Commit be663752 authored by SherryChaos's avatar SherryChaos

new ygo assets and ocgcore wrapper update

parent 7a60c7cb
This diff is collapsed.
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...@@ -8,6 +8,7 @@ MDPro3 v1.3.1更新: ...@@ -8,6 +8,7 @@ MDPro3 v1.3.1更新:
5.修复安卓端和Linux端中,外观设置中CrossDuel的宠物选项不显示图标的错误。 5.修复安卓端和Linux端中,外观设置中CrossDuel的宠物选项不显示图标的错误。
6.修复游戏启动后不同步在线卡组的错误。 6.修复游戏启动后不同步在线卡组的错误。
7.修复观战时,若服务器已经断连,保存或放弃当前局录像后会直接退出,无法继续观战下一局的错误。 7.修复观战时,若服务器已经断连,保存或放弃当前局录像后会直接退出,无法继续观战下一局的错误。
8.修复在部分残局中,决斗无法进行的错误。
MDPro3 v1.3.0更新: MDPro3 v1.3.0更新:
0.本次更新跳过了v1.2.8版本,仅提供完整包安装。 0.本次更新跳过了v1.2.8版本,仅提供完整包安装。
......
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m_FsrOverrideSharpness: 0 m_FsrOverrideSharpness: 0
m_FsrSharpness: 0.92 m_FsrSharpness: 0.92
......
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m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2} m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2}
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...@@ -138,7 +138,7 @@ MonoBehaviour: ...@@ -138,7 +138,7 @@ MonoBehaviour:
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......
using MDPro3.Net; using MDPro3.Net;
using MDPro3.Servant;
using Meisui.Random; using Meisui.Random;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
...@@ -400,7 +401,7 @@ namespace Percy ...@@ -400,7 +401,7 @@ namespace Percy
private readonly ChatHandler cast; private readonly ChatHandler cast;
public Action<string> m_log; public Action<string> m_log;
private readonly IntPtr _buffer = Marshal.AllocHGlobal(4096); private readonly IntPtr _buffer = Marshal.AllocHGlobal(0x2000);
private IntPtr duel; private IntPtr duel;
private Action<byte[]> sendToPlayer; private Action<byte[]> sendToPlayer;
private bool godMode; private bool godMode;
...@@ -750,11 +751,11 @@ namespace Percy ...@@ -750,11 +751,11 @@ namespace Percy
Move(1); Move(1);
count = Move(1); count = Move(1);
Move(1); Move(1);
Move(1);
Move(4); Move(4);
Move(4); Move(4);
for (var i = 0; i < count; i++) for (var i = 0; i < count; i++)
{ {
Move(1);
Move(1); Move(1);
Move(4); Move(4);
Move(4); Move(4);
...@@ -791,6 +792,7 @@ namespace Percy ...@@ -791,6 +792,7 @@ namespace Percy
Move(Move(1) * 7); Move(Move(1) * 7);
break; break;
case GameMessage.ConfirmCards: case GameMessage.ConfirmCards:
Move(1);
Move(1); Move(1);
Move(Move(1) * 7); Move(Move(1) * 7);
break; break;
...@@ -1252,14 +1254,15 @@ namespace Percy ...@@ -1252,14 +1254,15 @@ namespace Percy
if (yrp.ID == 0x32707279) // REPLAY_ID_YRP2 if (yrp.ID == 0x32707279) // REPLAY_ID_YRP2
{ {
duel = Dll.create_duel_v2(yrp.SeedsV2); duel = Dll.create_duel_v2(yrp.SeedsV2);
OcgCore.CurrentReplayUseYRP2 = true;
} }
else else
{ {
var mtrnd = new MersenneTwister(yrp.Seed); var mtrnd = new MersenneTwister(yrp.Seed);
duel = Dll.create_duel(mtrnd.genrand_Int32()); duel = Dll.create_duel(mtrnd.genrand_Int32());
OcgCore.CurrentReplayUseYRP2 = false;
} }
godMode = true; godMode = true;
isFirst = true; isFirst = true;
Dll.set_player_info(duel, 0, yrp.StartLp, yrp.StartHand, yrp.DrawCount); Dll.set_player_info(duel, 0, yrp.StartLp, yrp.StartHand, yrp.DrawCount);
......
...@@ -483,6 +483,7 @@ namespace MDPro3.Duel ...@@ -483,6 +483,7 @@ namespace MDPro3.Duel
break; break;
case GameMessage.ConfirmCards: case GameMessage.ConfirmCards:
player = core.LocalPlayer(r.ReadByte()); player = core.LocalPlayer(r.ReadByte());
r.ReadByte();
count = r.ReadByte(); count = r.ReadByte();
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {
......
...@@ -29,6 +29,7 @@ namespace MDPro3 ...@@ -29,6 +29,7 @@ namespace MDPro3
public string desc; public string desc;
public int flag; public int flag;
public int ptr; public int ptr;
public bool forced;
} }
public class GameCard : MonoBehaviour public class GameCard : MonoBehaviour
......
...@@ -29,8 +29,6 @@ namespace MDPro3 ...@@ -29,8 +29,6 @@ namespace MDPro3
static Thread senderThread; static Thread senderThread;
static Thread linkThread; static Thread linkThread;
public static int version = 0x1361;
public static string joinedAddress; public static string joinedAddress;
public static string joinedPort; public static string joinedPort;
public static string joinedPassword; public static string joinedPassword;
...@@ -91,6 +89,7 @@ namespace MDPro3 ...@@ -91,6 +89,7 @@ namespace MDPro3
t.Start(); t.Start();
messageQueue.Clear(); messageQueue.Clear();
InitializeSender(); InitializeSender();
CtosMessage_ExternalAddress(ipString);
CtosMessage_PlayerInfo(name); CtosMessage_PlayerInfo(name);
CtosMessage_JoinGame(pswString); CtosMessage_JoinGame(pswString);
joinedAddress = ipString; joinedAddress = ipString;
...@@ -393,6 +392,15 @@ namespace MDPro3 ...@@ -393,6 +392,15 @@ namespace MDPro3
Send(message); Send(message);
} }
public static void CtosMessage_ExternalAddress(string hostname)
{
var message = new Package();
message.Function = (int)CtosMessage.ExternalAddress;
message.Data.writer.Write((UInt32)0);
message.Data.writer.WriteUnicode(hostname, hostname.Length + 1);
Send(message);
}
public static void CtosMessage_PlayerInfo(string name) public static void CtosMessage_PlayerInfo(string name)
{ {
var message = new Package(); var message = new Package();
......
...@@ -13,6 +13,7 @@ namespace MDPro3.Duel.YGOSharp ...@@ -13,6 +13,7 @@ namespace MDPro3.Duel.YGOSharp
Surrender = 0x14, Surrender = 0x14,
TimeConfirm = 0x15, TimeConfirm = 0x15,
Chat = 0x16, Chat = 0x16,
ExternalAddress = 0x17,
HsToDuelist = 0x20, HsToDuelist = 0x20,
HsToObserver = 0x21, HsToObserver = 0x21,
HsReady = 0x22, HsReady = 0x22,
......
...@@ -15,7 +15,7 @@ namespace MDPro3 ...@@ -15,7 +15,7 @@ namespace MDPro3
public const string STRING_YES = "1"; public const string STRING_YES = "1";
public const string STRING_NO = "0"; public const string STRING_NO = "0";
public static uint ClientVersion = 0x1361; public static uint ClientVersion = 0x1362;
private static readonly List<OneString> translations = new List<OneString>(); private static readonly List<OneString> translations = new List<OneString>();
private static string path; private static string path;
......
...@@ -188,7 +188,7 @@ namespace MDPro3 ...@@ -188,7 +188,7 @@ namespace MDPro3
CLIMAX CLIMAX
} }
private static List<string> currentBGMs; private static List<string> currentBGMs = new();
private static string currentBGM = string.Empty; private static string currentBGM = string.Empty;
private static int bgmState = 0; private static int bgmState = 0;
private static float loopStart = 0; private static float loopStart = 0;
......
This diff is collapsed.
...@@ -133,7 +133,7 @@ namespace MDPro3.UI ...@@ -133,7 +133,7 @@ namespace MDPro3.UI
Program.instance.currentServant.returnAction = OnFinish; Program.instance.currentServant.returnAction = OnFinish;
} }
void Refresh() private void Refresh()
{ {
if (core.currentMessage == GameMessage.SelectSum) if (core.currentMessage == GameMessage.SelectSum)
{ {
...@@ -210,7 +210,7 @@ namespace MDPro3.UI ...@@ -210,7 +210,7 @@ namespace MDPro3.UI
mono.RemoveOrder(i); mono.RemoveOrder(i);
} }
List<GameCard> GetSelected() private List<GameCard> GetSelected()
{ {
var list = new List<GameCard>(); var list = new List<GameCard>();
foreach (var mono in monos) foreach (var mono in monos)
...@@ -218,7 +218,7 @@ namespace MDPro3.UI ...@@ -218,7 +218,7 @@ namespace MDPro3.UI
list.Add(mono.card); list.Add(mono.card);
return list; return list;
} }
bool CheckSelectable(GameCard card, List<GameCard> addedCards = null) private bool CheckSelectable(GameCard card, List<GameCard> addedCards = null)
{ {
bool returnValue = false; bool returnValue = false;
......
This diff is collapsed.
...@@ -1252,4 +1252,6 @@ ...@@ -1252,4 +1252,6 @@
!setname 0x1cb K9 !setname 0x1cb K9
!setname 0x1cc Teleport !setname 0x1cc Teleport
!setname 0x1cd Artmage !setname 0x1cd Artmage
!setname 0x1ce Imprisoned Deity !setname 0x1ce Power Patron
\ No newline at end of file !setname 0x1cf Koala
!setname 0x1d2 R.B.
\ No newline at end of file
This diff is collapsed.
...@@ -663,7 +663,7 @@ ...@@ -663,7 +663,7 @@
!counter 0x106b Compteur Dérangé !counter 0x106b Compteur Dérangé
!counter 0x6c Compteur Accès !counter 0x6c Compteur Accès
!counter 0x6d Compteur Devoirs !counter 0x6d Compteur Devoirs
!counter 0x106e Compteur Jeune Fille !counter 0x6e Compteur Saison
#setnames, using tab for comment #setnames, using tab for comment
!setname 0x1 Allié de la Justice !setname 0x1 Allié de la Justice
!setname 0x2 Genex !setname 0x2 Genex
...@@ -1252,4 +1252,6 @@ ...@@ -1252,4 +1252,6 @@
!setname 0x1cb K9 !setname 0x1cb K9
!setname 0x1cc Téléporteur !setname 0x1cc Téléporteur
!setname 0x1cd Artmage !setname 0x1cd Artmage
!setname 0x1ce Divinité Emprisonnée !setname 0x1ce Mécène du Pouvoir
\ No newline at end of file !setname 0x1cf Koala
!setname 0x1d2 R.B.
\ No newline at end of file
...@@ -155,7 +155,7 @@ ...@@ -155,7 +155,7 @@
!system 1012 Feuer !system 1012 Feuer
!system 1013 Wind !system 1013 Wind
!system 1014 Licht !system 1014 Licht
!system 1015 Dunkelheit !system 1015 Finsternis
!system 1016 Göttlich !system 1016 Göttlich
!system 1020 Krieger !system 1020 Krieger
!system 1021 Hexer !system 1021 Hexer
...@@ -1252,4 +1252,6 @@ ...@@ -1252,4 +1252,6 @@
!setname 0x1cb K9 !setname 0x1cb K9
!setname 0x1cc Teleport !setname 0x1cc Teleport
!setname 0x1cd Kunstmagus !setname 0x1cd Kunstmagus
!setname 0x1ce Gefangene Gottheit !setname 0x1ce Machtpatron
\ No newline at end of file !setname 0x1cf Koala
!setname 0x1d2 R.B.
\ No newline at end of file
...@@ -1252,4 +1252,6 @@ ...@@ -1252,4 +1252,6 @@
!setname 0x1cb K9 !setname 0x1cb K9
!setname 0x1cc Teletrasporto !setname 0x1cc Teletrasporto
!setname 0x1cd Artmage !setname 0x1cd Artmage
!setname 0x1ce Divinità Imprigionata !setname 0x1ce Patrono Potente
\ No newline at end of file !setname 0x1cf Koala
!setname 0x1d2 R.B.
\ No newline at end of file
...@@ -1262,4 +1262,6 @@ ...@@ -1262,4 +1262,6 @@
!setname 0x1cb K9 !setname 0x1cb K9
!setname 0x1cc 텔레포트 !setname 0x1cc 텔레포트
!setname 0x1cd 아르토메기아 !setname 0x1cd 아르토메기아
!setname 0x1ce 옥신 !setname 0x1ce 옥신
\ No newline at end of file !setname 0x1cf 코알라
!setname 0x1d2 R.B.(리볼 봇)
\ No newline at end of file
...@@ -1252,4 +1252,6 @@ ...@@ -1252,4 +1252,6 @@
!setname 0x1cb K9 !setname 0x1cb K9
!setname 0x1cc Teleporte !setname 0x1cc Teleporte
!setname 0x1cd Artmage !setname 0x1cd Artmage
!setname 0x1ce Divindade Aprisionada !setname 0x1ce Patrono do Poder
\ No newline at end of file !setname 0x1cf Coala
!setname 0x1d2 R.B.
\ No newline at end of file
...@@ -493,6 +493,9 @@ ...@@ -493,6 +493,9 @@
!system 1475 已存在同名卡组 !system 1475 已存在同名卡组
!system 1476 删除失败 !system 1476 删除失败
!system 1477 卡片数: !system 1477 卡片数:
!system 1478 导入卡组码
!system 1479 导出卡组码
!system 1480 已导出到剪贴板
!system 1481 OCG !system 1481 OCG
!system 1482 TCG !system 1482 TCG
!system 1483 简体中文 !system 1483 简体中文
......
No preview for this file type
No preview for this file type
...@@ -551,7 +551,7 @@ PlayerSettings: ...@@ -551,7 +551,7 @@ PlayerSettings:
m_APIs: 0b000000 m_APIs: 0b000000
m_Automatic: 1 m_Automatic: 1
- m_BuildTarget: WindowsStandaloneSupport - m_BuildTarget: WindowsStandaloneSupport
m_APIs: 0b00000002000000 m_APIs: 020000000b000000
m_Automatic: 0 m_Automatic: 0
- m_BuildTarget: LinuxStandaloneSupport - m_BuildTarget: LinuxStandaloneSupport
m_APIs: 1500000011000000 m_APIs: 1500000011000000
......
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