c10400855.lua
c10400855.lua
+2
-2
c10401003.lua
c10401003.lua
+2
-2
c10401025.lua
c10401025.lua
+2
-2
c10401026.lua
c10401026.lua
+2
-2
c10401027.lua
c10401027.lua
+1
-1
c10401032.lua
c10401032.lua
+1
-1
c10401033.lua
c10401033.lua
+2
-2
c10401037.lua
c10401037.lua
+2
-2
c10501085.lua
c10501085.lua
+1
-1
c10501093.lua
c10501093.lua
+1
-1
c10501095.lua
c10501095.lua
+1
-1
c10501118.lua
c10501118.lua
+1
-1
c10800855.lua
c10800855.lua
+3
-3
No files found.
c10101001.lua
View file @
1672a8ad
...
@@ -11,12 +11,12 @@ end
...
@@ -11,12 +11,12 @@ end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Group
.
FromCards
(
c
)
local
g
=
Group
.
FromCards
(
c
)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsSetCard
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
0x201
)
local
sg
=
vgf
.
GetMatchingGroup
(
Card
.
IsSetCard
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
0x201
)
if
sg
then
g
:
Merge
(
sg
)
end
if
sg
then
g
:
Merge
(
sg
)
end
vgf
.
AtkUp
(
c
,
g
,
10000
)
vgf
.
AtkUp
(
c
,
g
,
10000
)
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_DAMAGE
,
0
,
nil
)
local
g
=
vgf
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_DAMAGE
,
0
,
nil
)
for
tc
in
vgf
.
Next
(
g
)
do
for
tc
in
vgf
.
Next
(
g
)
do
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
end
end
...
...
c10101006.lua
View file @
1672a8ad
...
@@ -9,8 +9,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -9,8 +9,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
e1
=
vgf
.
AtkUp
(
c
,
c
,
5000
,
nil
)
local
e1
=
vgf
.
AtkUp
(
c
,
c
,
5000
,
nil
)
vgf
.
EffectReset
(
c
,
e1
,
EVENT_BATTLED
)
vgf
.
EffectReset
(
c
,
e1
,
EVENT_BATTLED
)
if
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
nil
):
GetFirst
():
GetOverlayCount
()
>=
2
and
Duel
.
SelectEffectYesNo
(
tp
,
vgf
.
stringid
(
VgID
,
10
))
then
if
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
nil
):
GetFirst
():
GetOverlayCount
()
>=
2
and
Duel
.
SelectEffectYesNo
(
tp
,
vgf
.
stringid
(
VgID
,
10
))
then
local
cg
=
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
2
,
2
,
nil
)
local
cg
=
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
2
,
2
,
nil
)
if
vgf
.
Sendto
(
LOCATION_DROP
,
cg
,
REASON_COST
)
==
2
then
if
vgf
.
Sendto
(
LOCATION_DROP
,
cg
,
REASON_COST
)
==
2
then
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_LEAVEONFIELD
,
e
,
tp
,
vgf
.
RMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_LEAVEONFIELD
,
e
,
tp
,
vgf
.
RMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
vgf
.
Sendto
(
LOCATION_DROP
,
g
,
REASON_EFFECT
)
vgf
.
Sendto
(
LOCATION_DROP
,
g
,
REASON_EFFECT
)
...
...
c10102001.lua
View file @
1672a8ad
...
@@ -12,7 +12,7 @@ function cm.con(e,tp,eg,ep,ev,re,r,rp)
...
@@ -12,7 +12,7 @@ function cm.con(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetTurnPlayer
()
==
tp
and
vgf
.
VMonsterCondition
(
e
)
return
Duel
.
GetTurnPlayer
()
==
tp
and
vgf
.
VMonsterCondition
(
e
)
end
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
vgf
.
IsSequence
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
0
,
4
)
local
g
=
vgf
.
GetMatchingGroup
(
vgf
.
IsSequence
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
0
,
4
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
end
end
function
cm
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
c10102003.lua
View file @
1672a8ad
...
@@ -21,7 +21,7 @@ end
...
@@ -21,7 +21,7 @@ end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
vgf
.
GetAvailableLocation
(
tp
)
&
0x4
<=
0
then
return
end
if
vgf
.
GetAvailableLocation
(
tp
)
&
0x4
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CALL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CALL
)
local
g
=
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
1
,
1
,
nil
)
local
g
=
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
1
,
1
,
nil
)
vgf
.
Sendto
(
LOCATION_MZONE
,
g
,
0
,
tp
,
0x4
)
vgf
.
Sendto
(
LOCATION_MZONE
,
g
,
0
,
tp
,
0x4
)
vgf
.
OverlayFill
(
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
vgf
.
OverlayFill
(
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
end
c10103006.lua
View file @
1672a8ad
...
@@ -15,6 +15,6 @@ end
...
@@ -15,6 +15,6 @@ end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
rc
=
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
()
local
rc
=
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
()
vgf
.
Sendto
(
LOCATION_OVERLAY
,
c
,
rc
)
vgf
.
Sendto
(
LOCATION_OVERLAY
,
c
,
rc
)
end
end
\ No newline at end of file
c10104007.lua
View file @
1672a8ad
...
@@ -17,10 +17,10 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -17,10 +17,10 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
vgf
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
nil
)
and
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
nil
):
GetFirst
():
GetOverlayCount
()
>=
1
end
if
chk
==
0
then
return
vgf
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
nil
)
and
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
nil
):
GetFirst
():
GetOverlayCount
()
>=
1
end
local
g1
=
vgf
.
SelectMatchingCard
(
HINTMSG_DAMAGE
,
e
,
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
1
,
nil
)
local
g1
=
vgf
.
SelectMatchingCard
(
HINTMSG_DAMAGE
,
e
,
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
1
,
nil
)
Duel
.
ChangePosition
(
g1
,
POS_FACEDOWN
)
Duel
.
ChangePosition
(
g1
,
POS_FACEDOWN
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
local
g2
=
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
1
,
1
,
nil
)
local
g2
=
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
1
,
1
,
nil
)
vgf
.
Sendto
(
LOCATION_DROP
,
g2
,
REASON_COST
)
vgf
.
Sendto
(
LOCATION_DROP
,
g2
,
REASON_COST
)
end
end
\ No newline at end of file
c10105003.lua
View file @
1672a8ad
...
@@ -22,10 +22,10 @@ function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -22,10 +22,10 @@ function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
vgf
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
nil
)
and
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
nil
):
GetFirst
():
GetOverlayCount
()
>=
1
end
if
chk
==
0
then
return
vgf
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
nil
)
and
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
nil
):
GetFirst
():
GetOverlayCount
()
>=
1
end
local
g1
=
vgf
.
SelectMatchingCard
(
HINTMSG_DAMAGE
,
e
,
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
1
,
nil
)
local
g1
=
vgf
.
SelectMatchingCard
(
HINTMSG_DAMAGE
,
e
,
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
1
,
nil
)
Duel
.
ChangePosition
(
g1
,
POS_FACEDOWN
)
Duel
.
ChangePosition
(
g1
,
POS_FACEDOWN
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
local
g2
=
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
1
,
1
,
nil
)
local
g2
=
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
1
,
1
,
nil
)
vgf
.
Sendto
(
LOCATION_DROP
,
g2
,
REASON_COST
)
vgf
.
Sendto
(
LOCATION_DROP
,
g2
,
REASON_COST
)
end
end
\ No newline at end of file
c10105015.lua
View file @
1672a8ad
...
@@ -9,7 +9,7 @@ function cm.con(e,tp,eg,ep,ev,re,r,rp)
...
@@ -9,7 +9,7 @@ function cm.con(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_ORDER
)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_ORDER
)
end
end
function
cm
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
a
=
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
nil
):
GetFirst
():
GetOverlayCount
()
>=
1
local
a
=
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
nil
):
GetFirst
():
GetOverlayCount
()
>=
1
local
b
=
vgf
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
nil
)
local
b
=
vgf
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
a
or
b
end
if
chk
==
0
then
return
a
or
b
end
local
off
=
1
local
off
=
1
...
@@ -25,7 +25,7 @@ function cm.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -25,7 +25,7 @@ function cm.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
local
sel
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
sel
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
if
sel
==
0
and
a
then
if
sel
==
0
and
a
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
local
g
=
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
1
,
1
,
nil
)
local
g
=
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
1
,
1
,
nil
)
vgf
.
Sendto
(
LOCATION_DROP
,
g
,
REASON_COST
)
vgf
.
Sendto
(
LOCATION_DROP
,
g
,
REASON_COST
)
e
:
SetLabel
(
1
)
e
:
SetLabel
(
1
)
else
else
...
...
c10202007.lua
View file @
1672a8ad
...
@@ -10,6 +10,6 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -10,6 +10,6 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
rc
=
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
()
local
rc
=
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
()
vgf
.
Sendto
(
LOCATION_OVERLAY
,
c
,
rc
)
vgf
.
Sendto
(
LOCATION_OVERLAY
,
c
,
rc
)
end
end
c10203016.lua
View file @
1672a8ad
...
@@ -8,9 +8,9 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -8,9 +8,9 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return
vgf
.
RMonsterFilter
(
c
)
and
vgf
.
VMonsterFilter
(
Duel
.
GetAttackTarget
())
and
vgf
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
4
,
nil
)
return
vgf
.
RMonsterFilter
(
c
)
and
vgf
.
VMonsterFilter
(
Duel
.
GetAttackTarget
())
and
vgf
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
4
,
nil
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
nil
):
GetFirst
():
GetOverlayCount
()
>=
1
end
if
chk
==
0
then
return
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
nil
):
GetFirst
():
GetOverlayCount
()
>=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVEXYZ
)
local
g
=
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
1
,
1
,
nil
)
local
g
=
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
():
GetOverlayGroup
():
Select
(
tp
,
1
,
1
,
nil
)
g
:
AddCard
(
e
:
GetHandler
())
g
:
AddCard
(
e
:
GetHandler
())
vgf
.
Sendto
(
LOCATION_DROP
,
g
,
REASON_COST
)
vgf
.
Sendto
(
LOCATION_DROP
,
g
,
REASON_COST
)
end
end
...
...
c10301001.lua
View file @
1672a8ad
...
@@ -41,7 +41,7 @@ function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,7 +41,7 @@ function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CallZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CallZONE
)
local
szone
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
zone
)
local
szone
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
zone
)
if
vgf
.
IsExistingMatchingCard
(
vgd
.
CallFilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
szone
)
then
if
vgf
.
IsExistingMatchingCard
(
vgd
.
CallFilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
szone
)
then
local
tc
=
Duel
.
GetMatchingGroup
(
vgd
.
CallFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
tp
,
szone
):
GetFirst
()
local
tc
=
vgf
.
GetMatchingGroup
(
vgd
.
CallFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
tp
,
szone
):
GetFirst
()
vgf
.
Sendto
(
LOCATION_DROP
,
tc
,
REASON_COST
)
vgf
.
Sendto
(
LOCATION_DROP
,
tc
,
REASON_COST
)
end
end
Duel
.
SpecialSummonStep
(
tc1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
,
szone
)
Duel
.
SpecialSummonStep
(
tc1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
,
szone
)
...
@@ -54,7 +54,7 @@ function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,7 +54,7 @@ function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CallZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CallZONE
)
szone
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
zone
)
szone
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
zone
)
if
vgf
.
IsExistingMatchingCard
(
vgd
.
CallFilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
szone
)
then
if
vgf
.
IsExistingMatchingCard
(
vgd
.
CallFilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
szone
)
then
local
tc
=
Duel
.
GetMatchingGroup
(
vgd
.
CallFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
tp
,
szone
):
GetFirst
()
local
tc
=
vgf
.
GetMatchingGroup
(
vgd
.
CallFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
tp
,
szone
):
GetFirst
()
vgf
.
Sendto
(
LOCATION_DROP
,
tc
,
REASON_COST
)
vgf
.
Sendto
(
LOCATION_DROP
,
tc
,
REASON_COST
)
end
end
Duel
.
SpecialSummonStep
(
tc2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
,
szone
)
Duel
.
SpecialSummonStep
(
tc2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
,
szone
)
...
...
c10400855.lua
View file @
1672a8ad
...
@@ -39,11 +39,11 @@ function cm.op1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,11 +39,11 @@ function cm.op1(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsCode
,
tp
,
LOCATION_EMBLEM
,
0
,
nil
,
20401001
)
<
10
return
Duel
.
GetTurnPlayer
()
==
tp
and
vgf
.
GetMatchingGroupCount
(
Card
.
IsCode
,
tp
,
LOCATION_EMBLEM
,
0
,
nil
,
20401001
)
<
10
end
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetMatchingGroupCount
(
Card
.
IsCode
,
tp
,
LOCATION_EMBLEM
,
0
,
nil
,
20401001
)
>=
10
then
return
end
if
vgf
.
GetMatchingGroupCount
(
Card
.
IsCode
,
tp
,
LOCATION_EMBLEM
,
0
,
nil
,
20401001
)
>=
10
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
20401001
)
local
token
=
Duel
.
CreateToken
(
tp
,
20401001
)
vgf
.
Sendto
(
LOCATION_EMBLEM
,
token
,
tp
,
POS_FACEUP
,
REASON_EFFECT
)
vgf
.
Sendto
(
LOCATION_EMBLEM
,
token
,
tp
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
...
...
c10401003.lua
View file @
1672a8ad
...
@@ -12,8 +12,8 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -12,8 +12,8 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
vgf
.
EffectReset
(
c
,
t
,
EVENT_BATTLED
)
vgf
.
EffectReset
(
c
,
t
,
EVENT_BATTLED
)
end
end
if
ct
>=
15
then
if
ct
>=
15
then
local
g1
=
Duel
.
GetMatchingGroup
(
vgf
.
RMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g1
=
vgf
.
GetMatchingGroup
(
vgf
.
RMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
vgf
.
RMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g2
=
vgf
.
GetMatchingGroup
(
vgf
.
RMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc1
=
vgf
.
GetVMonster
(
tp
)
local
tc1
=
vgf
.
GetVMonster
(
tp
)
local
tc2
=
vgf
.
GetVMonster
(
1
-
tp
)
local
tc2
=
vgf
.
GetVMonster
(
1
-
tp
)
vgf
.
Sendto
(
LOCATION_OVERLAY
,
g1
,
tc1
)
vgf
.
Sendto
(
LOCATION_OVERLAY
,
g1
,
tc1
)
...
...
c10401025.lua
View file @
1672a8ad
...
@@ -11,9 +11,9 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -11,9 +11,9 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local
g1
=
vgf
.
SelectMatchingCard
(
HINTMSG_CRITICAL_STRIKE
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g1
=
vgf
.
SelectMatchingCard
(
HINTMSG_CRITICAL_STRIKE
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
vgf
.
StarUp
(
c
,
g1
,
1
,
nil
)
vgf
.
StarUp
(
c
,
g1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATKUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATKUP
)
local
g2
=
Duel
.
GetMatchingGroup
(
vgf
.
IsSequence
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
0
,
4
,
5
)
local
g2
=
vgf
.
GetMatchingGroup
(
vgf
.
IsSequence
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
0
,
4
,
5
)
vgf
.
AtkUp
(
c
,
g2
,
10000
,
nil
)
vgf
.
AtkUp
(
c
,
g2
,
10000
,
nil
)
if
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_DAMAGE
,
0
,
nil
)
>=
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
0
,
LOCATION_DAMAGE
,
nil
)
then
if
vgf
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_DAMAGE
,
0
,
nil
)
>=
vgf
.
GetMatchingGroupCount
(
nil
,
tp
,
0
,
LOCATION_DAMAGE
,
nil
)
then
local
tc
=
vgf
.
SelectMatchingCard
(
HINTMSG_TODROP
,
e
,
tp
,
nil
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
vgf
.
SelectMatchingCard
(
HINTMSG_TODROP
,
e
,
tp
,
nil
,
tp
,
LOCATION_DAMAGE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
if
tc
then
vgf
.
Sendto
(
LOCATION_DROP
,
tc
,
REASON_TRIGGER
)
vgf
.
Sendto
(
LOCATION_DROP
,
tc
,
REASON_TRIGGER
)
...
...
c10401026.lua
View file @
1672a8ad
...
@@ -8,12 +8,12 @@ function cm.initial_effect(c)
...
@@ -8,12 +8,12 @@ function cm.initial_effect(c)
end
end
function
cm
.
condition2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
Duel
.
GetAttacker
()
local
c
=
Duel
.
GetAttacker
()
return
vgf
.
RMonsterCondition
(
e
)
and
Duel
.
GetMatchingGroupCount
(
vgf
.
RMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
<=
2
and
vgf
.
VMonsterFilter
(
c
)
return
vgf
.
RMonsterCondition
(
e
)
and
vgf
.
GetMatchingGroupCount
(
vgf
.
RMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
<=
2
and
vgf
.
VMonsterFilter
(
c
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
rc
=
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
()
local
rc
=
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
()
vgf
.
Sendto
(
LOCATION_OVERLAY
,
c
,
rc
)
vgf
.
Sendto
(
LOCATION_OVERLAY
,
c
,
rc
)
end
end
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
c10401027.lua
View file @
1672a8ad
...
@@ -22,5 +22,5 @@ function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -22,5 +22,5 @@ function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
vgf
.
EffectReset
(
c
,
e1
,
EVENT_BATTLED
)
vgf
.
EffectReset
(
c
,
e1
,
EVENT_BATTLED
)
end
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetMatchingGroupCount
(
vgf
.
RMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
<=
2
return
vgf
.
GetMatchingGroupCount
(
vgf
.
RMonsterFilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
<=
2
end
end
c10401032.lua
View file @
1672a8ad
...
@@ -17,6 +17,6 @@ function cm.condition1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -17,6 +17,6 @@ function cm.condition1(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g2
=
Duel
.
GetMatchingGroup
(
vgf
.
IsSequence
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
0
,
4
,
5
)
local
g2
=
vgf
.
GetMatchingGroup
(
vgf
.
IsSequence
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
0
,
4
,
5
)
vgf
.
AtkUp
(
c
,
g2
,
10000
,
nil
)
vgf
.
AtkUp
(
c
,
g2
,
10000
,
nil
)
end
end
\ No newline at end of file
c10401033.lua
View file @
1672a8ad
...
@@ -14,8 +14,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -14,8 +14,8 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
vgf
.
OverlayFill
(
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
vgf
.
OverlayFill
(
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
0
,
LOCATION_HAND
,
nil
)
>=
1
end
if
chk
==
0
then
return
vgf
.
GetMatchingGroupCount
(
nil
,
tp
,
0
,
LOCATION_HAND
,
nil
)
>=
1
end
local
rc
=
Duel
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
()
local
rc
=
vgf
.
GetMatchingGroup
(
vgf
.
VMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
):
GetFirst
()
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_OVERLAY
,
e
,
tp
,
nil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_OVERLAY
,
e
,
tp
,
nil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
vgf
.
Sendto
(
LOCATION_OVERLAY
,
g
,
rc
)
vgf
.
Sendto
(
LOCATION_OVERLAY
,
g
,
rc
)
end
end
...
...
c10401037.lua
View file @
1672a8ad
...
@@ -10,11 +10,11 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -10,11 +10,11 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
vgf
.
OverlayFill
(
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
vgf
.
OverlayFill
(
1
)(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATKUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATKUP
)
local
e1
=
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_OVERLAY
,
0
,
nil
)
/
5
local
e1
=
vgf
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_OVERLAY
,
0
,
nil
)
/
5
local
e2
=
e1
*
10000
local
e2
=
e1
*
10000
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
e
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
vgf
.
AtkUp
(
c
,
g
,
e2
,
nil
)
vgf
.
AtkUp
(
c
,
g
,
e2
,
nil
)
if
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_OVERLAY
,
0
,
nil
)
>=
10
then
if
vgf
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_OVERLAY
,
0
,
nil
)
>=
10
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
c10501085.lua
View file @
1672a8ad
...
@@ -15,7 +15,7 @@ function cm.filter(c)
...
@@ -15,7 +15,7 @@ function cm.filter(c)
return
c
:
IsCode
(
0xc040
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
0xc040
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_HAND
,
0
,
nil
)
>
0
end
if
chk
==
0
then
return
vgf
.
GetMatchingGroupCount
(
nil
,
tp
,
LOCATION_HAND
,
0
,
nil
)
>
0
end
local
rc
=
vgf
.
GetVMonster
(
tp
)
local
rc
=
vgf
.
GetVMonster
(
tp
)
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_XMATERIAL
,
tp
,
nil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_XMATERIAL
,
tp
,
nil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
vgf
.
Sendto
(
LOCATION_OVERLAY
,
g
,
rc
)
vgf
.
Sendto
(
LOCATION_OVERLAY
,
g
,
rc
)
...
...
c10501093.lua
View file @
1672a8ad
...
@@ -7,6 +7,6 @@ function cm.initial_effect(c)
...
@@ -7,6 +7,6 @@ function cm.initial_effect(c)
end
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct1
=
bit
.
ReturnCount
(
vgf
.
GetAvailableLocation
(
tp
))
local
ct1
=
bit
.
ReturnCount
(
vgf
.
GetAvailableLocation
(
tp
))
local
ct2
=
Duel
.
GetMatchingGroupCount
(
vgf
.
RMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
ct2
=
vgf
.
GetMatchingGroupCount
(
vgf
.
RMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
return
ct1
-
ct2
>=
3
return
ct1
-
ct2
>=
3
end
end
\ No newline at end of file
c10501095.lua
View file @
1672a8ad
...
@@ -9,7 +9,7 @@ end
...
@@ -9,7 +9,7 @@ end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
)
local
g
=
vgf
.
SelectMatchingCard
(
HINTMSG_ATKUP
,
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
cm
.
filter2
,
tp
,
LOCATION_MZONE
,
0
,
c
)
local
ct
=
vgf
.
GetMatchingGroupCount
(
cm
.
filter2
,
tp
,
LOCATION_MZONE
,
0
,
c
)
local
atk
=
5000
*
ct
local
atk
=
5000
*
ct
vgf
.
AtkUp
(
c
,
g
,
atk
)
vgf
.
AtkUp
(
c
,
g
,
atk
)
end
end
...
...
c10501118.lua
View file @
1672a8ad
...
@@ -15,7 +15,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -15,7 +15,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATKUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATKUP
)
g
=
g
:
FilterSelect
(
tp
,
Card
.
IsCanBeEffectTarget
,
1
,
1
,
nil
,
e
)
g
=
g
:
FilterSelect
(
tp
,
Card
.
IsCanBeEffectTarget
,
1
,
1
,
nil
,
e
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
c
)
local
ct
=
vgf
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
c
)
local
atk
=
5000
*
ct
local
atk
=
5000
*
ct
local
e1
=
vgf
.
AtkUp
(
c
,
g
,
atk
)
local
e1
=
vgf
.
AtkUp
(
c
,
g
,
atk
)
vgf
.
EffectReset
(
c
,
e1
,
EVENT_BATTLED
)
vgf
.
EffectReset
(
c
,
e1
,
EVENT_BATTLED
)
...
...
c10800855.lua
View file @
1672a8ad
...
@@ -42,15 +42,15 @@ function cm.op1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,15 +42,15 @@ function cm.op1(e,tp,eg,ep,ev,re,r,rp)
vgf
.
Sendto
(
LOCATION_EMBLEM
,
g
,
tp
,
POS_FACEUP_ATTACK
,
REASON_EFFECT
)
vgf
.
Sendto
(
LOCATION_EMBLEM
,
g
,
tp
,
POS_FACEUP_ATTACK
,
REASON_EFFECT
)
end
end
function
cm
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsCode
,
tp
,
LOCATION_EMBLEM
,
0
,
nil
,
code
)
<
10
return
Duel
.
GetTurnPlayer
()
==
tp
and
vgf
.
GetMatchingGroupCount
(
Card
.
IsCode
,
tp
,
LOCATION_EMBLEM
,
0
,
nil
,
code
)
<
10
end
end
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
code
=
10800730
local
code
=
10800730
local
selfcode1
,
selfcode2
=
c
:
GetOriginalCode
()
local
selfcode1
,
selfcode2
=
c
:
GetOriginalCode
()
if
selfcode2
==
10800855
then
code
=
code
+
1
end
if
selfcode2
==
10800855
then
code
=
code
+
1
end
if
Duel
.
GetMatchingGroupCount
(
Card
.
IsCode
,
tp
,
LOCATION_EMBLEM
,
0
,
nil
,
code
)
>=
10
then
return
end
if
vgf
.
GetMatchingGroupCount
(
Card
.
IsCode
,
tp
,
LOCATION_EMBLEM
,
0
,
nil
,
code
)
>=
10
then
return
end
local
ct
=
10
-
Duel
.
GetMatchingGroupCount
(
Card
.
IsCode
,
tp
,
LOCATION_EMBLEM
,
0
,
nil
,
code
)
local
ct
=
10
-
vgf
.
GetMatchingGroupCount
(
Card
.
IsCode
,
tp
,
LOCATION_EMBLEM
,
0
,
nil
,
code
)
local
token1
=
Duel
.
CreateToken
(
tp
,
code
)
local
token1
=
Duel
.
CreateToken
(
tp
,
code
)
local
token2
=
Duel
.
CreateToken
(
tp
,
code
)
local
token2
=
Duel
.
CreateToken
(
tp
,
code
)
local
token3
=
Duel
.
CreateToken
(
tp
,
code
)
local
token3
=
Duel
.
CreateToken
(
tp
,
code
)
...
...
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