Commit bb02a4ae authored by Grajade's avatar Grajade

Update c1111003.lua

parent f375c40c
Pipeline #33108 passed with stage
in 24 seconds
...@@ -16,6 +16,7 @@ function c1111003.initial_effect(c) ...@@ -16,6 +16,7 @@ function c1111003.initial_effect(c)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE) e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c1111003.con2)
e2:SetTarget(c1111003.tg2) e2:SetTarget(c1111003.tg2)
e2:SetOperation(c1111003.op2) e2:SetOperation(c1111003.op2)
c:RegisterEffect(e2) c:RegisterEffect(e2)
...@@ -60,24 +61,26 @@ function c1111003.op1(e,tp,eg,ep,ev,re,r,rp) ...@@ -60,24 +61,26 @@ function c1111003.op1(e,tp,eg,ep,ev,re,r,rp)
end end
end end
-- --
function c1111003.tfilter2(c,tp) function c1111003.tfilter2(c,tp,rp)
return c:GetPreviousControler()==tp return c:IsPreviousControler(tp)
and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousPosition(POS_FACEUP)
and c:IsSetCard(0x3e1f) and c:IsType(TYPE_SPELL) and c:IsSetCard(0x3e1f) and bit.band(c:GetPreviousTypeOnField(),TYPE_MONSTER)~=0
and c:IsAbleToDeck() and c:IsAbleToDeck()
and rp==1-tp and c:IsReason(REASON_EFFECT)
end
function c1111003.con2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c1111003.tfilter2,1,nil,tp,rp) and not eg:IsContains(e:GetHandler())
end end
function c1111003.tg2(e,tp,eg,ep,ev,re,r,rp,chk) function c1111003.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return r and r==REASON_EFFECT and rp==1-tp if chk==0 then return e:GetHandler():IsAbleToDeck()
and e:GetHandler():IsAbleToDeck() and eg:IsExists(c1111003.tfilter2,1,nil,tp,rp) end
and eg:IsExists(c1111003.tfilter2,1,nil,tp) local sg=eg:Filter(c1111003.tfilter2,nil,tp,rp)
and not eg:IsContains(e:GetHandler()) end
local sg=eg:Filter(c1111003.tfilter2,nil,tp)
sg:AddCard(e:GetHandler()) sg:AddCard(e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0)
end end
function c1111003.op2(e,tp,eg,ep,ev,re,r,rp) function c1111003.op2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local rg=eg:Filter(c1111003.tfilter2,nil,tp) local rg=eg:Filter(c1111003.tfilter2,nil,tp,rp)
if c:IsRelateToEffect(e) then rg:AddCard(c) end if c:IsRelateToEffect(e) then rg:AddCard(c) end
if rg:GetCount()<1 then return end if rg:GetCount()<1 then return end
Duel.SendtoDeck(rg,nil,2,REASON_EFFECT) Duel.SendtoDeck(rg,nil,2,REASON_EFFECT)
......
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