Commit 0a5ce37d authored by xiaoye's avatar xiaoye

Update VgD.Lua

parent 90520adf
......@@ -1071,10 +1071,10 @@ function VgD.EffectTypeTrigger(c,m,loc,typ,code,op,cost,con,tg,count,property,st
if VgF.GetValueType(cost)=="function" then type2=EFFECT_TYPE_TRIGGER_O end
if not typ then typ=EFFECT_TYPE_SINGLE end
if not loc then loc=LOCATION_MZONE end
if not stringid then stringid=0 end
if not stringid then stringid=1 end
if not property then property=0 end
local e1=Effect.CreateEffect(c)
e1:SetDescription(VgF.Stringid(m,stringid))
e1:SetDescription(VgF.Stringid(VgID+1,stringid))
e1:SetType(typ+type2)
if VgF.GetValueType(loc)=="number" then e1:SetRange(loc) end
e1:SetCode(code)
......@@ -1100,7 +1100,7 @@ function VgD.EffectTypeIgnition(c,m,loc,op,cost,con,tg,count,property,stringid)
if not loc then loc=LOCATION_MZONE end
if not stringid then stringid=1 end
local e1=Effect.CreateEffect(c)
e1:SetDescription(VgF.Stringid(m,stringid))
e1:SetDescription(VgF.Stringid(VgID+2,stringid))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(loc)
if property and property>0 then e1:SetProperty(property) end
......
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